Player Matchup

King Arthur
King Arthur
A-D-Z14
King Arthur
Level 7
God Stats
2W - 2L
1,428 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Heimdallr
Heimdallr
CauStic_InvAd3r2
Heimdallr
Level 20
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 2
Bellona
Bellona
JoNy BLaCKMoNy
Bellona
Level 7
God Stats
7W - 8L
1,737 SR
Queue Stats
17W - 26L
1,571 Elo+
Solo
Camazotz
Camazotz
Jordan-junior-X
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
MonoMonokumaa
Kukulkan
Level 15
God Stats
4W - 2L
1,538 SR
Queue Stats
41W - 33L
1,435 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,357 Elo+

VS

Team Averages
Level 13
1,456 SR
1,390 Elo+
Ra
Ra
Aesir_eZortia
Ra
Level 12
God Stats
12W - 9L
1,500 SR
Queue Stats
60W - 46L
1,380 Elo+
Party 1
Ratatoskr
Ratatoskr
Gileak4
Ratatoskr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,370 Elo+
Party 1
Fenrir
Fenrir
as44start
Fenrir
Level 25
God Stats
42W - 35L
1,279 SR
Queue Stats
50W - 41L
1,318 Elo+
Party 1
Thor
Thor
fab2800
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
tijger-Mon
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A-D-Z14
King Arthur
16
3 / 3 / 5
11,605
829
2,183
6,122
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
20
17 / 5 / 18
18,613
1,330
33,951
24,229
10,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 10 / 22
13,771
984
10,976
19,998
14,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
20
3 / 14 / 18
14,534
1,038
12,134
29,194
16,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MonoMonokumaa
Kukulkan
20
17 / 4 / 16
17,814
1,272
41,929
15,910
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 20
14,993
1,071
19,533
21,015
9,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Gileak4
Ratatoskr
20
10 / 10 / 15
15,178
1,084
25,937
27,163
11,303
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
as44start
Fenrir
20
20 / 10 / 11
18,274
1,305
33,655
34,671
39,970
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
fab2800
Thor
14
0 / 0 / 0
10,090
721
0
0
0
20
0 / 11 / 22
12,982
927
7,242
26,529
31,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
104
42
Kills
36
36
Deaths
42
79
Assists
68
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A-D-Z14
King Arthur
3
3
5
1.83
L
6
11
20
1.45
W
Heimdallr
17
5
18
5.2
L
Ratatoskr
Gileak4
Ratatoskr
10
10
15
1.75
W
2
10
22
1.3
W
Camazotz
3
14
18
0.86
W
Kukulkan
MonoMonokumaa
Kukulkan
17
4
16
6.25
L
Fenrir
as44start
Fenrir
20
10
11
2.55
L
Thor
fab2800
Thor
0
0
0
0
L
0
11
22
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,173
Damage
86,367
95,453
Taken
109,378
51,213
Mitigated
93,087
17,818
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A-D-Z14
King Arthur
2,183
486
0
200
6,122
3,606
0
1,077
4,971
0
4,760
L
19,533
1,583
1,782
1,222
21,015
9,883
0
5,656
15,159
48,326
0
W
Heimdallr
33,951
21,850
0
8,651
24,229
10,273
0
6,681
17,099
0
72,894
L
Ratatoskr
Gileak4
Ratatoskr
25,937
6,807
0
856
27,163
11,303
0
14,156
12,882
0
36,905
W
10,976
4,867
0
1,384
19,998
14,970
0
5,247
14,626
0
19,793
W
Camazotz
12,134
6,571
0
5,864
29,194
16,440
0
4,779
24,265
0
29,925
W
Kukulkan
MonoMonokumaa
Kukulkan
41,929
3,002
641
1,078
15,910
5,924
0
1,749
14,061
79,249
0
L
Fenrir
as44start
Fenrir
33,655
12,058
0
2,801
34,671
39,970
0
11,708
22,713
0
69,067
L
Thor
fab2800
Thor
0
0
0
0
0
0
0
0
0
0
0
L
7,242
3,259
0
425
26,529
31,931
0
10,409
15,920
0
15,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,337
Gold Earned
71,517
228
Minions Killed
182
13
Camps Cleared
3
1,010,719
Distance Traveled
1,119,531
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,605
829
4
0
1
90,358
1
L
Ra
14,993
1,071
69
5
0
331,694
0
W
Heimdallr
18,613
1,330
89
6
3
227,575
0
L
Ratatoskr
15,178
1,084
23
2
2
288,136
1
W
Bellona
13,771
984
17
1
0
201,333
0
W
Camazotz
14,534
1,038
38
3
3
223,098
0
W
Kukulkan
17,814
1,272
80
6
6
268,355
0
L
Fenrir
18,274
1,305
75
5
1
273,201
1
L
Thor
10,090
721
0
0
0
0
0
L
Odin
12,982
927
15
1
0
226,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role