Player Matchup

Jing Wei
Jing Wei
Beanooo
Jing Wei
Level 19
God Stats
2W - 0L
1,933 SR
Queue Stats
6W - 8L
1,493 Elo+
Party 3
Neith
Neith
BrokenSultan1271
Neith
Level 124
God Stats
2W - 2L
1,252 SR
Queue Stats
286W - 257L
1,598 Elo+
Party 2
Fenrir
Fenrir
InTheClosetHobit
Fenrir
Level 123
God Stats
2W - 0L
1,284 SR
Queue Stats
76W - 71L
1,567 Elo+
Party 3
Mulan
Mulan
PrinceHoodie2
Mulan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ShadowAngel8662
Kukulkan
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 343L
1,582 Elo+
Party 2
Team Averages
Level 75
1,494 SR
1,548 Elo+

VS

Team Averages
Level 56
1,543 SR
1,505 Elo+
Ares
Ares
BabyFace_KillaV3
Ares
Level 62
God Stats
4W - 7L
1,797 SR
Queue Stats
313W - 327L
1,540 Elo+
Party 1
Cerberus
Cerberus
GabeLehBabe
Cerberus
Level 86
God Stats
5W - 9L
1,289 SR
Queue Stats
445W - 415L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
Korosen3897
Hou Yi
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
412W - 507L
1,431 Elo+
Solo
Anhur
Anhur
MRTIMT
Anhur
Level 43
God Stats
22W - 26L
1,609 SR
Queue Stats
195W - 214L
1,606 Elo+
Party 1
Arachne
Arachne
Saint_Atem
Arachne
Level 44
God Stats
6W - 6L
1,521 SR
Queue Stats
360W - 444L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beanooo
Jing Wei
12
0 / 3 / 4
6,803
454
2,981
5,693
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 4
9,555
637
13,607
8,816
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 3 / 3
8,570
571
6,790
13,141
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 2
7,289
486
2,782
8,634
3,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
13
6 / 1 / 0
7,480
499
10,260
5,088
2,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,436
429
3,936
10,621
4,535
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
GabeLehBabe
Cerberus
13
3 / 2 / 0
7,803
520
9,325
11,193
11,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
10
0 / 8 / 0
6,142
409
4,572
11,386
3,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
MRTIMT
Anhur
12
4 / 3 / 1
7,537
502
4,187
9,995
3,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Saint_Atem
Arachne
11
1 / 4 / 2
6,479
432
1,932
11,924
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
9
9
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Jing Wei
Beanooo
Jing Wei
0
3
4
0.67
W
8
0
4
10
L
Cerberus
GabeLehBabe
Cerberus
3
2
0
1.5
W
7
3
3
2.83
L
Hou Yi
0
8
0
0
L
Anhur
MRTIMT
Anhur
4
3
1
1.5
W
0
2
2
0.5
L
Arachne
Saint_Atem
Arachne
1
4
2
0.5
W
Kukulkan
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
23,952
41,372
Taken
55,119
15,122
Mitigated
25,896
15,851
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,936
0
162
2,138
10,621
4,535
0
5,266
5,355
18,881
0
W
Jing Wei
Beanooo
Jing Wei
2,981
2,705
0
1,157
5,693
1,674
0
1,662
4,031
0
26,251
W
13,607
8,050
0
5,871
8,816
2,785
802
2,427
6,389
0
60,871
L
Cerberus
GabeLehBabe
Cerberus
9,325
566
0
4,820
11,193
11,070
144
0
10,893
45,233
0
W
6,790
1,799
0
5,052
13,141
5,310
0
1,757
11,384
0
47,999
L
Hou Yi
4,572
1,944
0
1,323
11,386
3,335
0
0
11,361
0
30,735
L
Anhur
MRTIMT
Anhur
4,187
1,394
0
3,542
9,995
3,445
0
3,937
6,058
0
34,274
W
2,782
379
0
2,815
8,634
3,291
644
5,861
2,773
0
34,202
L
Arachne
Saint_Atem
Arachne
1,932
1,095
0
5,110
11,924
3,511
0
1,057
10,842
0
20,207
W
Kukulkan
10,260
783
0
956
5,088
2,062
0
1,554
3,534
45,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
34,397
418
Minions Killed
331
0
Camps Cleared
0
1,324,491
Distance Traveled
1,210,261
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,436
429
37
2
0
248,824
1
W
Jing Wei
6,803
454
46
3
0
282,333
4
W
Neith
9,555
637
114
8
0
268,231
5
L
Cerberus
7,803
520
123
8
0
261,025
2
W
Fenrir
8,570
571
90
6
0
288,007
1
L
Hou Yi
6,142
409
59
4
0
214,764
0
L
Anhur
7,537
502
68
5
0
228,457
3
W
Mulan
7,289
486
74
5
0
240,531
0
L
Arachne
6,479
432
44
3
0
257,191
0
W
Kukulkan
7,480
499
94
6
0
245,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role