Player Matchup

Hou Yi
Hou Yi
RageRydon
Hou Yi
Level 104
God Stats
6W - 8L
1,485 SR
Queue Stats
55W - 75L
1,479 Elo+
Party 2
Chang'e
Chang'e
Root16
Chang'e
Level 88
God Stats
5W - 11L
1,524 SR
Queue Stats
176W - 170L
1,512 Elo+
Party 2
Hel
Hel
YungHerbLyfe
Hel
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 305L
1,488 Elo+
Solo
Guan Yu
Guan Yu
manuelVASJ
Guan Yu
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 125L
1,540 Elo+
Party 2
Ullr
Ullr
sniznad
Ullr
Level 116
God Stats
49W - 42L
1,612 SR
Queue Stats
1,274W - 1,299L
1,529 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,510 Elo+

VS

Team Averages
Level 100
1,540 SR
1,568 Elo+
Nike
Nike
ApexProxii
Nike
Level 126
God Stats
3W - 2L
1,601 SR
Queue Stats
133W - 138L
1,563 Elo+
Party 1
Pele
Pele
DarthDadddy
Pele
Level 121
God Stats
4W - 3L
1,300 SR
Queue Stats
247W - 230L
1,614 Elo+
Party 1
Freya
Freya
MadamaStyx
Freya
Level 107
God Stats
1W - 0L
1,543 SR
Queue Stats
16W - 15L
1,566 Elo+
Solo
Nu Wa
Nu Wa
StrayGunshot
Nu Wa
Level 65
God Stats
12W - 14L
1,755 SR
Queue Stats
464W - 417L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
UglyKids
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RageRydon
Hou Yi
8
1 / 3 / 0
5,071
461
2,646
5,956
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Root16
Chang'e
8
0 / 3 / 1
5,250
477
3,726
7,893
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 5 / 0
6,063
551
2,213
6,895
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
manuelVASJ
Guan Yu
11
1 / 1 / 0
6,476
589
5,072
8,872
5,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ullr
sniznad
Ullr
11
0 / 4 / 1
5,947
541
2,039
8,714
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,045
459
3,064
5,535
3,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
10 / 0 / 2
7,299
664
9,227
7,178
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
12
1 / 1 / 0
6,462
587
5,106
7,887
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 1 / 4
6,672
607
5,291
3,047
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
UglyKids
Heimdallr
10
2 / 1 / 3
5,637
512
4,482
5,584
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
10
0
2
11
W
Freya
1
1
0
1
L
Hou Yi
RageRydon
Hou Yi
1
3
0
0.33
L
Chang'e
Root16
Chang'e
0
3
1
0.17
W
3
1
4
5
W
Heimdallr
UglyKids
Heimdallr
2
1
3
3.5
L
1
5
0
0.2
L
Guan Yu
manuelVASJ
Guan Yu
1
1
0
1
L
Ullr
sniznad
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
27,170
38,330
Taken
29,231
12,360
Mitigated
10,060
12,773
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,064
270
0
1,605
5,535
3,133
0
1,628
3,907
0
17,889
W
9,227
2,326
0
1,988
7,178
2,426
0
389
6,749
0
43,108
W
Freya
5,106
2,118
0
5,204
7,887
1,743
0
0
7,887
33,752
0
L
Hou Yi
RageRydon
Hou Yi
2,646
732
0
1,074
5,956
1,221
0
570
5,270
0
15,576
L
Chang'e
Root16
Chang'e
3,726
476
452
3,462
7,893
2,144
0
441
7,366
21,653
0
W
5,291
765
0
420
3,047
879
0
1,754
1,017
32,491
0
W
Heimdallr
UglyKids
Heimdallr
4,482
1,564
0
1,506
5,584
1,879
184
1,852
3,732
0
34,687
L
2,213
213
0
2,439
6,895
1,700
0
2,159
4,505
25,522
0
L
Guan Yu
manuelVASJ
Guan Yu
5,072
434
0
2,176
8,872
5,151
155
5,505
3,251
0
35,590
L
Ullr
sniznad
Ullr
2,039
397
0
3,170
8,714
2,144
0
983
7,541
0
36,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
31,115
299
Minions Killed
318
0
Camps Cleared
0
1,070,468
Distance Traveled
1,079,723
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,045
459
25
2
0
215,056
3
W
Pele
7,299
664
77
7
0
253,503
2
W
Freya
6,462
587
76
7
0
173,977
3
L
Hou Yi
5,071
461
32
3
0
186,981
1
L
Chang'e
5,250
477
30
3
0
271,414
1
W
Nu Wa
6,672
607
78
7
0
224,468
3
W
Heimdallr
5,637
512
62
6
0
212,719
2
L
Hel
6,063
551
70
6
0
182,323
1
L
Guan Yu
6,476
589
88
8
0
211,710
1
L
Ullr
5,947
541
79
7
0
218,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role