Player Matchup

Janus
Janus
DéFé
Janus
Level 17
God Stats
4W - 0L
2,095 SR
Queue Stats
23W - 2L
1,987 Elo+
Party 1
Hun Batz
Hun Batz
JeanCastex
Hun Batz
Level 16
God Stats
1W - 0L
1,674 SR
Queue Stats
21W - 2L
1,959 Elo+
Party 1
Nu Wa
Nu Wa
Seyyhmet
Nu Wa
Level 17
God Stats
3W - 0L
1,926 SR
Queue Stats
16W - 5L
1,917 Elo+
Party 1
Chiron
Chiron
ShadShield
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,986 Elo+
Party 1
Yemoja
Yemoja
elfica38
Yemoja
Level 13
God Stats
3W - 0L
1,842 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 1
Team Averages
Level 18
1,807 SR
1,903 Elo+

VS

Team Averages
Level 25
1,500 SR
1,505 Elo+
Thoth
Thoth
Myøku
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 3
Thanatos
Thanatos
OKBAJUNIOR
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
RapTotale
Skadi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,701 Elo+
Solo
Sylvanus
Sylvanus
Z4pR0
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 3
King Arthur
King Arthur
samidz591
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DéFé
Janus
10
1 / 0 / 4
5,804
645
2,435
2,328
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
JeanCastex
Hun Batz
10
5 / 0 / 1
5,828
648
3,091
5,284
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Seyyhmet
Nu Wa
7
0 / 1 / 0
4,444
494
3,529
3,802
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
ShadShield
Chiron
10
6 / 0 / 1
6,304
700
3,430
3,240
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
elfica38
Yemoja
7
0 / 2 / 0
4,348
483
504
2,917
971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Myøku
Thoth
9
0 / 3 / 0
4,761
529
2,175
5,028
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
OKBAJUNIOR
Thanatos
5
0 / 4 / 0
3,999
444
1,493
4,491
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
RapTotale
Skadi
7
0 / 0 / 2
4,494
499
1,364
3,404
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Z4pR0
Sylvanus
7
3 / 1 / 0
5,028
559
3,292
5,428
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
samidz591
King Arthur
5
0 / 4 / 0
3,707
412
273
3,512
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
DéFé
Janus
1
0
4
3
W
Hun Batz
JeanCastex
Hun Batz
5
0
1
5.5
L
Thoth
Myøku
Thoth
0
3
0
0
L
Thanatos
OKBAJUNIOR
Thanatos
0
4
0
0
L
Skadi
RapTotale
Skadi
0
0
2
1
W
Nu Wa
Seyyhmet
Nu Wa
0
1
0
0
W
Chiron
ShadShield
Chiron
6
0
1
6.5
L
Sylvanus
Z4pR0
Sylvanus
3
1
0
3
W
Yemoja
elfica38
Yemoja
0
2
0
0
L
King Arthur
samidz591
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,989
Damage
8,597
17,571
Taken
21,863
4,796
Mitigated
7,906
7,936
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DéFé
Janus
2,435
139
0
1,111
2,328
610
43
1,399
811
32,394
0
W
Hun Batz
JeanCastex
Hun Batz
3,091
1,300
0
2,062
5,284
1,620
0
505
4,727
0
26,858
L
Thoth
Myøku
Thoth
2,175
0
0
1,501
5,028
1,349
0
1,866
3,006
25,828
0
L
Thanatos
OKBAJUNIOR
Thanatos
1,493
716
0
1,748
4,491
2,121
0
371
4,078
0
11,655
L
Skadi
RapTotale
Skadi
1,364
287
0
973
3,404
725
898
1,784
1,620
0
15,379
W
Nu Wa
Seyyhmet
Nu Wa
3,529
1,372
0
793
3,802
751
0
1,647
2,155
24,282
0
W
Chiron
ShadShield
Chiron
3,430
1,847
80
2,817
3,240
844
82
646
2,493
0
25,906
L
Sylvanus
Z4pR0
Sylvanus
3,292
932
529
1,553
5,428
2,250
84
2,249
3,179
16,236
0
W
Yemoja
elfica38
Yemoja
504
265
575
498
2,917
971
0
1,074
1,843
4,423
0
L
King Arthur
samidz591
King Arthur
273
77
0
75
3,512
1,461
0
0
3,512
0
7,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
21,989
259
Minions Killed
162
0
Camps Cleared
0
856,997
Distance Traveled
726,368
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,804
645
73
8
0
183,446
3
W
Hun Batz
5,828
648
70
8
0
207,496
1
L
Thoth
4,761
529
63
7
0
166,059
3
L
Thanatos
3,999
444
30
3
0
130,493
2
L
Skadi
4,494
499
22
2
0
135,812
0
W
Nu Wa
4,444
494
50
6
0
132,628
0
W
Chiron
6,304
700
55
6
0
182,024
0
L
Sylvanus
5,028
559
24
3
0
165,781
0
W
Yemoja
4,348
483
11
1
0
151,403
0
L
King Arthur
3,707
412
23
3
0
128,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role