Player Matchup

Ares
Ares
AndrewMagnum
Ares
Level 29
God Stats
5W - 2L
1,710 SR
Queue Stats
17W - 18L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
MamboMarieSamedi
Nu Wa
Level 7
God Stats
4W - 0L
1,780 SR
Queue Stats
79W - 24L
1,945 Elo+
Party 3
Jing Wei
Jing Wei
Syn__ergy
Jing Wei
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
352W - 295L
1,630 Elo+
Party 3
Artemis
Artemis
TedYettis34
Artemis
Level 29
God Stats
4W - 1L
1,527 SR
Queue Stats
17W - 17L
1,577 Elo+
Party 1
Medusa
Medusa
snoopy-koala8
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,443 Elo+
Solo
Team Averages
Level 46
1,603 SR
1,635 Elo+

VS

Team Averages
Level 23
1,483 SR
1,605 Elo+
Set
Set
Clopclop33
Set
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 79L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Erxtica__
Danzaburou
Level 21
God Stats
4W - 12L
1,357 SR
Queue Stats
49W - 45L
1,531 Elo+
Solo
Poseidon
Poseidon
Joshoa10
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,730 Elo+
Party 2
Cthulhu
Cthulhu
XxKEKARxX
Cthulhu
Level 19
God Stats
8W - 5L
1,557 SR
Queue Stats
25W - 30L
1,622 Elo+
Party 2
Medusa
Medusa
calm-bill9
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,831
514
9,492
18,943
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 9
12,810
557
16,455
12,091
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Syn__ergy
Jing Wei
20
13 / 4 / 1
12,977
564
19,369
20,827
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TedYettis34
Artemis
18
6 / 3 / 6
11,648
506
12,078
15,008
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 6 / 3
10,917
475
5,524
14,700
4,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 1
13,648
593
19,435
27,751
13,169
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Erxtica__
Danzaburou
13
0 / 4 / 4
8,745
380
8,667
13,417
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Joshoa10
Poseidon
19
6 / 6 / 6
12,013
522
17,720
15,315
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
XxKEKARxX
Cthulhu
16
4 / 4 / 3
10,845
472
7,821
14,125
13,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
calm-bill9
Medusa
8
0 / 13 / 0
6,802
296
688
15,860
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
32
Kills
21
21
Deaths
33
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
11
6
1
1.92
L
Danzaburou
Erxtica__
Danzaburou
0
4
4
0.5
L
Poseidon
Joshoa10
Poseidon
6
6
6
1.5
W
4
6
9
1.42
W
Jing Wei
Syn__ergy
Jing Wei
13
4
1
3.38
W
Artemis
TedYettis34
Artemis
6
3
6
3
L
Cthulhu
XxKEKARxX
Cthulhu
4
4
3
1.38
L
Medusa
calm-bill9
Medusa
0
13
0
0
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
54,331
81,569
Taken
86,468
43,962
Mitigated
40,561
26,118
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,492
423
0
4,519
18,943
19,618
631
4,897
13,806
30,216
0
L
19,435
8,713
0
7,742
27,751
13,169
0
8,049
19,702
0
102,524
L
Danzaburou
Erxtica__
Danzaburou
8,667
2,892
345
3,435
13,417
4,619
0
4,604
8,813
0
40,201
L
Poseidon
Joshoa10
Poseidon
17,720
2,553
243
2,697
15,315
4,853
1,449
4,433
10,882
80,147
0
W
16,455
2,194
0
1,173
12,091
3,950
4,622
2,377
9,714
84,964
0
W
Jing Wei
Syn__ergy
Jing Wei
19,369
14,841
0
10,354
20,827
8,393
66
5,274
15,553
0
111,025
W
Artemis
TedYettis34
Artemis
12,078
6,170
0
6,342
15,008
7,192
2,368
3,487
11,441
0
67,065
L
Cthulhu
XxKEKARxX
Cthulhu
7,821
286
642
952
14,125
13,441
0
5,249
8,876
38,292
0
L
Medusa
calm-bill9
Medusa
688
688
0
1,983
15,860
4,479
11
3,612
12,248
0
15,096
W
5,524
2,430
0
3,730
14,700
4,809
3,587
9,506
5,194
0
48,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
52,053
549
Minions Killed
406
0
Camps Cleared
0
1,941,604
Distance Traveled
1,931,112
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,831
514
51
2
0
411,098
2
L
Set
13,648
593
146
6
0
431,135
0
L
Danzaburou
8,745
380
58
3
0
371,290
0
L
Poseidon
12,013
522
127
6
0
402,271
4
W
Nu Wa
12,810
557
139
6
0
376,656
5
W
Jing Wei
12,977
564
173
8
0
405,342
1
W
Artemis
11,648
506
105
5
0
346,682
0
L
Cthulhu
10,845
472
55
2
0
410,020
0
L
Medusa
6,802
296
20
1
0
316,396
0
W
Medusa
10,917
475
81
4
0
401,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role