Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jinx021
Hou Yi
Level 127
God Stats
3W - 2L
1,749 SR
Queue Stats
247W - 211L
1,630 Elo+
Solo
Fenrir
Fenrir
Killer-Steve98
Fenrir
Level 108
God Stats
5W - 8L
1,604 SR
Queue Stats
352W - 351L
1,487 Elo+
Solo
Scylla
Scylla
SAGREVSITO
Scylla
Level 132
God Stats
2W - 4L
1,623 SR
Queue Stats
107W - 110L
1,450 Elo+
Solo
Eset
Eset
theCodex_Gigas
Eset
Level 139
God Stats
29W - 18L
1,793 SR
Queue Stats
210W - 220L
1,496 Elo+
Solo
Team Averages
Level 118
1,654 SR
1,513 Elo+

VS

Team Averages
Level 100
1,374 SR
1,394 Elo+
Danzaburou
Danzaburou
AceFina101
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
591W - 550L
1,463 Elo+
Solo
Olorun
Olorun
DedPrice
Olorun
Level 79
God Stats
1W - 3L
1,133 SR
Queue Stats
2W - 7L
1,158 Elo+
Solo
Sylvanus
Sylvanus
Rubinholoko
Sylvanus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
407W - 422L
1,402 Elo+
Solo
Mercury
Mercury
TheBigMatt
Mercury
Level 47
God Stats
4W - 13L
1,252 SR
Queue Stats
39W - 58L
1,428 Elo+
Solo
Amaterasu
Amaterasu
TruboTacoMan
Amaterasu
Level 85
God Stats
10W - 4L
1,486 SR
Queue Stats
315W - 308L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 3
8,915
495
9,351
14,797
12,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Jinx021
Hou Yi
14
0 / 3 / 3
7,635
424
5,082
11,975
3,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 4
9,045
503
12,537
13,055
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SAGREVSITO
Scylla
14
4 / 4 / 3
8,949
497
16,084
10,214
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 0
7,410
412
7,204
12,635
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceFina101
Danzaburou
15
5 / 3 / 0
9,664
537
7,991
10,767
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
DedPrice
Olorun
16
9 / 3 / 5
10,350
575
14,310
15,603
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Rubinholoko
Sylvanus
14
1 / 2 / 11
8,710
484
5,466
16,118
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
TheBigMatt
Mercury
14
0 / 2 / 9
8,462
470
4,776
13,360
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
TruboTacoMan
Amaterasu
15
5 / 3 / 7
9,333
519
11,314
16,659
13,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
20
20
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
3
1.5
W
Danzaburou
AceFina101
Danzaburou
5
3
0
1.67
W
Olorun
DedPrice
Olorun
9
3
5
3.83
L
Hou Yi
Jinx021
Hou Yi
0
3
3
0.5
L
4
3
4
2
W
Sylvanus
Rubinholoko
Sylvanus
1
2
11
3.25
L
Scylla
SAGREVSITO
Scylla
4
4
3
1.38
W
Mercury
TheBigMatt
Mercury
0
2
9
2.25
W
Amaterasu
TruboTacoMan
Amaterasu
5
3
7
2.83
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
43,857
62,676
Taken
72,507
28,532
Mitigated
40,698
20,633
Healing
33,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,351
1,487
0
4,880
14,797
12,194
124
3,476
11,321
0
49,919
W
Danzaburou
AceFina101
Danzaburou
7,991
2,718
0
2,575
10,767
5,808
3,088
1,713
8,831
0
60,482
W
Olorun
DedPrice
Olorun
14,310
7,031
1,660
8,495
15,603
5,736
172
6,937
8,208
59,529
0
L
Hou Yi
Jinx021
Hou Yi
5,082
1,673
0
4,322
11,975
3,973
0
1,657
10,318
0
43,814
L
12,537
2,091
0
4,530
13,055
5,053
0
4,013
9,042
0
53,943
W
Sylvanus
Rubinholoko
Sylvanus
5,466
1,398
2,946
7,208
16,118
10,617
0
8,427
7,073
28,694
0
L
Scylla
SAGREVSITO
Scylla
16,084
1,882
0
3,330
10,214
3,526
0
5,367
4,847
50,068
0
W
Mercury
TheBigMatt
Mercury
4,776
2,776
0
4,048
13,360
4,644
0
1,710
11,330
0
51,087
W
Amaterasu
TruboTacoMan
Amaterasu
11,314
4,884
0
6,957
16,659
13,893
0
2,892
13,615
311
47,617
L
7,204
1,190
541
3,030
12,635
3,786
0
5,557
7,078
36,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
46,519
422
Minions Killed
456
0
Camps Cleared
0
1,549,849
Distance Traveled
1,637,055
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,915
495
93
5
0
322,346
4
W
Danzaburou
9,664
537
111
6
0
281,988
5
W
Olorun
10,350
575
123
7
0
309,624
4
L
Hou Yi
7,635
424
80
4
0
298,733
1
L
Fenrir
9,045
503
86
5
0
342,194
1
W
Sylvanus
8,710
484
46
3
0
317,960
4
L
Scylla
8,949
497
83
5
0
292,106
2
W
Mercury
8,462
470
95
5
0
403,774
12
W
Amaterasu
9,333
519
81
5
0
323,709
1
L
Eset
7,410
412
80
4
0
294,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role