Player Matchup

Apollo
Apollo
Platinum IV
Clownishjoe
Apollo
Platinum IV
Level 157
God Stats
5W - 2L
1,944 SR
Queue Stats
45W - 34L
1,766 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Keshiin
Sun Wukong
Gold IV
Level 128
God Stats
7W - 4L
1,762 SR
Queue Stats
36W - 23L
1,646 MMR
Party 1
Merlin
Merlin
Platinum V
PapaClax
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
lasersmosh
Tsukuyomi
Gold II
Level 159
God Stats
21W - 11L
1,458 SR
Queue Stats
58W - 41L
1,788 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
xFastballx
Cthulhu
Platinum V
Level 126
God Stats
8W - 11L
1,500 SR
Queue Stats
339W - 299L
1,738 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,633 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,602 SR
1,690 MMR
Heimdallr
Heimdallr
Platinum IV
CrisD0ntMiss
Heimdallr
Platinum IV
Level 153
God Stats
2W - 4L
1,496 SR
Queue Stats
137W - 129L
1,729 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
PLZgank
Guan Yu
Platinum IV
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 46L
1,726 MMR
Solo
Scylla
Scylla
Gold III
Texcho
Scylla
Gold III
Level 133
God Stats
7W - 4L
1,765 SR
Queue Stats
43W - 38L
1,775 MMR
Party 3
Fenrir
Fenrir
Platinum V
TheBrownMamba
Fenrir
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold IV
thydoc
Ymir
Gold IV
Level 54
God Stats
14W - 12L
1,536 SR
Queue Stats
232W - 198L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 0 / 10
15,185
660
22,062
13,042
6,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Keshiin
Sun Wukong
20
1 / 2 / 9
14,320
623
17,621
24,776
19,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
PapaClax
Merlin
20
6 / 1 / 6
13,882
604
6,801
4,117
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lasersmosh
Tsukuyomi
20
6 / 3 / 5
13,718
596
12,506
12,741
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
xFastballx
Cthulhu
18
2 / 2 / 13
11,542
502
11,217
22,088
17,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Nu WaSetJanusPersephoneDanzaburou

VS

Bans
Cu ChulainnYemojaErlang ShenSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrisD0ntMiss
Heimdallr
18
0 / 4 / 1
10,905
474
5,397
15,387
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PLZgank
Guan Yu
17
1 / 3 / 2
10,542
458
14,037
29,173
34,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Texcho
Scylla
18
3 / 4 / 0
11,364
494
9,401
11,314
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 2
11,518
501
9,224
18,654
11,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
thydoc
Ymir
13
0 / 5 / 4
8,797
382
3,730
15,820
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
21
Kills
8
8
Deaths
21
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
0
10
11
L
Heimdallr
CrisD0ntMiss
Heimdallr
0
4
1
0.13
W
Sun Wukong
Keshiin
Sun Wukong
1
2
9
2.75
L
Guan Yu
PLZgank
Guan Yu
1
3
2
0.67
W
Merlin
PapaClax
Merlin
6
1
6
9
L
Scylla
Texcho
Scylla
3
4
0
0.75
L
4
5
2
1
W
Tsukuyomi
lasersmosh
Tsukuyomi
6
3
5
2.83
L
Ymir
thydoc
Ymir
0
5
4
0.4
W
Cthulhu
xFastballx
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,207
Damage
41,789
76,764
Taken
90,348
50,976
Mitigated
73,164
40,112
Healing
31,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
22,062
13,951
0
10,164
13,042
6,378
3,867
1,260
11,654
0
137,695
L
Heimdallr
CrisD0ntMiss
Heimdallr
5,397
2,312
0
6,211
15,387
6,400
1,424
2,961
12,390
0
84,996
W
Sun Wukong
Keshiin
Sun Wukong
17,621
3,872
0
13,878
24,776
19,613
1,835
2,978
21,049
0
110,456
L
Guan Yu
PLZgank
Guan Yu
14,037
2,789
1,725
14,840
29,173
34,904
0
4,165
24,872
0
71,139
W
Merlin
PapaClax
Merlin
6,801
173
0
1,294
4,117
1,956
2,562
604
3,469
90,760
0
L
Scylla
Texcho
Scylla
9,401
851
0
1,293
11,314
4,094
0
2,935
8,283
87,596
0
L
9,224
2,214
0
5,882
18,654
11,112
0
3,369
15,109
0
96,022
W
Tsukuyomi
lasersmosh
Tsukuyomi
12,506
3,658
0
6,115
12,741
5,257
2,458
3,349
9,143
0
107,433
L
Ymir
thydoc
Ymir
3,730
386
0
1,371
15,820
16,654
0
4,042
11,676
29,908
0
W
Cthulhu
xFastballx
Cthulhu
11,217
680
1,161
7,500
22,088
17,772
536
4,692
17,205
47,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,647
Gold Earned
53,126
805
Minions Killed
710
0
Camps Cleared
0
2,439,102
Distance Traveled
2,170,740
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,185
660
218
9
0
479,521
7
L
Heimdallr
10,905
474
176
8
0
352,305
4
W
Sun Wukong
14,320
623
204
9
0
464,226
3
L
Guan Yu
10,542
458
152
7
0
458,592
1
W
Merlin
13,882
604
178
8
0
479,361
8
L
Scylla
11,364
494
211
9
0
418,974
11
L
Fenrir
11,518
501
140
6
0
494,401
7
W
Tsukuyomi
13,718
596
157
7
0
517,000
5
L
Ymir
8,797
382
31
1
0
446,468
6
W
Cthulhu
11,542
502
48
2
0
498,994
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role