Player Matchup

Bacchus
Bacchus
Silver I
ACTIONMOVIETRUTH
Bacchus
Silver I
Level 126
God Stats
6W - 2L
1,646 SR
Queue Stats
58W - 67L
1,470 MMR
Party 2
Nu Wa
Nu Wa
Gold III
GAMExMERCENARY
Nu Wa
Gold III
Level 158
God Stats
63W - 50L
1,594 SR
Queue Stats
328W - 367L
1,559 MMR
Party 2
Cernunnos
Cernunnos
Silver I
SoulReaper21488
Cernunnos
Silver I
Level 126
God Stats
3W - 4L
1,396 SR
Queue Stats
14W - 17L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,545 SR
1,515 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,486 SR
1,510 MMR
Sobek
Sobek
Bronze III
DontShootM8
Sobek
Bronze III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 12L
1,515 MMR
Party 1
Chang'e
Chang'e
Bronze III
Jakers-84
Chang'e
Bronze III
Level 114
God Stats
11W - 3L
1,557 SR
Queue Stats
21W - 12L
1,515 MMR
Party 1
Awilix
Awilix
Silver II
XxDream903xX
Awilix
Silver II
Level 141
God Stats
10W - 14L
1,400 SR
Queue Stats
89W - 108L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
12,783
673
12,297
15,087
12,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 1 / 10
12,956
682
18,524
7,675
2,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SoulReaper21488
Cernunnos
15
3 / 6 / 9
12,136
639
13,852
12,596
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ZeusCthulhuAnubisCu ChulainnHades

VS

Bans
HeimdallrAchillesKumbhakarnaChaacGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
12,001
632
12,048
25,018
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Jakers-84
Chang'e
14
1 / 4 / 6
11,023
580
10,545
15,505
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
4 / 7 / 1
11,666
614
6,872
16,438
6,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
7
7
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
2
5
5
0.9
W
6
1
10
11
L
Chang'e
Jakers-84
Chang'e
1
4
6
1
W
Cernunnos
SoulReaper21488
Cernunnos
3
6
9
1.25
L
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
29,465
35,358
Taken
56,961
20,248
Mitigated
39,512
9,404
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,297
1,278
586
6,124
15,087
12,518
235
7,758
6,961
30,128
0
L
12,048
702
0
8,338
25,018
28,306
0
10,210
14,419
46,080
0
W
18,524
7,517
0
1,332
7,675
2,795
1,169
5,741
1,736
71,671
0
L
Chang'e
Jakers-84
Chang'e
10,545
391
3,197
6,172
15,505
4,828
0
9,595
5,688
68,858
0
W
Cernunnos
SoulReaper21488
Cernunnos
13,852
6,859
0
1,362
12,596
4,935
1,800
8,564
3,798
0
56,380
L
Awilix
6,872
2,754
0
3,155
16,438
6,378
0
10,395
5,671
0
68,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
34,690
186
Minions Killed
243
0
Camps Cleared
0
1,030,020
Distance Traveled
1,040,336
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,783
673
32
2
0
384,992
5
L
Sobek
12,001
632
40
2
0
355,064
6
W
Nu Wa
12,956
682
81
4
0
317,731
3
L
Chang'e
11,023
580
123
6
0
342,371
2
W
Cernunnos
12,136
639
73
4
0
327,297
2
L
Awilix
11,666
614
80
4
0
342,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role