Player Matchup

Skadi
Skadi
MissRonnie
Skadi
Level 26
God Stats
19W - 19L
1,406 SR
Queue Stats
58W - 65L
1,463 Elo+
Party 1
Loki
Loki
NeoTseu
Loki
Level 16
God Stats
6W - 3L
1,814 SR
Queue Stats
56W - 55L
1,507 Elo+
Solo
Hercules
Hercules
OverlordGoo
Hercules
Level 27
God Stats
1W - 1L
1,784 SR
Queue Stats
95W - 86L
1,447 Elo+
Party 1
Anubis
Anubis
TheFezma
Anubis
Level 28
God Stats
3W - 7L
1,405 SR
Queue Stats
52W - 51L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
liambob22
Cabrakan
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 62L
1,559 Elo+
Party 1
Team Averages
Level 25
1,582 SR
1,495 Elo+

VS

Team Averages
Level 21
1,433 SR
1,465 Elo+
Susano
Susano
AceKillaH21
Susano
Level 5
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 2L
1,353 Elo+
Party 2
Odin
Odin
DarknessGr
Odin
Level 28
God Stats
1W - 0L
1,471 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
Hyperíōn
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 2
Thoth
Thoth
JustTheGary
Thoth
Level 19
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
globcik
Jing Wei
Level 26
God Stats
2W - 3L
1,377 SR
Queue Stats
61W - 43L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 5 / 1
8,241
434
6,741
11,401
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
NeoTseu
Loki
13
4 / 4 / 2
8,749
460
9,777
13,433
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
OverlordGoo
Hercules
16
5 / 3 / 1
9,306
490
6,263
12,099
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TheFezma
Anubis
15
5 / 5 / 2
9,214
485
10,802
12,220
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
liambob22
Cabrakan
10
0 / 7 / 3
7,101
374
2,820
13,830
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 6 / 7
8,618
454
6,771
8,873
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 2 / 10
10,065
530
7,898
13,258
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
17
8 / 3 / 7
10,841
571
12,398
8,719
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
9,443
497
6,518
10,052
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
globcik
Jing Wei
18
8 / 0 / 5
11,452
603
12,220
17,771
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
16
Kills
24
24
Deaths
17
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
1
6
7
0.75
W
3
2
10
4
W
Nu Wa
8
3
7
3.83
W
4
6
3
0.92
L
Skadi
2
5
1
0.5
L
Loki
NeoTseu
Loki
4
4
2
1.25
L
Hercules
OverlordGoo
Hercules
5
3
1
1.83
L
Anubis
TheFezma
Anubis
5
5
2
1.2
W
Jing Wei
globcik
Jing Wei
8
0
5
10.5
L
Cabrakan
liambob22
Cabrakan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
45,805
62,983
Taken
58,673
36,298
Mitigated
20,639
15,100
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,771
2,172
0
783
8,873
2,997
0
1,968
6,780
0
20,233
W
7,898
4,211
0
3,434
13,258
4,905
854
3,684
9,524
0
55,977
W
Nu Wa
12,398
3,296
164
1,192
8,719
2,836
1,498
3,470
5,224
55,328
0
W
6,518
701
0
486
10,052
3,171
1,234
1,725
8,277
39,916
0
L
Skadi
6,741
2,534
0
1,510
11,401
4,006
78
2,504
8,897
0
50,562
L
Loki
NeoTseu
Loki
9,777
3,343
0
2,982
13,433
4,052
0
4,716
8,717
0
50,635
L
Hercules
OverlordGoo
Hercules
6,263
1,624
0
4,271
12,099
11,496
76
4,165
7,934
0
42,824
L
Anubis
TheFezma
Anubis
10,802
561
0
3,593
12,220
5,551
0
5,033
7,187
66,556
0
W
Jing Wei
globcik
Jing Wei
12,220
10,149
0
11,775
17,771
6,730
2,833
2,775
14,921
0
94,071
L
Cabrakan
liambob22
Cabrakan
2,820
37
0
2,744
13,830
11,193
0
2,498
11,332
22,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
50,419
416
Minions Killed
465
0
Camps Cleared
0
1,668,685
Distance Traveled
1,790,050
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,618
454
36
2
0
357,425
6
W
Odin
10,065
530
89
5
0
391,604
4
W
Nu Wa
10,841
571
109
6
0
351,686
0
W
Thoth
9,443
497
76
4
0
356,873
5
L
Skadi
8,241
434
81
4
0
313,175
0
L
Loki
8,749
460
94
5
0
385,908
1
L
Hercules
9,306
490
97
5
0
347,084
8
L
Anubis
9,214
485
105
6
0
306,740
1
W
Jing Wei
11,452
603
155
8
0
332,462
1
L
Cabrakan
7,101
374
39
2
0
315,778
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role