Player Matchup

Hel
Hel
TasteLikeKandee
Hel
Level 153
God Stats
188W - 175L
1,545 SR
Queue Stats
351W - 354L
1,516 Elo+
Party 1
Neith
Neith
TwitchKingWill97
Neith
Level 119
God Stats
30W - 41L
1,470 SR
Queue Stats
412W - 396L
1,657 Elo+
Solo
Yemoja
Yemoja
battles_25
Yemoja
Level 113
God Stats
4W - 6L
1,820 SR
Queue Stats
192W - 206L
1,535 Elo+
Solo
Nike
Nike
bopitmaster
Nike
Level 122
God Stats
7W - 7L
1,506 SR
Queue Stats
154W - 145L
1,676 Elo+
Solo
Anubis
Anubis
youngzero23
Anubis
Level 129
God Stats
11W - 6L
1,577 SR
Queue Stats
352W - 375L
1,535 Elo+
Party 1
Team Averages
Level 127
1,583 SR
1,584 Elo+

VS

Team Averages
Level 122
1,449 SR
1,656 Elo+
Thor
Thor
AsianUbermensch
Thor
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 80L
1,807 Elo+
Party 3
King Arthur
King Arthur
ChillAssDee
King Arthur
Level 141
God Stats
5W - 7L
1,355 SR
Queue Stats
19W - 21L
1,596 Elo+
Party 2
Bacchus
Bacchus
MIGHTY BERRIESZ
Bacchus
Level 140
God Stats
5W - 4L
1,298 SR
Queue Stats
143W - 162L
1,725 Elo+
Party 3
Discordia
Discordia
MeshellMoon
Discordia
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
Raiden Wulong
Guan Yu
Level 158
God Stats
18W - 17L
1,590 SR
Queue Stats
498W - 549L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,618
874
5,935
5,485
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 7
9,620
875
13,089
5,145
2,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
battles_25
Yemoja
16
0 / 0 / 7
9,195
836
6,084
3,165
2,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
9,895
900
12,558
14,698
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
3 / 0 / 6
9,897
900
5,508
4,857
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

269

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,828
803
4,979
12,642
6,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ChillAssDee
King Arthur
14
0 / 1 / 1
9,426
857
6,724
13,480
11,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 2 / 1
8,980
816
7,834
13,913
12,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
MeshellMoon
Discordia
15
0 / 0 / 1
9,310
846
8,883
3,204
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
15
1 / 1 / 0
9,445
859
1,896
5,385
3,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
9
Kills
1
1
Deaths
9
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
King Arthur
ChillAssDee
King Arthur
0
1
1
0.5
L
0
2
1
0.25
L
Discordia
MeshellMoon
Discordia
0
0
1
0.5
L
Guan Yu
1
1
0
1
W
1
0
6
4
W
2
0
7
5.5
W
Yemoja
battles_25
Yemoja
0
0
7
3.5
W
3
1
6
6
W
Anubis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
30,316
33,350
Taken
48,624
20,962
Mitigated
35,516
19,176
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,979
531
585
1,571
12,642
6,647
0
5,146
7,396
0
16,685
L
King Arthur
ChillAssDee
King Arthur
6,724
92
0
3,865
13,480
11,067
0
5,042
8,240
0
26,259
L
7,834
204
392
681
13,913
12,462
0
4,382
9,278
18,522
0
L
Discordia
MeshellMoon
Discordia
8,883
385
1,173
447
3,204
1,398
0
1,394
1,735
36,299
0
L
Guan Yu
1,896
132
703
562
5,385
3,942
0
1,866
3,494
0
16,468
W
5,935
85
8,266
3,864
5,485
3,349
0
2,166
3,319
23,201
0
W
13,089
9,541
0
350
5,145
2,058
0
3,137
2,008
0
33,906
W
Yemoja
battles_25
Yemoja
6,084
369
3,280
324
3,165
2,464
0
2,168
997
22,039
0
W
12,558
1,602
0
2,982
14,698
10,787
0
6,718
7,980
303
22,877
W
Anubis
5,508
45
0
110
4,857
2,304
0
2,528
2,329
22,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
45,989
212
Minions Killed
195
5
Camps Cleared
5
1,017,204
Distance Traveled
980,605
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,828
803
19
2
2
190,933
0
L
King Arthur
9,426
857
36
3
0
201,983
1
L
Bacchus
8,980
816
21
2
1
209,309
0
L
Discordia
9,310
846
80
7
0
179,015
0
L
Guan Yu
9,445
859
39
4
2
199,365
0
W
Hel
9,618
874
65
6
2
233,257
0
W
Neith
9,620
875
49
4
0
173,853
1
W
Yemoja
9,195
836
24
2
0
181,813
0
W
Nike
9,895
900
26
2
1
236,886
0
W
Anubis
9,897
900
48
4
2
191,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role