Player Matchup

Skadi
Skadi
ChaosMac52WC
Skadi
Level 126
God Stats
37W - 35L
1,515 SR
Queue Stats
435W - 467L
1,473 Elo+
Party 1
Yemoja
Yemoja
D3LTA_Omnikron_
Yemoja
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,089 Elo+
Solo
Hun Batz
Hun Batz
Skrimguy
Hun Batz
Level 86
God Stats
1W - 1L
1,207 SR
Queue Stats
58W - 57L
1,069 Elo+
Party 2
Heimdallr
Heimdallr
XxDreadBwoii35xX
Heimdallr
Level 129
God Stats
24W - 27L
1,643 SR
Queue Stats
749W - 788L
1,490 Elo+
Party 1
Artio
Artio
xXPyr0CatXx
Artio
Level 84
God Stats
2W - 3L
1,234 SR
Queue Stats
37W - 41L
1,084 Elo+
Party 2
Team Averages
Level 101
1,420 SR
1,241 Elo+

VS

Team Averages
Level 88
1,562 SR
1,450 Elo+
Thor
Thor
AtlanticAce
Thor
Level 64
God Stats
1W - 2L
1,245 SR
Queue Stats
16W - 16L
1,399 Elo+
Solo
Medusa
Medusa
DarthBane1024
Medusa
Level 128
God Stats
57W - 63L
1,551 SR
Queue Stats
57W - 63L
1,506 Elo+
Solo
Nu Wa
Nu Wa
IIMyInsanityII
Nu Wa
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 141L
1,386 Elo+
Solo
Sobek
Sobek
TheTreebeard717
Sobek
Level 80
God Stats
6W - 5L
1,712 SR
Queue Stats
36W - 52L
1,554 Elo+
Solo
Pele
Pele
TravieTrill810
Pele
Level 100
God Stats
25W - 18L
1,803 SR
Queue Stats
117W - 135L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,862
608
1,532
2,004
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,234
529
802
5,276
2,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Skrimguy
Hun Batz
7
1 / 1 / 2
4,605
576
912
3,951
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
7
1 / 1 / 2
4,354
544
2,152
2,201
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 3 / 1
4,278
535
1,403
5,326
1,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,624
578
3,212
4,070
1,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 0
4,511
564
2,254
1,898
573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 3 / 2
3,582
448
526
2,587
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 3
4,155
519
1,498
4,663
2,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 0 / 0
3,362
420
297
1,825
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
0
0
0
0
W
0
2
1
0.25
L
3
0
0
3
L
1
3
2
0.67
W
Hun Batz
Skrimguy
Hun Batz
1
1
2
2
L
1
1
3
2.5
L
0
0
0
0
W
Heimdallr
1
1
2
2
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,801
Damage
7,787
18,758
Taken
15,043
6,883
Mitigated
5,757
4,648
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,212
690
0
1,190
4,070
1,738
0
718
3,352
0
17,976
W
1,532
827
0
0
2,004
998
504
151
1,853
0
26,994
W
802
322
14
620
5,276
2,007
0
0
5,026
12,934
0
L
2,254
629
0
1,010
1,898
573
0
312
1,586
0
15,334
L
526
110
0
80
2,587
450
0
280
2,306
7,084
0
W
Hun Batz
Skrimguy
Hun Batz
912
132
0
1,262
3,951
1,047
0
492
3,409
0
16,487
L
1,498
36
0
2,294
4,663
2,120
0
895
3,768
6,991
0
L
297
135
0
244
1,825
876
0
0
1,825
0
5,505
W
Heimdallr
2,152
680
0
125
2,201
1,088
340
213
1,988
0
17,524
W
1,403
0
294
2,333
5,326
1,743
196
1,168
4,158
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
20,234
171
Minions Killed
99
0
Camps Cleared
0
724,009
Distance Traveled
645,075
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,624
578
32
4
0
157,514
1
W
Skadi
4,862
608
55
7
0
145,070
2
W
Yemoja
4,234
529
28
4
0
127,916
0
L
Medusa
4,511
564
32
4
0
138,498
0
L
Nu Wa
3,582
448
7
1
0
155,740
0
W
Hun Batz
4,605
576
39
5
0
152,775
0
L
Sobek
4,155
519
12
2
0
113,381
0
L
Pele
3,362
420
16
2
0
79,942
0
W
Heimdallr
4,354
544
33
4
0
134,420
3
W
Artio
4,278
535
16
2
0
163,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role