Player Matchup

Sobek
Sobek
Cerosia
Sobek
Level 119
God Stats
6W - 1L
1,742 SR
Queue Stats
261W - 218L
1,642 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaWommel
Ah Muzen Cab
Level 159
God Stats
3W - 2L
1,663 SR
Queue Stats
97W - 116L
1,464 Elo+
Solo
Vulcan
Vulcan
Jordiebear
Vulcan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 84L
1,584 Elo+
Party 2
Baba Yaga
Baba Yaga
Primeius
Baba Yaga
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 154L
1,596 Elo+
Party 2
Horus
Horus
deinos
Horus
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
389W - 338L
1,627 Elo+
Party 2
Team Averages
Level 124
1,581 SR
1,583 Elo+

VS

Team Averages
Level 142
1,500 SR
1,526 Elo+
Nu Wa
Nu Wa
InsaneShooterXI
Nu Wa
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
205W - 191L
1,561 Elo+
Party 1
Hera
Hera
TigerTom90
Hera
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 127L
1,589 Elo+
Party 3
Baron Samedi
Baron Samedi
Torpisoul
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 3
Thoth
Thoth
rL_KayTra-
Thoth
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 176L
1,511 Elo+
Party 1
Sol
Sol
rL_KurOyami-
Sol
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 195L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cerosia
Sobek
15
1 / 4 / 10
10,413
651
5,928
28,945
50,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DaWommel
Ah Muzen Cab
19
4 / 1 / 12
11,536
721
21,016
20,076
16,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Jordiebear
Vulcan
19
9 / 4 / 8
11,901
744
24,174
13,719
17,071
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Primeius
Baba Yaga
19
4 / 0 / 13
11,381
711
17,651
12,349
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
deinos
Horus
17
1 / 1 / 11
10,022
626
2,111
26,037
34,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,896
619
15,453
15,217
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 6 / 9
10,032
627
14,786
13,754
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Torpisoul
Baron Samedi
13
0 / 5 / 6
8,946
559
11,993
15,126
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
18
2 / 2 / 6
10,377
649
18,780
11,935
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 3
11,518
720
23,195
18,261
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
19
Kills
10
10
Deaths
19
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cerosia
Sobek
1
4
10
1.5
W
Ah Muzen Cab
DaWommel
Ah Muzen Cab
4
1
12
10
L
1
4
8
1.25
W
Vulcan
Jordiebear
Vulcan
9
4
8
3.25
W
Baba Yaga
Primeius
Baba Yaga
4
0
13
10.5
L
0
6
9
0.75
L
Baron Samedi
Torpisoul
Baron Samedi
0
5
6
0.6
W
Horus
deinos
Horus
1
1
11
6.5
L
Thoth
2
2
6
2.5
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,880
Damage
84,207
101,126
Taken
74,293
124,288
Mitigated
28,113
72,465
Healing
42,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cerosia
Sobek
5,928
329
4,373
6,001
28,945
50,865
605
22,410
5,984
17,253
0
W
Ah Muzen Cab
DaWommel
Ah Muzen Cab
21,016
5,437
5,543
8,845
20,076
16,493
2,645
16,094
3,722
0
61,700
L
15,453
5,841
2,388
3,197
15,217
5,099
560
8,906
6,311
34,991
0
W
Vulcan
Jordiebear
Vulcan
24,174
10,655
3,866
1,215
13,719
17,071
308
11,533
1,796
60,110
0
W
Baba Yaga
Primeius
Baba Yaga
17,651
233
3,815
5,543
12,349
5,674
1,509
11,262
859
42,745
0
L
14,786
4,500
2,105
3,156
13,754
4,471
583
7,789
5,965
40,794
0
L
Baron Samedi
Torpisoul
Baron Samedi
11,993
688
7,739
4,861
15,126
7,734
96
11,355
3,771
22,299
0
W
Horus
deinos
Horus
2,111
510
18,591
14,673
26,037
34,185
564
20,939
4,558
0
11,772
L
Thoth
18,780
181
3,938
2,212
11,935
4,456
725
8,707
3,228
37,563
0
L
23,195
5,215
3,869
8,785
18,261
6,353
1,724
10,996
7,265
36,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,253
Gold Earned
50,769
210
Minions Killed
219
0
Camps Cleared
0
1,522,599
Distance Traveled
1,334,014
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,413
651
16
1
0
289,136
3
W
Ah Muzen Cab
11,536
721
74
5
0
294,323
4
L
Nu Wa
9,896
619
36
2
0
283,668
1
W
Vulcan
11,901
744
65
4
0
290,740
0
W
Baba Yaga
11,381
711
43
3
0
356,726
2
L
Hera
10,032
627
67
4
0
244,391
2
L
Baron Samedi
8,946
559
19
1
0
225,328
0
W
Horus
10,022
626
12
1
0
291,674
3
L
Thoth
10,377
649
42
3
0
306,146
0
L
Sol
11,518
720
55
3
0
274,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role