Player Matchup

Fenrir
Fenrir
Gold I
EYEcDEADP3OPL3
Fenrir
Gold I
Level 153
God Stats
15W - 7L
1,728 SR
Queue Stats
19W - 21L
1,894 MMR
Party 2
Hades
Hades
Gold I
ian12719
Hades
Gold I
Level 123
God Stats
10W - 8L
1,789 SR
Queue Stats
36W - 41L
1,885 MMR
Party 2
Medusa
Medusa
Gold III
shrimpinsect
Medusa
Gold III
Level 136
God Stats
15W - 17L
1,720 SR
Queue Stats
17W - 21L
1,588 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,746 SR
1,789 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,558 SR
1,708 MMR
Chang'e
Chang'e
Gold I
Blaze2848
Chang'e
Gold I
Level 119
God Stats
6W - 7L
1,383 SR
Queue Stats
65W - 72L
1,594 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
I Almost Try
Danzaburou
Platinum III
Level 129
God Stats
21W - 26L
1,719 SR
Queue Stats
163W - 172L
1,907 MMR
Party 1
Sobek
Sobek
Platinum V
MaRc A Milli0n
Sobek
Platinum V
Level 160
God Stats
4W - 3L
1,572 SR
Queue Stats
207W - 203L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 8
14,166
746
13,538
19,494
14,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
ian12719
Hades
17
4 / 4 / 12
13,126
691
14,488
18,928
13,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
5 / 7 / 12
13,026
686
17,114
16,391
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAphroditeAchillesCthulhuKumbhakarna

VS

Bans
ScyllaGaneshaHeraCerberusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blaze2848
Chang'e
16
6 / 8 / 5
12,843
676
11,062
13,702
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
I Almost Try
Danzaburou
16
5 / 6 / 9
13,187
694
17,592
18,277
8,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 11
12,769
672
10,531
21,887
28,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
19
Kills
13
14
Deaths
19
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blaze2848
Chang'e
6
8
5
1.06
W
10
3
8
4.67
L
Danzaburou
I Almost Try
Danzaburou
5
6
9
1.58
L
2
5
11
1.5
W
Hades
ian12719
Hades
4
4
12
2.5
W
Medusa
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,140
Damage
39,185
54,813
Taken
53,866
33,514
Mitigated
44,945
17,959
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blaze2848
Chang'e
11,062
356
3,125
2,787
13,702
7,849
486
4,938
8,764
39,736
0
W
13,538
2,842
1,437
4,604
19,494
14,314
920
5,678
13,586
400
67,422
L
Danzaburou
I Almost Try
Danzaburou
17,592
6,427
0
3,582
18,277
8,518
996
4,552
13,725
0
69,661
L
10,531
478
0
5,004
21,887
28,578
0
5,433
16,454
35,681
0
W
Hades
ian12719
Hades
14,488
1,600
873
8,615
18,928
13,021
1,244
7,663
11,043
66,488
0
W
Medusa
17,114
5,811
417
2,013
16,391
6,179
1,137
7,605
8,522
0
72,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
38,799
265
Minions Killed
206
0
Camps Cleared
0
1,068,307
Distance Traveled
950,840
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,843
676
70
4
0
323,365
4
W
Fenrir
14,166
746
85
4
0
404,699
3
L
Danzaburou
13,187
694
91
5
0
295,549
4
L
Sobek
12,769
672
45
2
0
331,926
4
W
Hades
13,126
691
92
5
0
356,955
3
W
Medusa
13,026
686
88
5
0
306,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role