Player Matchup

Osiris
Osiris
GurglingRabbit01
Osiris
Level 16
God Stats
6W - 1L
1,499 SR
Queue Stats
38W - 35L
1,563 Elo+
Solo
Artemis
Artemis
Kaataur
Artemis
Level 28
God Stats
15W - 6L
1,356 SR
Queue Stats
64W - 37L
1,671 Elo+
Party 1
Thor
Thor
Krakkenn
Thor
Level 7
God Stats
5W - 0L
1,029 SR
Queue Stats
11W - 5L
1,556 Elo+
Solo
Ares
Ares
SupportMainOnly
Ares
Level 32
God Stats
5W - 6L
1,186 SR
Queue Stats
77W - 48L
1,671 Elo+
Party 1
Discordia
Discordia
cremecheese
Discordia
Level 25
God Stats
2W - 0L
1,817 SR
Queue Stats
100W - 84L
1,458 Elo+
Solo
Team Averages
Level 22
1,377 SR
1,584 Elo+

VS

Team Averages
Level 16
1,453 SR
1,731 Elo+
Neith
Neith
AscendGamer
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,945 Elo+
Party 2
Yemoja
Yemoja
AscendProdigy
Yemoja
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
Gronoir
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 38L
1,726 Elo+
Solo
Loki
Loki
Varodney
Loki
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 184L
1,791 Elo+
Solo
Janus
Janus
cammew
Janus
Level 27
God Stats
1W - 8L
1,265 SR
Queue Stats
180W - 153L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,078
539
6,747
8,365
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Kaataur
Artemis
16
9 / 0 / 10
10,261
684
13,340
8,201
3,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
11
0 / 3 / 1
6,966
464
249
8,194
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 5 / 9
8,904
594
9,197
15,817
12,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
cremecheese
Discordia
13
1 / 4 / 2
7,624
508
3,069
6,152
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,901
393
2,791
6,542
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 1
6,186
412
2,092
8,923
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Gronoir
Camazotz
16
3 / 2 / 0
9,092
606
8,903
12,872
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
12
5 / 5 / 2
7,687
512
4,597
11,513
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
cammew
Janus
14
2 / 2 / 1
8,762
584
6,559
6,794
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
12
13
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
7
1
0.21
L
Camazotz
Gronoir
Camazotz
3
2
0
1.5
W
2
1
2
3
W
Artemis
Kaataur
Artemis
9
0
10
14
W
Thor
0
3
1
0.17
W
9
5
9
2.7
L
Loki
5
5
2
1.2
L
Janus
cammew
Janus
2
2
1
1.25
W
Discordia
cremecheese
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
24,942
46,729
Taken
46,644
27,276
Mitigated
18,133
15,893
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
1,594
0
1,174
6,542
1,538
0
2,180
4,362
0
14,089
L
2,092
268
326
315
8,923
2,821
0
3,546
5,377
9,983
0
L
Camazotz
Gronoir
Camazotz
8,903
2,275
0
8,107
12,872
8,593
608
535
11,667
149
55,998
W
6,747
1,621
0
3,913
8,365
7,363
0
149
7,816
89
36,250
W
Artemis
Kaataur
Artemis
13,340
8,159
0
4,816
8,201
3,217
2,240
2,334
5,805
0
70,902
W
Thor
249
144
0
1,485
8,194
2,592
822
1,352
6,664
0
27,565
W
9,197
636
797
4,440
15,817
12,224
597
2,677
12,977
24,362
0
L
Loki
4,597
1,491
492
3,541
11,513
3,301
9
2,804
8,682
0
30,527
L
Janus
cammew
Janus
6,559
291
0
2,235
6,794
1,880
1,723
2,836
3,526
53,672
0
W
Discordia
cremecheese
Discordia
3,069
72
0
442
6,152
1,880
520
1,808
4,117
34,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,833
Gold Earned
37,628
352
Minions Killed
343
0
Camps Cleared
0
1,333,132
Distance Traveled
1,243,307
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,901
393
22
1
0
183,929
1
L
Yemoja
6,186
412
19
1
0
211,431
0
L
Camazotz
9,092
606
124
8
0
283,512
0
W
Osiris
8,078
539
72
5
0
267,527
0
W
Artemis
10,261
684
129
9
0
272,622
2
W
Thor
6,966
464
63
4
0
230,255
2
W
Ares
8,904
594
25
2
0
306,170
0
L
Loki
7,687
512
52
3
0
258,386
1
L
Janus
8,762
584
126
8
0
306,049
1
W
Discordia
7,624
508
63
4
0
256,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role