Player Matchup

Nike
Nike
Khangastain
Nike
Level 81
God Stats
21W - 12L
1,970 SR
Queue Stats
488W - 452L
1,609 Elo+
Solo
Anhur
Anhur
Komantriz
Anhur
Level 129
God Stats
1W - 1L
1,259 SR
Queue Stats
31W - 19L
1,568 Elo+
Party 3
Zeus
Zeus
PuntCounding
Zeus
Level 123
God Stats
6W - 8L
1,557 SR
Queue Stats
238W - 246L
1,552 Elo+
Solo
Fenrir
Fenrir
SANTAANA
Fenrir
Level 146
God Stats
4W - 1L
1,513 SR
Queue Stats
72W - 61L
1,535 Elo+
Party 3
Susano
Susano
ShadowCcuda
Susano
Level 158
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 19L
1,598 Elo+
Party 3
Team Averages
Level 127
1,516 SR
1,572 Elo+

VS

Team Averages
Level 102
1,591 SR
1,566 Elo+
Aphrodite
Aphrodite
Laivum
Aphrodite
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
605W - 534L
1,656 Elo+
Party 1
Cernunnos
Cernunnos
SauceGodPope
Cernunnos
Level 62
God Stats
3W - 3L
1,706 SR
Queue Stats
38W - 37L
1,450 Elo+
Party 2
Susano
Susano
Xaepherine
Susano
Level 105
God Stats
4W - 3L
1,748 SR
Queue Stats
13W - 14L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
Zamdookie
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 149L
1,557 Elo+
Party 1
Fafnir
Fafnir
mattqwe1
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
9,348
550
7,903
14,782
10,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Komantriz
Anhur
16
6 / 2 / 6
9,671
569
9,267
14,742
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 2
10,839
638
9,372
9,359
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
SANTAANA
Fenrir
13
5 / 2 / 8
8,786
517
7,529
14,225
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
16
3 / 2 / 7
9,439
555
9,201
11,976
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Laivum
Aphrodite
15
0 / 2 / 0
8,981
528
9,416
12,982
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SauceGodPope
Cernunnos
11
1 / 6 / 1
7,500
441
7,905
10,940
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Xaepherine
Susano
16
6 / 5 / 4
9,710
571
10,817
15,178
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Zamdookie
Baron Samedi
14
2 / 2 / 4
8,561
504
4,405
8,695
4,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
mattqwe1
Fafnir
11
1 / 6 / 3
7,476
440
3,218
14,607
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
10
10
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Anhur
Komantriz
Anhur
6
2
6
4.5
L
Aphrodite
Laivum
Aphrodite
0
2
0
0
W
6
4
2
1.75
W
Fenrir
SANTAANA
Fenrir
5
2
8
4.5
L
Cernunnos
SauceGodPope
Cernunnos
1
6
1
0.25
W
Susano
3
2
7
3.25
L
Susano
Xaepherine
Susano
6
5
4
1.6
L
Baron Samedi
Zamdookie
Baron Samedi
2
2
4
2
L
Fafnir
mattqwe1
Fafnir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
35,761
65,084
Taken
62,402
33,072
Mitigated
30,130
25,147
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,903
1,647
0
4,995
14,782
10,827
0
7,969
6,813
0
61,731
W
Anhur
Komantriz
Anhur
9,267
5,912
0
7,418
14,742
5,432
574
2,034
12,708
0
62,917
L
Aphrodite
Laivum
Aphrodite
9,416
1,456
586
9,464
12,982
8,990
0
0
12,982
69,439
0
W
9,372
1,409
0
2,062
9,359
2,831
326
1,148
8,211
71,114
0
W
Fenrir
SANTAANA
Fenrir
7,529
2,044
0
6,226
14,225
9,657
0
3,689
10,536
0
27,735
L
Cernunnos
SauceGodPope
Cernunnos
7,905
3,610
0
615
10,940
2,580
0
1,103
9,837
0
40,305
W
Susano
9,201
2,064
0
4,446
11,976
4,325
0
2,199
9,777
0
65,534
L
Susano
Xaepherine
Susano
10,817
3,347
0
5,117
15,178
5,622
0
4,472
10,706
0
70,214
L
Baron Samedi
Zamdookie
Baron Samedi
4,405
485
255
3,179
8,695
4,428
0
2,483
6,212
57,767
0
L
Fafnir
mattqwe1
Fafnir
3,218
878
0
3,066
14,607
8,510
0
1,314
13,293
15,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
42,228
505
Minions Killed
452
0
Camps Cleared
0
1,632,221
Distance Traveled
1,568,144
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,348
550
130
8
0
341,700
6
W
Anhur
9,671
569
99
6
0
281,225
2
L
Aphrodite
8,981
528
151
9
0
300,372
3
W
Zeus
10,839
638
140
8
0
307,995
2
W
Fenrir
8,786
517
22
1
0
335,023
6
L
Cernunnos
7,500
441
65
4
0
287,470
5
W
Susano
9,439
555
114
7
0
366,278
6
L
Susano
9,710
571
119
7
0
353,562
1
L
Baron Samedi
8,561
504
102
6
0
321,991
6
L
Fafnir
7,476
440
15
1
0
304,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role