Player Matchup

Merlin
Merlin
Hizxer
Merlin
Level 24
God Stats
2W - 0L
1,674 SR
Queue Stats
10W - 1L
1,868 Elo+
Party 2
Athena
Athena
MasterDolphin
Athena
Level 85
God Stats
4W - 0L
1,772 SR
Queue Stats
10W - 1L
1,868 Elo+
Party 2
Sun Wukong
Sun Wukong
Quezonia
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
bluechaosfire
Heimdallr
Level 103
God Stats
2W - 0L
1,674 SR
Queue Stats
10W - 1L
1,868 Elo+
Party 2
Team Averages
Level 64
1,655 SR
1,776 Elo+

VS

Team Averages
Level 44
1,543 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
Croff11
Cu Chulainn
Level 62
God Stats
1W - 2L
1,779 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Olorun
Olorun
HutchyPutch
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Meole113
Cernunnos
Level 29
God Stats
1W - 1L
1,395 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 1
Cerberus
Cerberus
argonboron
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hizxer
Merlin
16
7 / 1 / 3
9,772
888
9,884
3,426
1,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 9
9,325
848
7,549
12,617
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Quezonia
Sun Wukong
15
3 / 0 / 12
8,881
807
8,498
8,702
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
bluechaosfire
Heimdallr
15
2 / 1 / 9
8,829
803
11,484
6,412
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Croff11
Cu Chulainn
13
0 / 5 / 1
7,725
702
6,659
11,894
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
0 / 4 / 1
7,753
705
5,878
10,162
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Meole113
Cernunnos
12
1 / 6 / 2
7,534
685
8,182
12,995
4,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
argonboron
Cerberus
14
2 / 4 / 0
8,344
759
3,663
9,701
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
19
Kills
3
3
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Croff11
Cu Chulainn
0
5
1
0.1
W
Merlin
Hizxer
Merlin
7
1
3
8.5
L
Olorun
0
4
1
0.13
W
7
1
9
11.5
L
Cernunnos
Meole113
Cernunnos
1
6
2
0.33
W
Sun Wukong
Quezonia
Sun Wukong
3
0
12
9
L
Cerberus
argonboron
Cerberus
2
4
0
0.5
W
Heimdallr
bluechaosfire
Heimdallr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
24,382
31,157
Taken
44,752
25,369
Mitigated
24,601
4,452
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Croff11
Cu Chulainn
6,659
1,230
0
867
11,894
8,410
0
4,631
7,131
4,430
27,545
W
Merlin
Hizxer
Merlin
9,884
943
0
663
3,426
1,320
0
810
2,616
34,626
0
L
Olorun
5,878
2,852
371
3,337
10,162
4,472
0
1,915
8,222
33,855
0
W
7,549
3,540
0
1,328
12,617
11,916
0
4,406
8,211
18,275
0
L
Cernunnos
Meole113
Cernunnos
8,182
4,174
0
2,177
12,995
4,855
116
6,168
6,652
0
19,529
W
Sun Wukong
Quezonia
Sun Wukong
8,498
2,150
0
2,021
8,702
9,275
0
3,090
5,612
468
27,012
L
Cerberus
argonboron
Cerberus
3,663
187
0
764
9,701
6,864
0
5,737
3,889
21,919
0
W
Heimdallr
bluechaosfire
Heimdallr
11,484
5,146
0
440
6,412
2,858
679
2,880
3,532
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
31,356
219
Minions Killed
192
9
Camps Cleared
9
858,424
Distance Traveled
778,016
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,725
702
52
5
5
196,088
1
W
Merlin
9,772
888
68
6
2
208,060
1
L
Olorun
7,753
705
63
6
1
209,065
3
W
Athena
9,325
848
27
2
2
207,796
1
L
Cernunnos
7,534
685
22
2
2
171,695
1
W
Sun Wukong
8,881
807
45
4
5
249,089
1
L
Cerberus
8,344
759
55
5
1
201,168
3
W
Heimdallr
8,829
803
79
7
0
193,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role