Player Matchup

Medusa
Medusa
MaceJohnson1
Medusa
Level 157
God Stats
111W - 132L
1,439 SR
Queue Stats
113W - 135L
1,452 Elo+
Party 2
Merlin
Merlin
Najaro87
Merlin
Level 155
God Stats
8W - 9L
1,160 SR
Queue Stats
173W - 173L
1,394 Elo+
Party 2
Artemis
Artemis
Romelus23456
Artemis
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,230 Elo+
Party 2
Arachne
Arachne
ShootinDXcloud
Arachne
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
353W - 398L
1,541 Elo+
Party 2
Ymir
Ymir
ToastedLetuce71
Ymir
Level 95
God Stats
2W - 1L
1,710 SR
Queue Stats
130W - 112L
1,549 Elo+
Party 2
Team Averages
Level 127
1,462 SR
1,433 Elo+

VS

Team Averages
Level 105
1,509 SR
1,520 Elo+
Zhong Kui
Zhong Kui
Elite Minor 422
Zhong Kui
Level 128
God Stats
3W - 6L
1,241 SR
Queue Stats
241W - 220L
1,499 Elo+
Party 3
Ymir
Ymir
HOD-Buddha
Ymir
Level 100
God Stats
4W - 5L
1,863 SR
Queue Stats
43W - 48L
1,547 Elo+
Party 1
Chang'e
Chang'e
HOD-Ghost
Chang'e
Level 108
God Stats
2W - 1L
1,564 SR
Queue Stats
42W - 49L
1,557 Elo+
Party 1
Chernobog
Chernobog
Lucky_Tevin
Chernobog
Level 64
God Stats
4W - 6L
1,242 SR
Queue Stats
130W - 123L
1,479 Elo+
Solo
Hun Batz
Hun Batz
andrewpitcher83
Hun Batz
Level 126
God Stats
5W - 1L
1,634 SR
Queue Stats
154W - 130L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 8 / 3
8,705
512
12,662
12,912
5,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Najaro87
Merlin
14
0 / 6 / 0
7,850
462
8,106
10,840
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Romelus23456
Artemis
12
0 / 1 / 0
7,263
427
1,396
5,091
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 7 / 2
7,800
459
6,362
13,935
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
7,778
458
5,161
16,461
11,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elite Minor 422
Zhong Kui
17
6 / 5 / 5
10,600
624
12,018
17,375
14,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 5
8,169
481
5,851
13,451
8,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
HOD-Ghost
Chang'e
13
2 / 1 / 7
8,109
477
8,362
11,164
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lucky_Tevin
Chernobog
18
3 / 0 / 6
10,634
626
8,868
9,661
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
17
9 / 0 / 5
10,275
604
8,993
10,802
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
26
26
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Elite Minor 422
Zhong Kui
6
5
5
1.7
W
6
1
5
8.5
W
Chang'e
HOD-Ghost
Chang'e
2
1
7
5.5
W
Chernobog
Lucky_Tevin
Chernobog
3
0
6
6
L
Medusa
2
8
3
0.44
L
Merlin
Najaro87
Merlin
0
6
0
0
L
Artemis
Romelus23456
Artemis
0
1
0
0
L
4
7
2
0.71
L
1
4
1
0.38
W
Hun Batz
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
44,092
59,239
Taken
62,453
26,864
Mitigated
35,668
7,342
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Elite Minor 422
Zhong Kui
12,018
2,024
0
10,158
17,375
14,406
469
172
17,203
65,214
0
W
5,851
665
429
3,389
13,451
8,959
0
4,538
8,913
23,840
0
W
Chang'e
HOD-Ghost
Chang'e
8,362
1,206
1,896
3,973
11,164
3,950
988
4,458
6,706
47,706
0
W
Chernobog
Lucky_Tevin
Chernobog
8,868
5,699
0
4,056
9,661
3,933
820
890
8,771
0
96,425
L
Medusa
12,662
5,103
0
500
12,912
5,265
964
8,846
4,066
0
58,478
L
Merlin
Najaro87
Merlin
8,106
444
0
2,014
10,840
3,269
904
2,174
8,506
60,624
0
L
Artemis
Romelus23456
Artemis
1,396
31
0
414
5,091
1,718
993
0
5,091
0
34,299
L
6,362
4,812
0
3,123
13,935
5,189
398
6,186
7,543
0
26,906
L
5,161
506
0
1,291
16,461
11,423
308
8,454
7,802
23,982
0
W
Hun Batz
8,993
2,438
0
4,430
10,802
4,420
305
3,209
7,593
0
72,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
47,787
374
Minions Killed
525
0
Camps Cleared
0
1,374,196
Distance Traveled
1,560,329
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,600
624
137
8
0
230,591
2
W
Ymir
8,169
481
32
2
0
315,967
6
W
Chang'e
8,109
477
73
4
0
297,689
6
W
Chernobog
10,634
626
166
10
0
322,034
5
L
Medusa
8,705
512
92
5
0
243,349
2
L
Merlin
7,850
462
112
7
0
259,232
3
L
Artemis
7,263
427
81
5
0
286,249
0
L
Arachne
7,800
459
47
3
0
295,792
2
L
Ymir
7,778
458
42
2
0
289,574
0
W
Hun Batz
10,275
604
117
7
0
394,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role