Player Matchup

Kukulkan
Kukulkan
DeadSupply
Kukulkan
Level 27
God Stats
16W - 9L
1,649 SR
Queue Stats
20W - 18L
1,669 Elo+
Party 1
Ymir
Ymir
GAMEFORGER777
Ymir
Level 28
God Stats
6W - 3L
1,440 SR
Queue Stats
29W - 24L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
Kaczynskipilled
Heimdallr
Level 24
God Stats
7W - 10L
1,501 SR
Queue Stats
16W - 16L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
LilGrannyMoist
Ne Zha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,746 Elo+
Party 1
Hercules
Hercules
mynameismoist
Hercules
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 66L
1,573 Elo+
Solo
Team Averages
Level 27
1,518 SR
1,642 Elo+

VS

Team Averages
Level 31
1,475 SR
1,485 Elo+
Nemesis
Nemesis
FatHeadSomali
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Nitro101
Khepri
Level 7
God Stats
2W - 6L
1,195 SR
Queue Stats
4W - 9L
1,058 Elo+
Solo
Danzaburou
Danzaburou
SpaceCowboy8375
Danzaburou
Level 5
God Stats
11W - 10L
1,500 SR
Queue Stats
123W - 116L
1,500 Elo+
Party 3
Chaac
Chaac
neddyboy
Chaac
Level 5
God Stats
2W - 2L
1,725 SR
Queue Stats
10W - 9L
1,766 Elo+
Party 2
Zhong Kui
Zhong Kui
rJaY5000
Zhong Kui
Level 122
God Stats
1W - 3L
1,454 SR
Queue Stats
125W - 125L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadSupply
Kukulkan
10
1 / 1 / 5
6,052
605
2,137
2,502
758
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 5
5,284
528
1,629
5,442
3,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Kaczynskipilled
Heimdallr
9
0 / 2 / 5
5,135
514
1,866
3,650
1,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 5
6,669
667
5,900
5,368
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
mynameismoist
Hercules
12
8 / 0 / 2
6,836
684
5,251
5,913
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
3 / 2 / 1
5,526
553
2,598
6,752
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Nitro101
Khepri
7
0 / 4 / 1
4,448
445
900
5,962
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SpaceCowboy8375
Danzaburou
8
2 / 2 / 1
4,915
492
3,258
3,252
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
neddyboy
Chaac
5
0 / 5 / 0
3,932
393
2,559
5,652
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
rJaY5000
Zhong Kui
10
0 / 3 / 1
5,227
523
1,617
4,698
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
5
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeadSupply
Kukulkan
1
1
5
3.5
L
Nemesis
3
2
1
1.75
W
1
2
5
1.75
W
Heimdallr
Kaczynskipilled
Heimdallr
0
2
5
1.25
W
6
0
5
8.5
L
Khepri
Nitro101
Khepri
0
4
1
0.13
L
Danzaburou
SpaceCowboy8375
Danzaburou
2
2
1
1.25
W
Hercules
mynameismoist
Hercules
8
0
2
9
L
Chaac
neddyboy
Chaac
0
5
0
0
L
Zhong Kui
rJaY5000
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
10,932
22,875
Taken
26,316
10,135
Mitigated
13,172
7,362
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeadSupply
Kukulkan
2,137
448
0
0
2,502
758
0
440
2,037
30,002
0
L
Nemesis
2,598
1,049
0
2,372
6,752
2,093
0
828
5,924
0
24,078
W
1,629
527
63
993
5,442
3,070
0
759
4,683
16,640
0
W
Heimdallr
Kaczynskipilled
Heimdallr
1,866
559
0
1,026
3,650
1,163
353
464
3,186
0
22,391
W
5,900
2,363
0
2,608
5,368
1,963
0
537
4,831
0
33,351
L
Khepri
Nitro101
Khepri
900
145
0
538
5,962
2,479
0
772
5,190
8,713
0
L
Danzaburou
SpaceCowboy8375
Danzaburou
3,258
1,399
0
265
3,252
857
0
778
2,474
0
22,543
W
Hercules
mynameismoist
Hercules
5,251
1,726
0
2,672
5,913
3,181
305
217
5,521
0
36,545
L
Chaac
neddyboy
Chaac
2,559
550
0
745
5,652
3,904
0
148
5,504
0
8,949
L
Zhong Kui
rJaY5000
Zhong Kui
1,617
331
0
1,208
4,698
3,839
0
1,215
3,458
26,533
3,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
24,048
293
Minions Killed
200
0
Camps Cleared
0
946,259
Distance Traveled
883,334
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,052
605
64
6
0
166,274
0
L
Nemesis
5,526
553
57
6
0
210,113
0
W
Ymir
5,284
528
26
3
0
194,589
0
W
Heimdallr
5,135
514
55
6
0
164,688
3
W
Ne Zha
6,669
667
67
7
0
215,290
0
L
Khepri
4,448
445
13
1
0
152,504
0
L
Danzaburou
4,915
492
45
5
0
159,845
3
W
Hercules
6,836
684
81
8
0
205,418
0
L
Chaac
3,932
393
23
2
0
161,234
0
L
Zhong Kui
5,227
523
62
6
0
199,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role