Player Matchup

Ares
Ares
Franksoua
Ares
Level 29
God Stats
3W - 3L
1,239 SR
Queue Stats
18W - 14L
1,449 Elo+
Party 1
Fenrir
Fenrir
Mrman21
Fenrir
Level 25
God Stats
2W - 4L
1,457 SR
Queue Stats
48W - 47L
1,662 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirxStark
Cu Chulainn
Level 107
God Stats
6W - 4L
1,522 SR
Queue Stats
56W - 49L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
TheC4ndyBoy
Cernunnos
Level 87
God Stats
3W - 2L
1,659 SR
Queue Stats
27W - 29L
1,477 Elo+
Party 1
Vulcan
Vulcan
oknow321
Vulcan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 113L
1,477 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,498 Elo+

VS

Team Averages
Level 49
1,583 SR
1,500 Elo+
Neith
Neith
F00Fmeister
Neith
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 305L
1,411 Elo+
Solo
Susano
Susano
GopherGuy765
Susano
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 44L
1,762 Elo+
Solo
Thanatos
Thanatos
KILLBILL12344
Thanatos
Level 28
God Stats
7W - 8L
1,741 SR
Queue Stats
67W - 63L
1,424 Elo+
Party 3
Pele
Pele
RACity
Pele
Level 24
God Stats
18W - 16L
1,675 SR
Queue Stats
145W - 154L
1,275 Elo+
Party 3
Cerberus
Cerberus
xDyIann
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 0 / 9
11,264
593
11,434
16,524
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Mrman21
Fenrir
20
7 / 1 / 0
12,692
668
6,883
13,134
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SirxStark
Cu Chulainn
15
1 / 4 / 2
9,703
511
7,072
11,655
10,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheC4ndyBoy
Cernunnos
17
9 / 2 / 8
11,106
585
18,680
13,087
6,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
oknow321
Vulcan
16
2 / 5 / 4
10,485
552
8,272
9,470
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,029
423
3,243
8,431
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
18
2 / 3 / 2
11,067
582
9,688
15,301
10,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
KILLBILL12344
Thanatos
16
3 / 4 / 3
9,954
524
3,601
14,637
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
RACity
Pele
16
7 / 7 / 0
9,981
525
14,145
18,659
7,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xDyIann
Cerberus
13
0 / 7 / 2
8,294
437
7,827
17,969
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
26
Kills
12
12
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ares
7
0
9
11.5
L
Susano
2
3
2
1
L
Thanatos
KILLBILL12344
Thanatos
3
4
3
1.13
W
Fenrir
Mrman21
Fenrir
7
1
0
7
L
Pele
RACity
Pele
7
7
0
1
W
Cu Chulainn
SirxStark
Cu Chulainn
1
4
2
0.5
W
Cernunnos
TheC4ndyBoy
Cernunnos
9
2
8
6.5
W
Vulcan
oknow321
Vulcan
2
5
4
0.8
L
Cerberus
xDyIann
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,341
Damage
38,504
63,870
Taken
74,997
45,220
Mitigated
39,684
15,013
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,243
1,115
0
1,786
8,431
2,887
531
3,443
4,988
0
35,028
W
Ares
11,434
696
0
2,409
16,524
18,517
365
4,251
12,273
28,307
0
L
Susano
9,688
3,465
0
3,360
15,301
10,961
0
138
15,163
0
81,313
L
Thanatos
KILLBILL12344
Thanatos
3,601
831
0
11,570
14,637
5,469
511
2,447
12,062
0
60,866
W
Fenrir
Mrman21
Fenrir
6,883
2,355
0
7,161
13,134
5,736
194
0
12,810
0
98,592
L
Pele
RACity
Pele
14,145
2,669
0
2,163
18,659
7,043
0
8,156
10,177
0
55,938
W
Cu Chulainn
SirxStark
Cu Chulainn
7,072
2,171
0
956
11,655
10,725
280
0
11,655
971
54,909
W
Cernunnos
TheC4ndyBoy
Cernunnos
18,680
9,708
0
3,982
13,087
6,710
2,897
3,514
9,573
0
81,442
W
Vulcan
oknow321
Vulcan
8,272
2,035
0
505
9,470
3,532
0
62
9,408
65,407
0
L
Cerberus
xDyIann
Cerberus
7,827
464
0
2,419
17,969
13,324
0
5,258
12,679
45,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,250
Gold Earned
47,325
543
Minions Killed
512
0
Camps Cleared
0
1,819,339
Distance Traveled
1,910,450
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,029
423
57
3
0
322,983
5
W
Ares
11,264
593
25
1
0
368,974
9
L
Susano
11,067
582
164
9
0
383,469
1
L
Thanatos
9,954
524
112
6
0
438,189
0
W
Fenrir
12,692
668
180
9
0
398,551
5
L
Pele
9,981
525
80
4
0
392,393
0
W
Cu Chulainn
9,703
511
99
5
0
335,054
1
W
Cernunnos
11,106
585
124
7
0
347,968
5
W
Vulcan
10,485
552
115
6
0
368,792
6
L
Cerberus
8,294
437
99
5
0
373,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role