Player Matchup

Bellona
Bellona
Land42shark
Bellona
Level 81
God Stats
5W - 2L
1,657 SR
Queue Stats
113W - 105L
1,493 Elo+
Party 2
He Bo
He Bo
SonQinWentian
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TheSimicMimic
Chiron
Level 81
God Stats
1W - 3L
1,279 SR
Queue Stats
54W - 58L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
WaffleMan235
Ao Kuang
Level 63
God Stats
3W - 3L
1,390 SR
Queue Stats
11W - 13L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
killerboy_12271
Ne Zha
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 94L
1,427 Elo+
Solo
Team Averages
Level 87
1,465 SR
1,462 Elo+

VS

Team Averages
Level 78
1,557 SR
1,486 Elo+
Scylla
Scylla
Blakesbuttcakes
Scylla
Level 68
God Stats
3W - 8L
1,500 SR
Queue Stats
146W - 145L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Choochie
Sun Wukong
Level 68
God Stats
18W - 7L
1,784 SR
Queue Stats
55W - 42L
1,648 Elo+
Solo
Horus
Horus
NaanKeza
Horus
Level 67
God Stats
34W - 21L
1,500 SR
Queue Stats
51W - 53L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
WowOkFine
Danzaburou
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,342 Elo+
Party 1
Pele
Pele
xKuroroxLuciferx
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Land42shark
Bellona
15
3 / 3 / 2
9,484
499
15,387
13,268
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 2
9,563
503
11,696
10,019
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 3
10,109
532
11,328
12,399
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WaffleMan235
Ao Kuang
13
4 / 6 / 3
8,587
452
8,933
16,249
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 8
8,820
464
7,592
14,145
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,060
477
9,102
11,141
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Choochie
Sun Wukong
20
2 / 2 / 3
11,977
630
9,196
19,607
11,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
NaanKeza
Horus
15
5 / 4 / 1
10,053
529
8,878
18,505
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WowOkFine
Danzaburou
14
1 / 3 / 3
8,463
445
9,513
11,343
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 6 / 4
10,172
535
8,305
16,227
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
21
Kills
17
17
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
W
Sun Wukong
Choochie
Sun Wukong
2
2
3
1.75
L
Bellona
Land42shark
Bellona
3
3
2
1.33
W
Horus
NaanKeza
Horus
5
4
1
1.38
L
5
5
2
1.2
L
7
2
3
4.25
L
Ao Kuang
WaffleMan235
Ao Kuang
4
6
3
0.92
W
Danzaburou
WowOkFine
Danzaburou
1
3
3
0.83
L
2
1
8
6
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
44,994
66,080
Taken
76,823
31,839
Mitigated
35,829
24,045
Healing
27,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,102
1,859
0
1,350
11,141
3,747
408
7,438
3,390
42,209
0
W
Sun Wukong
Choochie
Sun Wukong
9,196
2,906
0
8,981
19,607
11,451
1,348
4,115
14,869
0
98,062
L
Bellona
Land42shark
Bellona
15,387
7,021
0
5,012
13,268
11,420
0
419
12,809
58
63,701
W
Horus
NaanKeza
Horus
8,878
3,148
1,283
7,496
18,505
10,829
267
2,375
16,038
0
32,676
L
11,696
971
0
1,858
10,019
3,197
44
1,858
8,029
58,364
0
L
11,328
5,331
897
7,638
12,399
4,085
0
1,344
10,991
0
64,269
L
Ao Kuang
WaffleMan235
Ao Kuang
8,933
2,650
0
6,602
16,249
5,770
0
2,323
13,738
40,230
0
W
Danzaburou
WowOkFine
Danzaburou
9,513
3,904
0
2,182
11,343
3,571
1,735
1,989
9,285
0
47,623
L
7,592
926
0
2,038
14,145
7,367
0
2,594
11,411
0
30,855
W
8,305
1,964
0
6,216
16,227
6,231
0
4,174
11,937
0
69,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
49,725
469
Minions Killed
502
0
Camps Cleared
0
1,648,815
Distance Traveled
1,745,416
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,060
477
88
5
0
310,154
9
W
Sun Wukong
11,977
630
209
11
0
365,623
5
L
Bellona
9,484
499
133
7
0
294,975
2
W
Horus
10,053
529
39
2
0
383,809
7
L
He Bo
9,563
503
107
6
0
323,989
4
L
Chiron
10,109
532
109
6
0
335,343
8
L
Ao Kuang
8,587
452
75
4
0
302,088
4
W
Danzaburou
8,463
445
71
4
0
334,701
4
L
Ne Zha
8,820
464
45
2
0
392,420
1
W
Pele
10,172
535
95
5
0
351,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role