Player Matchup

Fenrir
Fenrir
CartoonMoneyBag
Fenrir
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
67W - 45L
1,672 Elo+
Party 2
Aphrodite
Aphrodite
DaTeamaSteel43
Aphrodite
Level 108
God Stats
5W - 2L
1,842 SR
Queue Stats
185W - 169L
1,705 Elo+
Party 3
Sylvanus
Sylvanus
DrippyScarecrow
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Woody703
Neith
Level 29
God Stats
19W - 17L
1,697 SR
Queue Stats
176W - 152L
1,727 Elo+
Party 3
Cerberus
Cerberus
Zaced
Cerberus
Level 126
God Stats
6W - 1L
2,019 SR
Queue Stats
60W - 38L
1,688 Elo+
Party 2
Team Averages
Level 75
1,762 SR
1,658 Elo+

VS

Team Averages
Level 63
1,551 SR
1,551 Elo+
Discordia
Discordia
DrDobroski
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NieRauT
Chaac
Level 29
God Stats
3W - 1L
1,764 SR
Queue Stats
24W - 24L
1,621 Elo+
Party 1
Hercules
Hercules
SneakyNiky
Hercules
Level 45
God Stats
1W - 6L
1,500 SR
Queue Stats
86W - 84L
1,441 Elo+
Party 4
Chronos
Chronos
TheNobleToad
Chronos
Level 28
God Stats
0W - 1L
1,717 SR
Queue Stats
106W - 84L
1,599 Elo+
Party 4
Anhur
Anhur
XxJETIONxX
Anhur
Level 114
God Stats
0W - 1L
1,272 SR
Queue Stats
34W - 35L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 10
11,275
537
18,843
26,135
15,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DaTeamaSteel43
Aphrodite
19
7 / 2 / 9
12,092
576
11,315
19,875
10,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
16
4 / 1 / 11
10,606
505
10,351
17,301
20,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Woody703
Neith
16
3 / 3 / 7
10,307
491
9,517
16,192
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Zaced
Cerberus
20
5 / 2 / 6
12,872
613
15,640
26,437
31,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrDobroski
Discordia
17
2 / 4 / 3
10,580
504
13,950
9,582
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
NieRauT
Chaac
20
5 / 3 / 3
12,991
619
21,789
24,356
19,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
SneakyNiky
Hercules
11
0 / 7 / 3
8,399
400
3,673
19,362
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
TheNobleToad
Chronos
17
2 / 5 / 2
10,912
520
17,271
18,521
6,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
16
3 / 8 / 2
9,912
472
9,899
16,174
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
27
Kills
12
13
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
W
Aphrodite
DaTeamaSteel43
Aphrodite
7
2
9
5.75
L
Discordia
DrDobroski
Discordia
2
4
3
0.88
W
Sylvanus
4
1
11
9.5
L
Chaac
NieRauT
Chaac
5
3
3
2.17
L
Hercules
SneakyNiky
Hercules
0
7
3
0.21
L
Chronos
TheNobleToad
Chronos
2
5
2
0.6
W
Neith
Woody703
Neith
3
3
7
2.17
L
Anhur
3
8
2
0.5
W
Cerberus
Zaced
Cerberus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
66,582
105,940
Taken
87,995
83,841
Mitigated
47,675
57,901
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,843
6,905
0
6,679
26,135
15,912
450
5,631
20,202
0
83,533
W
Aphrodite
DaTeamaSteel43
Aphrodite
11,315
1,065
5,577
12,299
19,875
10,555
284
7,590
11,717
84,303
0
L
Discordia
DrDobroski
Discordia
13,950
1,132
0
780
9,582
2,965
0
3,925
5,595
72,682
0
W
Sylvanus
10,351
2,685
5,898
7,480
17,301
20,682
716
6,086
11,045
30,295
0
L
Chaac
NieRauT
Chaac
21,789
7,063
0
10,847
24,356
19,292
668
13,805
10,445
0
107,722
L
Hercules
SneakyNiky
Hercules
3,673
822
0
3,878
19,362
14,550
0
7,365
11,868
0
19,013
L
Chronos
TheNobleToad
Chronos
17,271
8,458
0
6,956
18,521
6,260
0
7,089
11,336
91,117
0
W
Neith
Woody703
Neith
9,517
4,303
0
5,600
16,192
5,549
1,026
6,562
9,630
0
81,320
L
Anhur
9,899
6,161
0
360
16,174
4,608
670
4,569
11,445
0
66,818
W
Cerberus
Zaced
Cerberus
15,640
1,598
0
14,368
26,437
31,143
624
4,382
21,890
101,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
52,794
732
Minions Killed
621
0
Camps Cleared
0
1,910,860
Distance Traveled
1,845,796
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,275
537
107
5
0
404,672
0
W
Aphrodite
12,092
576
152
7
0
401,959
6
L
Discordia
10,580
504
136
6
0
368,383
5
W
Sylvanus
10,606
505
57
3
0
361,671
0
L
Chaac
12,991
619
194
9
0
363,597
0
L
Hercules
8,399
400
30
1
0
387,412
3
L
Chronos
10,912
520
159
8
0
362,012
6
W
Neith
10,307
491
128
6
0
338,727
4
L
Anhur
9,912
472
102
5
0
364,392
3
W
Cerberus
12,872
613
288
14
0
403,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role