Player Matchup

Danzaburou
Danzaburou
DannyFenton
Danzaburou
Level 28
God Stats
8W - 6L
1,497 SR
Queue Stats
37W - 50L
1,354 Elo+
Party 1
Arachne
Arachne
ELJuicyBacon
Arachne
Level 84
God Stats
1W - 9L
1,209 SR
Queue Stats
27W - 41L
1,318 Elo+
Party 1
Ares
Ares
MedianMeteor996
Ares
Level 67
God Stats
25W - 20L
1,475 SR
Queue Stats
52W - 57L
1,379 Elo+
Party 2
Merlin
Merlin
MrMikeyKombat07
Merlin
Level 38
God Stats
4W - 4L
1,482 SR
Queue Stats
19W - 28L
1,358 Elo+
Party 2
King Arthur
King Arthur
The_Phantom10395
King Arthur
Level 107
God Stats
2W - 1L
1,146 SR
Queue Stats
28W - 34L
1,375 Elo+
Party 1
Team Averages
Level 65
1,362 SR
1,357 Elo+

VS

Team Averages
Level 44
1,407 SR
1,303 Elo+
Hou Yi
Hou Yi
DrManhattan1027
Hou Yi
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 64L
1,121 Elo+
Party 4
Pele
Pele
MartezVII
Pele
Level 41
God Stats
1W - 4L
1,447 SR
Queue Stats
43W - 46L
1,436 Elo+
Solo
Merlin
Merlin
cyesloks
Merlin
Level 48
God Stats
39W - 31L
1,490 SR
Queue Stats
397W - 388L
1,395 Elo+
Party 3
Ra
Ra
samheli
Ra
Level 43
God Stats
10W - 3L
1,500 SR
Queue Stats
359W - 348L
1,390 Elo+
Party 3
Fafnir
Fafnir
tryh4rdfatkoala
Fafnir
Level 69
God Stats
0W - 5L
1,100 SR
Queue Stats
37W - 67L
1,172 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyFenton
Danzaburou
15
6 / 1 / 1
10,251
683
8,446
7,252
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ELJuicyBacon
Arachne
16
4 / 2 / 2
9,457
630
7,500
11,715
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 7
7,990
533
4,321
11,757
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 2
7,582
505
955
7,577
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
The_Phantom10395
King Arthur
14
2 / 1 / 0
9,057
604
4,234
7,902
5,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,581
305
591
1,740
177
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
2 / 4 / 0
7,414
494
3,565
9,930
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
cyesloks
Merlin
14
2 / 3 / 4
7,975
532
9,945
9,669
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 6 / 3
7,917
528
5,807
9,333
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 2 / 0
4,621
308
344
2,038
828
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
6
7
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DannyFenton
Danzaburou
6
1
1
6.5
L
0
1
0
0
W
Arachne
ELJuicyBacon
Arachne
4
2
2
2.5
L
Pele
2
4
0
0.5
W
2
1
7
5.5
W
2
2
2
1.5
W
King Arthur
The_Phantom10395
King Arthur
2
1
0
2
L
Merlin
cyesloks
Merlin
2
3
4
1.33
L
2
6
3
0.58
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
20,252
46,203
Taken
32,710
28,100
Mitigated
11,184
6,255
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DannyFenton
Danzaburou
8,446
4,228
0
3,262
7,252
2,595
4,798
2,399
4,751
0
61,359
L
591
340
99
99
1,740
177
0
57
1,633
0
2,983
W
Arachne
ELJuicyBacon
Arachne
7,500
5,282
0
2,133
11,715
4,388
2,511
3,169
8,294
0
73,585
L
Pele
3,565
1,220
0
3,072
9,930
2,727
0
694
9,186
0
24,320
W
4,321
293
0
360
11,757
12,465
826
3,383
8,042
18,639
0
W
955
90
0
0
7,577
3,104
547
2,867
4,438
26,742
0
W
King Arthur
The_Phantom10395
King Arthur
4,234
0
0
500
7,902
5,548
1,466
2,977
4,582
0
45,829
L
Merlin
cyesloks
Merlin
9,945
820
0
466
9,669
3,728
0
904
8,715
40,620
0
L
5,807
336
0
1,545
9,333
3,724
322
2,840
6,318
40,113
0
L
344
108
111
281
2,038
828
0
356
1,582
2,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
32,508
397
Minions Killed
207
0
Camps Cleared
0
1,471,394
Distance Traveled
889,789
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,251
683
101
7
0
262,203
2
L
Hou Yi
4,581
305
5
0
0
66,521
0
W
Arachne
9,457
630
121
8
0
329,925
2
L
Pele
7,414
494
59
4
0
277,223
0
W
Ares
7,990
533
22
1
0
301,103
0
W
Merlin
7,582
505
48
3
0
252,599
6
W
King Arthur
9,057
604
105
7
0
325,564
3
L
Merlin
7,975
532
83
6
0
227,214
3
L
Ra
7,917
528
56
4
0
243,812
0
L
Fafnir
4,621
308
4
0
0
75,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role