Player Matchup

Danzaburou
Danzaburou
TheTrueMosiah53
Danzaburou
Level 103
God Stats
22W - 18L
1,551 SR
Queue Stats
336W - 340L
1,623 Elo+
Solo
Osiris
Osiris
charlie-boi5683
Osiris
Level 87
God Stats
4W - 5L
1,673 SR
Queue Stats
99W - 87L
1,474 Elo+
Solo
Discordia
Discordia
halo man 232456
Discordia
Level 118
God Stats
81W - 83L
1,436 SR
Queue Stats
119W - 135L
1,551 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,549 Elo+

VS

Team Averages
Level 103
1,436 SR
1,436 Elo+
Awilix
Awilix
Evoker_Of_Death
Awilix
Level 75
God Stats
16W - 22L
1,309 SR
Queue Stats
144W - 148L
1,524 Elo+
Party 1
Vulcan
Vulcan
TheDevilinSideMe
Vulcan
Level 131
God Stats
7W - 8L
1,500 SR
Queue Stats
321W - 378L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
sega_is_better
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheTrueMosiah53
Danzaburou
11
3 / 4 / 8
8,574
779
10,811
9,404
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 2 / 6
9,195
836
8,223
10,023
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
halo man 232456
Discordia
12
6 / 2 / 8
9,047
822
9,920
6,045
1,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
8,626
784
6,061
10,677
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 7 / 3
8,316
756
8,552
10,827
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 6
7,831
712
5,392
14,624
8,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
4
7
3
0.79
W
Danzaburou
TheTrueMosiah53
Danzaburou
3
4
8
1.75
W
7
2
6
5
W
Discordia
halo man 232456
Discordia
6
2
8
5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
20,005
25,472
Taken
36,128
11,710
Mitigated
16,529
9,976
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,061
2,258
972
842
10,677
3,828
66
3,317
7,360
0
17,811
L
8,552
1,780
747
3,178
10,827
3,974
616
2,535
8,292
25,992
0
W
Danzaburou
TheTrueMosiah53
Danzaburou
10,811
4,886
0
2,425
9,404
3,244
2,332
6,309
2,869
0
34,493
W
8,223
3,436
0
4,050
10,023
6,539
595
3,880
5,976
93
25,271
W
Discordia
halo man 232456
Discordia
9,920
845
960
2,541
6,045
1,927
604
3,284
2,653
30,395
0
L
5,392
850
157
1,440
14,624
8,727
366
4,225
10,399
21,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
24,773
127
Minions Killed
100
0
Camps Cleared
0
615,082
Distance Traveled
585,694
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,626
784
27
2
0
191,965
2
L
Vulcan
8,316
756
43
4
0
182,924
1
W
Danzaburou
8,574
779
59
5
0
187,251
0
W
Osiris
9,195
836
30
3
0
228,258
2
W
Discordia
9,047
822
38
3
0
199,573
3
L
Cthulhu
7,831
712
30
3
0
210,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role