Player Matchup

Ymir
Ymir
Asvp AIex
Ymir
Level 124
God Stats
31W - 15L
1,912 SR
Queue Stats
441W - 327L
1,545 Elo+
Party 1
Chang'e
Chang'e
Jamster521
Chang'e
Level 87
God Stats
6W - 12L
1,177 SR
Queue Stats
574W - 447L
1,626 Elo+
Party 1
Artemis
Artemis
Raz0r v2
Artemis
Level 69
God Stats
4W - 3L
1,690 SR
Queue Stats
61W - 67L
1,693 Elo+
Solo
Team Averages
Level 93
1,593 SR
1,621 Elo+

VS

Team Averages
Level 120
1,394 SR
1,455 Elo+
Ymir
Ymir
Callail
Ymir
Level 108
God Stats
0W - 4L
1,219 SR
Queue Stats
39W - 38L
1,515 Elo+
Solo
Izanami
Izanami
HunterAce1994
Izanami
Level 127
God Stats
2W - 2L
1,246 SR
Queue Stats
35W - 34L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
SilverFox4070
Ao Kuang
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 35L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 11
9,304
716
5,722
11,726
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Jamster521
Chang'e
13
3 / 3 / 9
9,188
707
6,857
11,984
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Raz0r v2
Artemis
14
9 / 1 / 5
10,143
780
16,938
8,626
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Callail
Ymir
10
0 / 8 / 4
8,117
624
4,763
15,064
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
14
4 / 2 / 2
9,419
725
14,294
8,460
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SilverFox4070
Ao Kuang
11
2 / 4 / 3
8,445
650
3,894
12,478
6,345
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
11
3.75
L
Ymir
Callail
Ymir
0
8
4
0.25
L
Izanami
4
2
2
2.5
W
Chang'e
Jamster521
Chang'e
3
3
9
2.5
W
Artemis
Raz0r v2
Artemis
9
1
5
11.5
L
Ao Kuang
SilverFox4070
Ao Kuang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
22,951
32,336
Taken
36,002
15,059
Mitigated
21,914
16,986
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,722
1,586
1,307
1,283
11,726
9,456
210
2,982
8,744
21,579
1,444
L
Ymir
Callail
Ymir
4,763
28
0
463
15,064
11,163
0
5,784
9,280
14,271
0
L
Izanami
14,294
8,744
0
1,342
8,460
4,406
1,316
1,819
6,641
0
63,428
W
Chang'e
Jamster521
Chang'e
6,857
753
4,975
6,658
11,984
3,048
94
3,179
8,805
31,922
0
W
Artemis
Raz0r v2
Artemis
16,938
8,669
465
2,298
8,626
2,555
1,376
2,536
6,090
0
47,469
L
Ao Kuang
SilverFox4070
Ao Kuang
3,894
758
0
1,059
12,478
6,345
0
4,968
7,510
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
25,981
150
Minions Killed
169
0
Camps Cleared
0
694,778
Distance Traveled
631,150
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,304
716
27
2
0
230,373
3
L
Ymir
8,117
624
22
2
0
185,742
1
L
Izanami
9,419
725
110
8
0
209,804
2
W
Chang'e
9,188
707
49
4
0
241,719
0
W
Artemis
10,143
780
74
6
0
222,686
2
L
Ao Kuang
8,445
650
37
3
0
235,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role