Player Matchup

Baron Samedi
Baron Samedi
Mrninjamonkey
Baron Samedi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
elderflowerrr
Cthulhu
Level 26
God Stats
2W - 1L
1,253 SR
Queue Stats
39W - 36L
1,440 Elo+
Party 2
Baba Yaga
Baba Yaga
tombannister
Baba Yaga
Level 49
God Stats
1W - 0L
1,516 SR
Queue Stats
60W - 56L
1,482 Elo+
Party 2
Team Averages
Level 62
1,423 SR
1,480 Elo+

VS

Team Averages
Level 62
1,493 SR
1,514 Elo+
Scylla
Scylla
Alechio
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Hatarute
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
loic113
Jormungandr
Level 56
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mrninjamonkey
Baron Samedi
13
3 / 3 / 10
10,247
683
10,170
12,987
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
13
3 / 2 / 13
11,121
741
6,066
13,898
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
tombannister
Baba Yaga
16
12 / 1 / 5
11,641
776
12,565
10,373
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alechio
Scylla
12
2 / 6 / 4
9,797
653
10,651
9,780
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hatarute
Fenrir
12
2 / 9 / 2
9,204
614
4,903
13,193
4,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
loic113
Jormungandr
12
2 / 3 / 2
8,894
593
6,791
13,904
18,513
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
6
6
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alechio
Scylla
2
6
4
0.67
L
Fenrir
Hatarute
Fenrir
2
9
2
0.33
W
Baron Samedi
Mrninjamonkey
Baron Samedi
3
3
10
2.67
W
Cthulhu
3
2
13
4.75
L
Jormungandr
loic113
Jormungandr
2
3
2
1
W
Baba Yaga
tombannister
Baba Yaga
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
22,345
37,258
Taken
36,877
22,507
Mitigated
26,413
11,469
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alechio
Scylla
10,651
916
0
1,003
9,780
3,284
0
8,339
1,213
34,273
0
L
Fenrir
Hatarute
Fenrir
4,903
1,825
0
1,234
13,193
4,616
0
10,460
2,550
0
26,855
W
Baron Samedi
Mrninjamonkey
Baron Samedi
10,170
1,547
391
4,334
12,987
8,037
1,120
5,724
6,970
47,884
0
W
Cthulhu
6,066
390
0
3,115
13,898
10,536
554
5,108
8,502
21,776
0
L
Jormungandr
loic113
Jormungandr
6,791
1,133
0
0
13,904
18,513
0
9,296
4,301
24,555
0
W
Baba Yaga
tombannister
Baba Yaga
12,565
1,878
0
3,629
10,373
3,934
1,355
5,867
4,274
49,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
27,895
163
Minions Killed
105
0
Camps Cleared
0
788,772
Distance Traveled
696,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,797
653
48
3
0
240,025
2
L
Fenrir
9,204
614
44
3
0
239,032
0
W
Baron Samedi
10,247
683
68
5
0
259,497
2
W
Cthulhu
11,121
741
24
2
0
249,420
1
L
Jormungandr
8,894
593
13
1
0
217,541
2
W
Baba Yaga
11,641
776
71
5
0
279,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role