Player Matchup

Janus
Janus
GHOST REC0N 001
Janus
Level 29
God Stats
32W - 21L
1,574 SR
Queue Stats
139W - 111L
1,561 Elo+
Party 2
Chaac
Chaac
Harixel
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 2
Da Ji
Da Ji
Nemesis4815
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SnippierCross8
Ymir
Level 25
God Stats
337W - 284L
1,672 SR
Queue Stats
1,129W - 1,011L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
bl4ck soldier21
Danzaburou
Level 29
God Stats
19W - 7L
1,641 SR
Queue Stats
427W - 381L
1,565 Elo+
Party 2
Team Averages
Level 29
1,578 SR
1,563 Elo+

VS

Team Averages
Level 28
1,734 SR
1,658 Elo+
Sylvanus
Sylvanus
CharlieDigw
Sylvanus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 89L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
Cukur__Cumali
Zhong Kui
Level 27
God Stats
3W - 1L
1,685 SR
Queue Stats
27W - 24L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
Level 31
God Stats
3W - 0L
1,917 SR
Queue Stats
51W - 41L
1,648 Elo+
Party 1
Chaac
Chaac
MareleFum
Chaac
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
50W - 52L
1,752 Elo+
Solo
Pele
Pele
ToxicPaddy
Pele
Level 31
God Stats
10W - 2L
1,890 SR
Queue Stats
13W - 8L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,341
492
7,204
10,497
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Harixel
Chaac
14
1 / 6 / 2
8,779
462
10,198
18,432
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 7 / 1
10,192
536
9,868
16,208
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 5 / 5
8,992
473
5,627
14,741
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
bl4ck soldier21
Danzaburou
14
4 / 10 / 1
9,186
483
9,296
16,709
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CharlieDigw
Sylvanus
16
1 / 2 / 13
9,848
518
7,800
12,499
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Cukur__Cumali
Zhong Kui
15
6 / 6 / 9
10,369
546
11,166
14,352
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
18
14 / 1 / 7
12,274
646
16,333
11,508
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MareleFum
Chaac
19
5 / 4 / 5
11,926
628
13,411
20,692
20,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 1 / 6
11,479
604
10,598
15,852
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
34
34
Deaths
14
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CharlieDigw
Sylvanus
1
2
13
3.75
W
Zhong Kui
Cukur__Cumali
Zhong Kui
6
6
9
1.75
W
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
14
1
7
17.5
L
2
6
3
0.58
L
Chaac
Harixel
Chaac
1
6
2
0.33
W
Chaac
MareleFum
Chaac
5
4
5
1.88
L
6
7
1
0.93
L
1
5
5
0.7
W
8
1
6
11
L
Danzaburou
bl4ck soldier21
Danzaburou
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
59,308
76,587
Taken
74,903
43,929
Mitigated
50,701
8,072
Healing
35,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CharlieDigw
Sylvanus
7,800
2,068
2,684
4,279
12,499
10,846
1,028
3,184
9,206
34,878
6,759
W
Zhong Kui
Cukur__Cumali
Zhong Kui
11,166
264
532
3,593
14,352
8,140
121
2,252
11,839
42,160
0
W
Ah Muzen Cab
Cukur__Vartolu
Ah Muzen Cab
16,333
6,514
0
6,521
11,508
4,650
9,655
1,348
10,120
0
92,097
L
7,204
496
0
1,030
10,497
2,935
642
1,829
8,476
48,521
0
L
Chaac
Harixel
Chaac
10,198
2,220
0
4,438
18,432
19,055
0
2,924
14,752
263
48,624
W
Chaac
MareleFum
Chaac
13,411
3,577
0
10,321
20,692
20,382
1,126
3,744
16,230
226
70,703
L
9,868
3,270
0
500
16,208
5,986
0
4,276
11,680
0
54,585
L
5,627
1,068
0
795
14,741
10,598
0
3,563
11,017
34,010
0
W
10,598
2,058
0
7,090
15,852
6,683
0
2,003
13,726
0
86,146
L
Danzaburou
bl4ck soldier21
Danzaburou
9,296
4,396
0
1,309
16,709
5,355
0
5,389
11,156
0
56,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,490
Gold Earned
55,896
469
Minions Killed
565
0
Camps Cleared
0
1,652,425
Distance Traveled
1,730,074
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,848
518
75
4
0
341,645
2
W
Zhong Kui
10,369
546
70
4
0
348,426
0
W
Ah Muzen Cab
12,274
646
136
7
0
344,052
3
L
Janus
9,341
492
105
6
0
334,840
1
L
Chaac
8,779
462
99
5
0
334,245
0
W
Chaac
11,926
628
146
8
0
310,390
4
L
Da Ji
10,192
536
94
5
0
317,634
0
L
Ymir
8,992
473
75
4
0
354,280
0
W
Pele
11,479
604
138
7
0
385,561
5
L
Danzaburou
9,186
483
96
5
0
311,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role