Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexJones6091
Anubis
Level 160
God Stats
2W - 1L
1,493 SR
Queue Stats
20W - 17L
1,574 Elo+
Solo
King Arthur
King Arthur
JustPrincely
King Arthur
Level 116
God Stats
21W - 29L
1,509 SR
Queue Stats
256W - 241L
1,540 Elo+
Party 1
Bacchus
Bacchus
da-lly
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 229L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
nitroguy223
Jing Wei
Level 63
God Stats
20W - 14L
1,786 SR
Queue Stats
154W - 153L
1,573 Elo+
Party 1
Team Averages
Level 114
1,558 SR
1,542 Elo+

VS

Team Averages
Level 93
1,771 SR
1,526 Elo+
Heimdallr
Heimdallr
KrispyManKev
Heimdallr
Level 69
God Stats
36W - 28L
1,591 SR
Queue Stats
63W - 62L
1,554 Elo+
Party 2
Ares
Ares
Nspears1
Ares
Level 64
God Stats
2W - 1L
1,810 SR
Queue Stats
96W - 92L
1,546 Elo+
Party 2
Bellona
Bellona
Piano Trap
Bellona
Level 88
God Stats
0W - 2L
1,850 SR
Queue Stats
13W - 20L
1,466 Elo+
Party 2
Fenrir
Fenrir
Poesepher
Fenrir
Level 119
God Stats
2W - 1L
1,855 SR
Queue Stats
39W - 32L
1,540 Elo+
Party 2
Scylla
Scylla
l Scolopax l
Scylla
Level 123
God Stats
4W - 2L
1,748 SR
Queue Stats
50W - 49L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
11 / 3 / 7
16,209
623
15,960
18,217
7,936
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 6 / 9
14,112
543
16,952
21,067
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JustPrincely
King Arthur
20
6 / 0 / 5
15,261
587
13,254
23,707
21,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
da-lly
Bacchus
19
3 / 2 / 14
12,109
466
14,435
17,533
19,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
nitroguy223
Jing Wei
20
7 / 2 / 11
14,333
551
13,868
13,975
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrispyManKev
Heimdallr
17
1 / 7 / 4
11,304
435
10,256
19,686
8,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
0 / 8 / 3
10,455
402
3,852
21,904
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Piano Trap
Bellona
20
2 / 2 / 0
11,707
450
10,644
21,108
18,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Poesepher
Fenrir
20
7 / 8 / 1
12,638
486
10,156
20,898
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
2 / 6 / 5
12,737
490
19,578
15,162
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
31
Kills
12
13
Deaths
31
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
3
7
4.83
W
4
6
9
1.42
W
King Arthur
JustPrincely
King Arthur
6
0
5
8.5
L
Heimdallr
KrispyManKev
Heimdallr
1
7
4
0.43
L
Ares
0
8
3
0.19
L
Bellona
Piano Trap
Bellona
2
2
0
1
L
Fenrir
Poesepher
Fenrir
7
8
1
0.94
W
Bacchus
da-lly
Bacchus
3
2
14
5
L
Scylla
2
6
5
0.75
W
Jing Wei
nitroguy223
Jing Wei
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,469
Damage
54,486
94,499
Taken
98,758
65,225
Mitigated
59,568
33,813
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,960
7,058
0
5,293
18,217
7,936
3,623
4,935
13,066
0
139,565
W
16,952
608
0
10,369
21,067
10,609
5,634
9,080
11,539
95,198
0
W
King Arthur
JustPrincely
King Arthur
13,254
1,015
0
7,861
23,707
21,154
129
2,859
20,711
0
108,323
L
Heimdallr
KrispyManKev
Heimdallr
10,256
7,112
0
4,530
19,686
8,088
896
7,146
12,540
0
72,901
L
Ares
3,852
120
0
2,187
21,904
19,148
0
8,366
13,538
25,766
0
L
Bellona
Piano Trap
Bellona
10,644
3,101
0
3,245
21,108
18,428
0
3,634
17,314
0
83,193
L
Fenrir
Poesepher
Fenrir
10,156
1,793
0
4,590
20,898
9,180
0
4,960
15,678
0
83,998
W
Bacchus
da-lly
Bacchus
14,435
1,046
624
3,007
17,533
19,382
845
3,168
14,231
51,817
0
L
Scylla
19,578
1,494
0
3,361
15,162
4,724
852
7,281
7,721
106,692
0
W
Jing Wei
nitroguy223
Jing Wei
13,868
9,646
0
6,659
13,975
6,144
6,216
2,367
11,522
0
88,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,024
Gold Earned
58,841
771
Minions Killed
627
0
Camps Cleared
0
2,636,223
Distance Traveled
2,317,303
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,209
623
211
8
0
579,405
3
W
Anubis
14,112
543
161
6
0
447,318
4
W
King Arthur
15,261
587
194
7
0
591,721
3
L
Heimdallr
11,304
435
142
5
0
440,457
3
L
Ares
10,455
402
38
1
0
464,217
5
L
Bellona
11,707
450
138
5
0
460,190
0
L
Fenrir
12,638
486
120
5
0
510,210
2
W
Bacchus
12,109
466
61
2
0
484,631
4
L
Scylla
12,737
490
189
7
0
442,229
2
W
Jing Wei
14,333
551
144
6
0
533,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role