Player Matchup

Heimdallr
Heimdallr
UnicornAndBunny
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,350 Elo+
Solo
Nemesis
Nemesis
WestCoastinnn22
Nemesis
Level 17
God Stats
1W - 3L
1,462 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo
Hel
Hel
cammycarr
Hel
Level 8
God Stats
10W - 9L
1,559 SR
Queue Stats
99W - 93L
1,488 Elo+
Solo
Anubis
Anubis
mnjed1123
Anubis
Level 18
God Stats
12W - 22L
1,408 SR
Queue Stats
37W - 61L
1,387 Elo+
Party 2
Ymir
Ymir
walidnajmeddine2
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,197 Elo+
Party 2
Team Averages
Level 10
1,486 SR
1,336 Elo+

VS

Team Averages
Level 35
1,520 SR
1,417 Elo+
Medusa
Medusa
KingKane315
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,340 Elo+
Solo
Ra
Ra
Violet_Phoinex18
Ra
Level 127
God Stats
1W - 1L
1,535 SR
Queue Stats
48W - 43L
1,380 Elo+
Party 1
Kali
Kali
WoodysRocks
Kali
Level 12
God Stats
4W - 2L
1,539 SR
Queue Stats
24W - 21L
1,435 Elo+
Party 1
Cerberus
Cerberus
lzx_Legacy_zxl
Cerberus
Level 17
God Stats
13W - 11L
1,527 SR
Queue Stats
25W - 26L
1,431 Elo+
Party 1
Nemesis
Nemesis
oMASTERKIRBYo
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
UnicornAndBunny
Heimdallr
2
0 / 0 / 0
6,203
270
0
0
0
10
2 / 4 / 2
8,224
358
3,215
6,687
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
6 / 5 / 6
11,848
515
14,738
17,846
8,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
mnjed1123
Anubis
18
13 / 8 / 2
12,132
527
22,193
17,790
8,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 12 / 5
10,124
440
9,025
26,489
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 5
9,360
407
5,408
15,129
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 4 / 6
14,048
611
24,212
15,575
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 6
10,573
460
5,542
16,925
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
19
7 / 1 / 12
12,251
533
13,555
13,660
12,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
15
0 / 13 / 2
9,234
401
1,521
18,258
6,124
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
24
Kills
27
29
Deaths
29
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
5
5
0.7
L
Heimdallr
UnicornAndBunny
Heimdallr
0
0
0
0
W
16
4
6
4.75
L
2
4
2
0.75
W
3
6
6
1
L
6
5
6
1.8
W
Cerberus
7
1
12
13
L
Anubis
mnjed1123
Anubis
13
8
2
1.75
W
Nemesis
0
13
2
0.08
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,171
Damage
50,238
68,812
Taken
79,547
41,162
Mitigated
34,885
16,164
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,408
3,769
0
4,007
15,129
4,403
74
8,704
6,425
0
26,492
L
Heimdallr
UnicornAndBunny
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
24,212
3,058
1,320
7,574
15,575
6,296
3,597
10,523
5,052
100,601
0
L
3,215
1,655
0
1,457
6,687
1,930
480
2,514
4,173
0
16,399
W
5,542
3,136
0
3,992
16,925
5,762
2,058
11,147
5,778
0
41,071
L
14,738
1,535
1,289
7,469
17,846
8,826
1,628
8,475
9,371
86,605
0
W
Cerberus
13,555
1,248
0
5,128
13,660
12,300
855
8,209
5,451
53,935
0
L
Anubis
mnjed1123
Anubis
22,193
1,036
0
5,308
17,790
8,759
1,423
11,679
5,879
73,061
0
W
Nemesis
1,521
194
261
694
18,258
6,124
3,892
7,373
10,885
0
29,204
L
9,025
2,327
0
641
26,489
21,647
171
15,099
11,390
25,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
55,466
293
Minions Killed
407
0
Camps Cleared
0
1,301,362
Distance Traveled
2,021,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,360
407
36
2
0
362,553
2
L
Heimdallr
6,203
270
0
0
0
0
0
W
Ra
14,048
611
161
7
0
389,038
1
L
Nemesis
8,224
358
26
1
0
182,820
0
W
Kali
10,573
460
69
3
0
476,621
1
L
Hel
11,848
515
149
6
0
374,490
0
W
Cerberus
12,251
533
85
4
0
434,387
0
L
Anubis
12,132
527
90
4
0
337,285
0
W
Nemesis
9,234
401
56
2
0
359,200
0
L
Ymir
10,124
440
28
1
0
406,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role