Player Matchup

Nu Wa
Nu Wa
Ilunel
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JackTheLemon01
Ah Muzen Cab
Level 6
God Stats
7W - 7L
1,304 SR
Queue Stats
96W - 86L
1,599 Elo+
Party 3
Hercules
Hercules
Omnimour
Hercules
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
TheSexySeagull
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 116L
1,539 Elo+
Party 3
Medusa
Medusa
xSatoruuTTV
Medusa
Level 24
God Stats
21W - 13L
1,557 SR
Queue Stats
42W - 22L
1,646 Elo+
Solo
Team Averages
Level 32
1,472 SR
1,557 Elo+

VS

Team Averages
Level 25
1,498 SR
1,549 Elo+
Thor
Thor
Draakusstalane
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,461 Elo+
Solo
Izanami
Izanami
FourFoxShake
Izanami
Level 24
God Stats
12W - 12L
1,498 SR
Queue Stats
45W - 45L
1,500 Elo+
Solo
Ullr
Ullr
OGDenzo
Ullr
Level 24
God Stats
0W - 3L
1,206 SR
Queue Stats
11W - 10L
1,616 Elo+
Solo
Bacchus
Bacchus
TheKamiero
Bacchus
Level 31
God Stats
8W - 6L
1,668 SR
Queue Stats
94W - 81L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
mr_mo_94
Nu Wa
Level 29
God Stats
57W - 51L
1,620 SR
Queue Stats
118W - 129L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ilunel
Nu Wa
14
2 / 3 / 10
9,897
521
14,575
8,714
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
JackTheLemon01
Ah Muzen Cab
20
2 / 0 / 2
12,974
683
6,274
11,955
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hercules
Omnimour
Hercules
14
2 / 2 / 8
9,891
521
7,080
14,281
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 2 / 2
10,510
553
5,789
18,880
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
18
7 / 0 / 4
11,687
615
9,954
11,988
4,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
8,006
421
5,811
12,846
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
FourFoxShake
Izanami
14
1 / 3 / 3
8,761
461
6,878
15,073
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
OGDenzo
Ullr
13
0 / 2 / 2
8,219
433
4,881
8,199
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TheKamiero
Bacchus
10
2 / 5 / 3
7,993
421
5,918
13,278
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
mr_mo_94
Nu Wa
15
0 / 3 / 2
8,926
470
5,509
7,141
2,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
7
7
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Izanami
FourFoxShake
Izanami
1
3
3
0.83
W
Nu Wa
Ilunel
Nu Wa
2
3
10
2.33
W
Ah Muzen Cab
JackTheLemon01
Ah Muzen Cab
2
0
2
3
L
Ullr
OGDenzo
Ullr
0
2
2
0.5
W
Hercules
Omnimour
Hercules
2
2
8
3
L
Bacchus
TheKamiero
Bacchus
2
5
3
0.7
W
5
2
2
3
L
Nu Wa
mr_mo_94
Nu Wa
0
3
2
0.33
W
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
28,997
65,818
Taken
56,537
29,299
Mitigated
23,050
36,511
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
1,407
0
2,618
12,846
4,265
0
3,738
8,892
0
37,441
L
Izanami
FourFoxShake
Izanami
6,878
3,642
0
6,427
15,073
4,917
448
1,783
13,134
0
69,063
W
Nu Wa
Ilunel
Nu Wa
14,575
2,801
132
2,368
8,714
2,798
561
1,414
7,164
57,770
0
W
Ah Muzen Cab
JackTheLemon01
Ah Muzen Cab
6,274
2,260
0
9,805
11,955
5,320
3,883
2,925
8,762
0
123,099
L
Ullr
OGDenzo
Ullr
4,881
1,286
0
1,628
8,199
2,976
0
3,203
4,728
0
49,663
W
Hercules
Omnimour
Hercules
7,080
1,630
0
5,594
14,281
10,074
249
2,464
11,645
0
25,654
L
Bacchus
TheKamiero
Bacchus
5,918
643
0
1,896
13,278
8,712
0
3,664
9,409
13,936
0
W
5,789
1,597
0
10,794
18,880
6,501
954
2,404
16,340
0
77,066
L
Nu Wa
mr_mo_94
Nu Wa
5,509
457
0
1,569
7,141
2,180
0
1,256
5,799
52,291
0
W
Medusa
9,954
4,192
0
7,818
11,988
4,606
3,093
3,668
8,184
0
79,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
41,905
563
Minions Killed
469
0
Camps Cleared
0
1,844,801
Distance Traveled
1,722,218
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,006
421
79
4
0
361,923
6
L
Izanami
8,761
461
134
7
0
326,519
3
W
Nu Wa
9,897
521
92
5
0
338,008
0
W
Ah Muzen Cab
12,974
683
203
11
0
352,203
1
L
Ullr
8,219
433
105
6
0
350,585
0
W
Hercules
9,891
521
32
2
0
370,668
7
L
Bacchus
7,993
421
16
1
0
343,195
7
W
Pele
10,510
553
99
5
0
405,368
4
L
Nu Wa
8,926
470
135
7
0
339,996
6
W
Medusa
11,687
615
137
7
0
378,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role