Player Matchup

Janus
Janus
AstaThePasta
Janus
Level 149
God Stats
27W - 19L
1,524 SR
Queue Stats
110W - 98L
1,658 Elo+
Party 1
Thor
Thor
Deequill
Thor
Level 83
God Stats
4W - 5L
1,416 SR
Queue Stats
212W - 196L
1,506 Elo+
Party 1
Sobek
Sobek
Teiws59
Sobek
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
155W - 117L
1,534 Elo+
Solo
Chang'e
Chang'e
UchihaMad
Chang'e
Level 154
God Stats
4W - 4L
1,505 SR
Queue Stats
313W - 299L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Whiskeyneatt
Danzaburou
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
178W - 172L
1,676 Elo+
Party 1
Team Averages
Level 135
1,489 SR
1,599 Elo+

VS

Team Averages
Level 127
1,532 SR
1,525 Elo+
Ganesha
Ganesha
Fr3nchBaguette
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,640 Elo+
Solo
The Morrigan
The Morrigan
MobileBlu
The Morrigan
Level 160
God Stats
0W - 3L
1,176 SR
Queue Stats
16W - 22L
1,480 Elo+
Party 3
Chaac
Chaac
Norigatsu
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,367 Elo+
Party 3
Rama
Rama
fleeco12
Rama
Level 127
God Stats
14W - 23L
1,647 SR
Queue Stats
444W - 436L
1,551 Elo+
Party 2
Thanatos
Thanatos
fleeco7
Thanatos
Level 126
God Stats
22W - 19L
1,836 SR
Queue Stats
339W - 325L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,714
622
10,051
6,510
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
13
4 / 2 / 6
7,881
563
4,764
8,923
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Teiws59
Sobek
13
1 / 0 / 10
7,772
555
5,553
10,934
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
UchihaMad
Chang'e
13
4 / 1 / 5
8,084
577
5,430
6,491
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Whiskeyneatt
Danzaburou
17
11 / 0 / 1
10,270
734
11,584
10,397
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,088
435
3,850
13,983
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
MobileBlu
The Morrigan
11
1 / 3 / 1
6,945
496
4,936
5,744
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Norigatsu
Chaac
13
1 / 2 / 1
7,479
534
6,145
11,290
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Rama
12
0 / 4 / 0
7,057
504
4,370
7,638
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
fleeco7
Thanatos
13
2 / 5 / 1
7,347
525
4,395
10,473
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
4
4
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Thor
4
2
6
3.5
L
0
8
2
0.13
L
The Morrigan
MobileBlu
The Morrigan
1
3
1
0.5
L
Chaac
Norigatsu
Chaac
1
2
1
0.75
W
Sobek
Teiws59
Sobek
1
0
10
6
W
Chang'e
UchihaMad
Chang'e
4
1
5
6.5
W
Danzaburou
Whiskeyneatt
Danzaburou
11
0
1
11.5
L
Rama
0
4
0
0
L
Thanatos
fleeco7
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
23,696
43,255
Taken
49,128
19,245
Mitigated
23,005
25,334
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
1,074
0
2,208
6,510
1,809
385
449
5,769
61,426
0
W
Thor
4,764
1,395
0
3,536
8,923
3,159
74
2,394
6,405
0
40,667
L
3,850
478
0
1,560
13,983
7,518
0
5,432
8,411
14,032
0
L
The Morrigan
MobileBlu
The Morrigan
4,936
645
80
230
5,744
1,682
0
2,677
2,601
39,487
3,576
L
Chaac
Norigatsu
Chaac
6,145
610
0
3,925
11,290
6,562
0
6,632
4,196
0
44,391
W
Sobek
Teiws59
Sobek
5,553
902
0
6,452
10,934
8,072
0
2,061
8,690
25,165
0
W
Chang'e
UchihaMad
Chang'e
5,430
122
2,663
3,587
6,491
1,949
268
1,015
5,369
47,875
0
W
Danzaburou
Whiskeyneatt
Danzaburou
11,584
6,702
0
6,888
10,397
4,256
773
1,014
9,355
0
89,492
L
Rama
4,370
2,776
0
1,490
7,638
2,190
0
514
7,124
0
47,373
L
Thanatos
fleeco7
Thanatos
4,395
622
0
5,896
10,473
5,053
0
4,833
5,426
0
41,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
34,916
491
Minions Killed
407
0
Camps Cleared
0
1,427,178
Distance Traveled
1,362,581
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,714
622
136
10
0
291,819
1
W
Thor
7,881
563
80
6
0
264,212
2
L
Ganesha
6,088
435
0
0
0
250,978
1
L
The Morrigan
6,945
496
106
8
0
278,192
6
L
Chaac
7,479
534
100
7
0
290,670
3
W
Sobek
7,772
555
28
2
0
316,062
4
W
Chang'e
8,084
577
106
8
0
290,121
5
W
Danzaburou
10,270
734
141
10
0
264,964
1
L
Rama
7,057
504
116
8
0
245,665
4
L
Thanatos
7,347
525
85
6
0
297,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role