Player Matchup

Bellona
Bellona
Alfredl21
Bellona
Level 27
God Stats
1W - 3L
1,742 SR
Queue Stats
19W - 22L
1,593 Elo+
Solo
Fenrir
Fenrir
Delete_Smite
Fenrir
Level 13
God Stats
12W - 3L
1,666 SR
Queue Stats
62W - 38L
1,593 Elo+
Solo
Loki
Loki
HGK Falmeer
Loki
Level 5
God Stats
6W - 4L
1,667 SR
Queue Stats
10W - 11L
1,641 Elo+
Solo
Neith
Neith
NoF4C3Foreign
Neith
Level 17
God Stats
1W - 6L
1,853 SR
Queue Stats
6W - 12L
1,550 Elo+
Solo
Sylvanus
Sylvanus
RambosWolf
Sylvanus
Level 29
God Stats
2W - 4L
1,696 SR
Queue Stats
44W - 37L
1,480 Elo+
Solo
Team Averages
Level 18
1,725 SR
1,571 Elo+

VS

Team Averages
Level 14
1,535 SR
1,522 Elo+
Neith
Neith
Paintbalowns
Neith
Level 4
God Stats
3W - 1L
1,758 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pots And Pandas
Cthulhu
Level 17
God Stats
6W - 4L
1,630 SR
Queue Stats
9W - 13L
1,465 Elo+
Solo
Chiron
Chiron
autoselecthater
Chiron
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 62L
1,505 Elo+
Solo
Hachiman
Hachiman
cerrest
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 40L
1,673 Elo+
Solo
Ymir
Ymir
dancing_taco555
Ymir
Level 26
God Stats
12W - 17L
1,286 SR
Queue Stats
70W - 64L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfredl21
Bellona
6
0 / 0 / 0
3,584
717
724
1,570
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
4
1 / 0 / 0
3,139
628
608
1,799
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 1
3,105
621
1,611
2,296
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 0
2,741
548
490
1,665
347
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
RambosWolf
Sylvanus
1
0 / 1 / 0
2,428
486
0
685
164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,614
723
791
703
150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,236
647
723
1,876
1,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,786
757
1,352
2,357
539
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
cerrest
Hachiman
4
1 / 1 / 0
3,174
635
315
2,623
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
3 / 0 / 0
3,877
775
879
2,659
919
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alfredl21
Bellona
0
0
0
0
L
Fenrir
1
0
0
1
L
0
2
1
0.25
L
0
2
0
0
W
0
0
3
1.5
W
0
0
0
0
L
Sylvanus
RambosWolf
Sylvanus
0
1
0
0
W
1
0
0
1
W
Hachiman
cerrest
Hachiman
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,433
Damage
4,060
8,015
Taken
10,218
2,375
Mitigated
3,421
2,240
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alfredl21
Bellona
724
217
0
800
1,570
988
0
547
847
0
12,692
L
Fenrir
608
271
0
687
1,799
402
0
0
1,799
0
6,427
L
1,611
314
0
568
2,296
474
0
363
1,933
0
9,679
L
490
287
0
185
1,665
347
0
286
1,379
0
4,527
W
791
494
0
514
703
150
1,161
0
703
0
12,139
W
723
76
0
150
1,876
1,401
0
0
1,876
8,202
0
L
Sylvanus
RambosWolf
Sylvanus
0
0
0
0
685
164
0
230
455
0
0
W
1,352
619
0
1,841
2,357
539
0
0
2,357
0
14,150
W
Hachiman
cerrest
Hachiman
315
315
0
975
2,623
412
0
0
2,623
0
5,823
W
879
544
20
908
2,659
919
835
0
2,659
7,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,997
Gold Earned
17,687
81
Minions Killed
93
0
Camps Cleared
0
328,956
Distance Traveled
405,117
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,584
717
38
8
0
102,052
0
L
Fenrir
3,139
628
21
4
0
56,408
1
L
Loki
3,105
621
13
3
0
103,434
0
L
Neith
2,741
548
9
2
0
55,571
0
W
Neith
3,614
723
17
3
0
67,813
0
W
Cthulhu
3,236
647
14
3
0
84,478
0
L
Sylvanus
2,428
486
0
0
0
11,491
0
W
Chiron
3,786
757
22
4
0
96,560
0
W
Hachiman
3,174
635
16
3
0
95,480
1
W
Ymir
3,877
775
24
5
0
60,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role