Player Matchup

Apollo
Apollo
Gold I
Beasty
Apollo
Gold I
Level 158
God Stats
7W - 3L
1,734 SR
Queue Stats
216W - 208L
1,634 MMR
Solo
Khepri
Khepri
Silver I
Eracer711
Khepri
Silver I
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,555 MMR
Party 2
Anhur
Anhur
Platinum V
ITFREEREALESTATE
Anhur
Platinum V
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 32L
1,742 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Sulpha
Sun Wukong
Platinum IV
Level 157
God Stats
10W - 7L
1,815 SR
Queue Stats
201W - 195L
1,678 MMR
Solo
Merlin
Merlin
Gold I
Supérnatural
Merlin
Gold I
Level 156
God Stats
44W - 36L
1,615 SR
Queue Stats
188W - 175L
1,644 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,633 SR
1,650 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,561 SR
1,650 MMR
Nu Wa
Nu Wa
Gold V
Benjamin13
Nu Wa
Gold V
Level 147
God Stats
2W - 1L
1,299 SR
Queue Stats
164W - 155L
1,671 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Charcon2967
Guan Yu
Bronze III
Level 69
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 7L
1,646 MMR
Solo
Ravana
Ravana
Gold IV
MortalA
Ravana
Gold IV
Level 108
God Stats
2W - 2L
1,838 SR
Queue Stats
33W - 28L
1,764 MMR
Party 1
Artio
Artio
Gold IV
roberelpecas
Artio
Gold IV
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
412W - 404L
1,630 MMR
Solo
Artemis
Artemis
Bronze III
衾寒茶暖
Artemis
Bronze III
Level 158
God Stats
0W - 1L
1,765 SR
Queue Stats
25W - 16L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beasty
Apollo
13
6 / 4 / 7
8,402
560
6,016
11,063
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Eracer711
Khepri
13
4 / 1 / 13
8,570
571
6,274
9,793
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 4
8,632
575
9,302
8,676
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sulpha
Sun Wukong
15
2 / 3 / 5
8,869
591
9,219
12,599
8,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 3
9,006
600
11,204
7,230
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusNemesisJanusAgni

VS

Bans
ScyllaTsukuyomiKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 3 / 6
7,936
529
8,861
7,555
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Charcon2967
Guan Yu
14
1 / 4 / 2
7,894
526
5,639
12,627
11,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
MortalA
Ravana
12
7 / 4 / 1
8,202
547
6,558
8,085
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 8 / 4
7,128
475
4,509
18,864
9,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
衾寒茶暖
Artemis
12
1 / 6 / 2
7,097
473
6,376
11,509
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
12
12
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beasty
Apollo
6
4
7
2.38
L
Nu Wa
1
3
6
1.33
L
Guan Yu
Charcon2967
Guan Yu
1
4
2
0.5
W
Khepri
Eracer711
Khepri
4
1
13
10.5
W
7
2
4
4.5
L
Ravana
MortalA
Ravana
7
4
1
1.88
W
Sun Wukong
Sulpha
Sun Wukong
2
3
5
1.5
W
6
2
3
3.75
L
2
8
4
0.5
L
Artemis
衾寒茶暖
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
31,943
49,361
Taken
58,640
22,448
Mitigated
29,685
15,160
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beasty
Apollo
6,016
2,898
0
2,956
11,063
3,291
0
2,431
8,446
0
51,994
L
Nu Wa
8,861
2,030
0
1,053
7,555
2,458
0
2,989
4,326
61,580
0
L
Guan Yu
Charcon2967
Guan Yu
5,639
1,014
0
4,808
12,627
11,747
0
1,317
11,279
0
49,982
W
Khepri
Eracer711
Khepri
6,274
670
575
2,190
9,793
5,263
0
3,724
5,919
20,380
0
W
9,302
4,908
0
2,205
8,676
2,953
0
1,601
6,993
0
53,661
L
Ravana
MortalA
Ravana
6,558
1,784
0
1,321
8,085
3,019
0
2,773
5,194
0
35,421
W
Sun Wukong
Sulpha
Sun Wukong
9,219
1,862
0
3,252
12,599
8,565
0
1,785
10,648
0
59,560
W
11,204
1,110
9
3,973
7,230
2,376
252
3,085
3,985
57,911
0
L
4,509
667
415
2,807
18,864
9,838
13
7,852
10,745
26,340
0
L
Artemis
衾寒茶暖
Artemis
6,376
2,070
0
2,753
11,509
2,623
0
1,891
9,618
0
38,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
38,257
422
Minions Killed
395
0
Camps Cleared
0
1,464,238
Distance Traveled
1,399,013
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,402
560
88
6
0
305,776
2
L
Nu Wa
7,936
529
117
8
0
278,262
5
L
Guan Yu
7,894
526
118
8
0
288,468
4
W
Khepri
8,570
571
8
1
0
291,808
3
W
Anhur
8,632
575
94
6
0
278,870
8
L
Ravana
8,202
547
57
4
0
347,849
6
W
Sun Wukong
8,869
591
118
8
0
304,932
2
W
Merlin
9,006
600
114
8
0
282,852
8
L
Artio
7,128
475
43
3
0
264,588
2
L
Artemis
7,097
473
60
4
0
219,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role