Player Matchup

Arachne
Arachne
Gold I
Alvarico55
Arachne
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
Beasty
Tyr
Gold I
Level 158
God Stats
7W - 11L
1,864 SR
Queue Stats
216W - 208L
1,680 MMR
Solo
Neith
Neith
Gold I
Supérnatural
Neith
Gold I
Level 156
God Stats
3W - 3L
1,559 SR
Queue Stats
188W - 175L
1,690 MMR
Solo
Agni
Agni
Gold II
cynicaal1
Agni
Gold II
Level 157
God Stats
12W - 10L
1,601 SR
Queue Stats
246W - 235L
1,716 MMR
Solo
Geb
Geb
Gold I
fl3x0
Geb
Gold I
Level 156
God Stats
31W - 13L
1,651 SR
Queue Stats
194W - 173L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,635 SR
1,653 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,662 SR
1,694 MMR
Raijin
Raijin
Gold IV
Defect0
Raijin
Gold IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 76L
1,672 MMR
Solo
Khepri
Khepri
Silver I
Eracer711
Khepri
Silver I
Level 85
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 7L
1,601 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
HairySovietBear
Cabrakan
Platinum IV
Level 149
God Stats
62W - 41L
1,799 SR
Queue Stats
529W - 521L
1,710 MMR
Solo
Anhur
Anhur
Platinum V
ITFREEREALESTATE
Anhur
Platinum V
Level 102
God Stats
2W - 2L
1,755 SR
Queue Stats
30W - 32L
1,788 MMR
Party 1
Susano
Susano
Platinum V
Vaaanmitsu
Susano
Platinum V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
367W - 360L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvarico55
Arachne
18
9 / 5 / 11
12,191
554
14,263
21,242
12,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
Beasty
Tyr
19
11 / 3 / 11
13,053
593
15,881
22,365
19,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 1 / 14
13,237
602
16,137
16,302
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Agni
19
10 / 3 / 16
12,962
589
24,520
13,645
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
fl3x0
Geb
16
1 / 0 / 24
12,033
547
7,465
18,248
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaNemesisJanusBacchus

VS

Bans
TsukuyomiKing ArthurSetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Defect0
Raijin
16
4 / 8 / 3
10,462
476
15,398
17,366
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Eracer711
Khepri
13
1 / 9 / 3
8,735
397
4,488
23,943
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
16
3 / 11 / 2
10,419
474
13,227
22,477
28,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,774
444
7,426
13,666
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Vaaanmitsu
Susano
16
2 / 3 / 4
9,980
454
11,153
19,362
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
36
Kills
12
12
Deaths
36
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alvarico55
Arachne
9
5
11
2.9
W
Tyr
Beasty
Tyr
11
3
11
5.5
L
Raijin
Defect0
Raijin
4
8
3
0.69
L
Khepri
Eracer711
Khepri
1
9
3
0.28
L
Cabrakan
3
11
2
0.36
L
2
5
2
0.6
W
5
1
14
12
L
Susano
Vaaanmitsu
Susano
2
3
4
1.33
W
Agni
10
3
16
6
W
Geb
fl3x0
Geb
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,266
Damage
51,692
91,802
Taken
96,814
67,105
Mitigated
67,901
32,713
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alvarico55
Arachne
14,263
7,817
0
7,166
21,242
12,696
1,148
7,999
12,885
0
71,171
W
Tyr
Beasty
Tyr
15,881
1,808
0
8,988
22,365
19,854
470
8,378
13,873
0
78,229
L
Raijin
Defect0
Raijin
15,398
1,176
0
843
17,366
7,725
0
6,004
11,150
60,911
0
L
Khepri
Eracer711
Khepri
4,488
127
330
2,826
23,943
18,583
0
7,459
16,187
15,351
0
L
Cabrakan
13,227
1,269
0
3,512
22,477
28,294
0
9,862
12,300
66,549
0
L
7,426
3,928
0
2,626
13,666
5,302
0
2,463
11,123
0
56,577
W
16,137
6,611
0
11,722
16,302
7,148
6,913
4,783
11,431
0
109,487
L
Susano
Vaaanmitsu
Susano
11,153
901
0
5,962
19,362
7,997
0
5,103
14,069
0
69,991
W
Agni
24,520
2,497
0
3,070
13,645
5,789
1,627
6,476
6,851
94,824
0
W
Geb
fl3x0
Geb
7,465
424
0
1,767
18,248
21,618
638
4,410
12,635
33,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,476
Gold Earned
49,370
586
Minions Killed
522
0
Camps Cleared
0
2,163,692
Distance Traveled
1,938,306
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,191
554
97
4
0
409,656
3
W
Tyr
13,053
593
129
6
0
458,663
0
L
Raijin
10,462
476
124
6
0
376,613
6
L
Khepri
8,735
397
13
1
0
385,769
6
L
Cabrakan
10,419
474
144
7
0
323,378
2
L
Anhur
9,774
444
123
6
0
397,146
10
W
Neith
13,237
602
179
8
0
354,531
7
L
Susano
9,980
454
118
5
0
455,400
6
W
Agni
12,962
589
139
6
0
430,417
7
W
Geb
12,033
547
42
2
0
510,425
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role