Player Matchup

Nu Wa
Nu Wa
Kerris
Nu Wa
Level 65
God Stats
17W - 14L
1,500 SR
Queue Stats
64W - 59L
1,558 Elo+
Party 3
Medusa
Medusa
kdethereal
Medusa
Level 62
God Stats
2W - 2L
1,729 SR
Queue Stats
52W - 46L
1,682 Elo+
Party 3
Anhur
Anhur
lejlam
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,401 Elo+
Solo
Yemoja
Yemoja
natsu42
Yemoja
Level 82
God Stats
0W - 3L
1,276 SR
Queue Stats
106W - 117L
1,292 Elo+
Party 2
Thanatos
Thanatos
zurender
Thanatos
Level 65
God Stats
9W - 21L
1,320 SR
Queue Stats
162W - 169L
1,338 Elo+
Party 2
Team Averages
Level 71
1,465 SR
1,454 Elo+

VS

Team Averages
Level 100
1,543 SR
1,409 Elo+
Kali
Kali
Halinsulan1996
Kali
Level 103
God Stats
4W - 5L
1,232 SR
Queue Stats
408W - 388L
1,379 Elo+
Solo
Merlin
Merlin
N3phri
Merlin
Level 109
God Stats
25W - 29L
1,540 SR
Queue Stats
866W - 888L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Noobik5000
Heimdallr
Level 68
God Stats
64W - 50L
1,587 SR
Queue Stats
384W - 350L
1,517 Elo+
Party 1
Athena
Athena
Venchester02
Athena
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 27L
1,256 Elo+
Party 1
Nu Wa
Nu Wa
Ytsuharu
Nu Wa
Level 158
God Stats
13W - 6L
1,854 SR
Queue Stats
485W - 490L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kerris
Nu Wa
18
1 / 8 / 12
11,600
892
12,952
19,332
6,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
kdethereal
Medusa
19
3 / 11 / 12
12,494
961
23,131
25,610
10,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
lejlam
Anhur
18
1 / 2 / 10
11,382
876
8,504
22,938
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
natsu42
Yemoja
19
0 / 6 / 12
11,521
886
4,469
16,408
15,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zurender
Thanatos
19
14 / 15 / 2
14,847
1,142
23,146
29,952
11,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 20
13,678
1,052
15,452
16,744
8,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
N3phri
Merlin
20
8 / 5 / 23
14,061
1,082
26,808
10,576
5,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Noobik5000
Heimdallr
20
18 / 1 / 23
16,431
1,264
29,471
14,348
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
19
2 / 6 / 30
12,908
993
14,609
24,812
28,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Ytsuharu
Nu Wa
20
7 / 0 / 24
14,323
1,102
22,850
9,580
3,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
162
19
Kills
42
42
Deaths
19
48
Assists
120
Player
Kills
Deaths
Assists
KDA
W
7
7
20
2.43
L
Nu Wa
Kerris
Nu Wa
1
8
12
0.88
W
Merlin
N3phri
Merlin
8
5
23
3.9
W
Heimdallr
Noobik5000
Heimdallr
18
1
23
29.5
W
Athena
2
6
30
2.83
W
Nu Wa
Ytsuharu
Nu Wa
7
0
24
19
L
Medusa
kdethereal
Medusa
3
11
12
0.82
L
Anhur
lejlam
Anhur
1
2
10
3
L
Yemoja
natsu42
Yemoja
0
6
12
1
L
Thanatos
zurender
Thanatos
14
15
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,202
Damage
109,190
114,240
Taken
76,060
50,526
Mitigated
52,617
19,806
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,452
6,261
522
3,629
16,744
8,326
0
2,254
14,490
0
25,274
L
Nu Wa
Kerris
Nu Wa
12,952
5,118
0
640
19,332
6,239
0
10,944
8,314
43,867
0
W
Merlin
N3phri
Merlin
26,808
1,328
1,455
534
10,576
5,010
0
1,649
8,927
72,275
0
W
Heimdallr
Noobik5000
Heimdallr
29,471
17,906
0
7,035
14,348
7,288
0
3,691
10,657
0
72,726
W
Athena
14,609
3,485
0
818
24,812
28,326
0
6,064
18,748
21,379
0
W
Nu Wa
Ytsuharu
Nu Wa
22,850
2,769
899
4,017
9,580
3,667
0
3,763
5,817
53,923
0
L
Medusa
kdethereal
Medusa
23,131
10,546
0
376
25,610
10,838
0
15,006
10,456
0
50,045
L
Anhur
lejlam
Anhur
8,504
3,684
0
1,290
22,938
6,490
0
16,995
5,797
0
36,306
L
Yemoja
natsu42
Yemoja
4,469
1,558
5,952
2,346
16,408
15,614
0
8,614
7,635
21,396
0
L
Thanatos
zurender
Thanatos
23,146
7,861
0
9,202
29,952
11,345
0
12,076
17,494
0
38,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
71,401
233
Minions Killed
313
8
Camps Cleared
8
1,241,653
Distance Traveled
1,165,497
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,678
1,052
16
1
1
220,903
3
L
Nu Wa
11,600
892
53
4
2
205,072
0
W
Merlin
14,061
1,082
109
8
2
222,067
1
W
Heimdallr
16,431
1,264
102
8
1
247,961
2
W
Athena
12,908
993
11
1
1
233,071
2
W
Nu Wa
14,323
1,102
75
6
3
241,495
0
L
Medusa
12,494
961
63
5
3
234,820
0
L
Anhur
11,382
876
59
5
0
228,026
0
L
Yemoja
11,521
886
26
2
0
240,660
0
L
Thanatos
14,847
1,142
32
2
3
333,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role