Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cantusion369
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Im_Aleksandr
Cthulhu
Level 48
God Stats
11W - 3L
1,335 SR
Queue Stats
26W - 15L
1,221 Elo+
Party 1
Rama
Rama
Troopers_13
Rama
Level 69
God Stats
16W - 14L
1,624 SR
Queue Stats
334W - 340L
1,418 Elo+
Party 1
Ares
Ares
killa123ftw
Ares
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 154L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
reliablewolf82
Cabrakan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 192L
1,327 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,397 Elo+

VS

Team Averages
Level 91
1,533 SR
1,469 Elo+
Cerberus
Cerberus
Arsenico343
Cerberus
Level 88
God Stats
19W - 8L
1,689 SR
Queue Stats
266W - 293L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Bloodydeath19
Jormungandr
Level 66
God Stats
19W - 18L
1,857 SR
Queue Stats
288W - 287L
1,473 Elo+
Solo
Vulcan
Vulcan
DARK SOUL 1756
Vulcan
Level 87
God Stats
1W - 2L
1,334 SR
Queue Stats
210W - 197L
1,438 Elo+
Solo
Chiron
Chiron
TrkStr414
Chiron
Level 79
God Stats
1W - 3L
1,285 SR
Queue Stats
250W - 212L
1,526 Elo+
Solo
Nemesis
Nemesis
stratoangra
Nemesis
Level 134
God Stats
0W - 5L
1,500 SR
Queue Stats
176W - 170L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cantusion369
Ah Muzen Cab
11
2 / 1 / 1
5,968
543
3,020
5,351
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Im_Aleksandr
Cthulhu
11
0 / 1 / 0
5,642
513
942
6,902
3,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 1 / 3
6,489
590
4,165
7,685
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 4
6,159
560
3,667
6,674
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
10
2 / 0 / 3
5,871
534
1,438
5,693
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arsenico343
Cerberus
9
2 / 3 / 1
5,887
535
2,270
8,034
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Bloodydeath19
Jormungandr
12
1 / 0 / 0
7,170
652
4,920
3,086
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 2
5,923
538
5,256
4,615
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
TrkStr414
Chiron
9
1 / 6 / 2
5,790
526
5,669
7,802
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
stratoangra
Nemesis
9
0 / 0 / 0
5,348
486
1,165
4,696
1,275
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arsenico343
Cerberus
2
3
1
0.83
L
Jormungandr
Bloodydeath19
Jormungandr
1
0
0
1
W
Ah Muzen Cab
Cantusion369
Ah Muzen Cab
2
1
1
2.5
L
0
3
2
0.33
W
Cthulhu
Im_Aleksandr
Cthulhu
0
1
0
0
L
Chiron
TrkStr414
Chiron
1
6
2
0.33
W
5
1
3
6.5
W
3
1
4
5
W
Cabrakan
2
0
3
3.5
L
Nemesis
stratoangra
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
19,280
32,305
Taken
28,233
13,799
Mitigated
10,321
13,188
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arsenico343
Cerberus
2,270
142
0
1,094
8,034
3,444
0
1,306
6,728
15,882
0
L
Jormungandr
Bloodydeath19
Jormungandr
4,920
1,493
0
1,074
3,086
1,861
0
717
2,144
42,839
0
W
Ah Muzen Cab
Cantusion369
Ah Muzen Cab
3,020
752
0
1,562
5,351
1,566
204
2,616
2,489
0
39,517
L
5,256
1,953
0
587
4,615
1,430
0
1,308
3,307
35,217
0
W
Cthulhu
Im_Aleksandr
Cthulhu
942
81
0
2,940
6,902
3,502
0
4,570
1,982
29,462
0
L
Chiron
TrkStr414
Chiron
5,669
2,757
312
1,906
7,802
2,311
28
2,207
5,590
0
27,011
W
4,165
2,857
0
2,378
7,685
3,046
140
1,866
5,799
0
31,670
W
3,667
569
0
2,913
6,674
2,604
0
2,375
4,253
14,195
0
W
Cabrakan
1,438
304
0
3,395
5,693
3,081
0
332
5,336
27,498
0
L
Nemesis
stratoangra
Nemesis
1,165
207
0
2,266
4,696
1,275
0
284
4,412
0
24,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
30,118
284
Minions Killed
332
0
Camps Cleared
0
1,114,111
Distance Traveled
1,027,854
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,887
535
36
3
0
228,359
2
L
Jormungandr
7,170
652
104
9
0
220,013
0
W
Ah Muzen Cab
5,968
543
89
8
0
217,841
3
L
Vulcan
5,923
538
82
7
0
205,725
1
W
Cthulhu
5,642
513
57
5
0
216,509
0
L
Chiron
5,790
526
50
5
0
197,289
1
W
Rama
6,489
590
59
5
0
202,662
2
W
Ares
6,159
560
20
2
0
232,706
1
W
Cabrakan
5,871
534
59
5
0
244,393
0
L
Nemesis
5,348
486
60
5
0
176,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role