Player Matchup

Artemis
Artemis
IITheWitcherII
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IllicitDragon97
Chang'e
Level 23
God Stats
8W - 10L
1,828 SR
Queue Stats
41W - 32L
1,497 Elo+
Solo
Ra
Ra
LefGreece
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,141 Elo+
Party 2
Jing Wei
Jing Wei
Lefteris93
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,141 Elo+
Party 2
Osiris
Osiris
VenoStorm
Osiris
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
261W - 221L
1,634 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,383 Elo+

VS

Team Averages
Level 29
1,550 SR
1,370 Elo+
Ymir
Ymir
FRASER-831
Ymir
Level 5
God Stats
23W - 28L
1,535 SR
Queue Stats
28W - 39L
1,450 Elo+
Party 1
Chernobog
Chernobog
IcyGrL--
Chernobog
Level 5
God Stats
3W - 1L
1,624 SR
Queue Stats
401W - 370L
1,311 Elo+
Party 1
Achilles
Achilles
gartenundwohnunk
Achilles
Level 48
God Stats
8W - 11L
1,657 SR
Queue Stats
195W - 170L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
reaLbreatH
Nu Wa
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 72L
1,330 Elo+
Party 1
Arachne
Arachne
xG3rm4nSn1pP3zZx
Arachne
Level 46
God Stats
18W - 20L
1,434 SR
Queue Stats
161W - 149L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,968
543
7,517
5,705
1,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 1 / 1
6,630
603
5,364
6,139
4,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 6 / 2
4,305
391
1,259
4,092
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Lefteris93
Jing Wei
8
1 / 5 / 1
5,103
464
1,841
4,677
1,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
VenoStorm
Osiris
11
2 / 2 / 2
6,440
585
3,995
6,767
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,388
490
2,189
8,699
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
IcyGrL--
Chernobog
8
1 / 4 / 0
5,218
474
1,971
7,420
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
8 / 2 / 4
6,555
596
7,706
7,646
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
3 / 3 / 2
6,387
581
4,937
5,049
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 2
5,947
541
2,335
6,878
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
16
17
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
3
3
3
1.5
W
Chernobog
IcyGrL--
Chernobog
1
4
0
0.25
L
7
1
1
7.5
L
0
6
2
0.17
L
Jing Wei
Lefteris93
Jing Wei
1
5
1
0.3
L
Osiris
VenoStorm
Osiris
2
2
2
1.5
W
8
2
4
5
W
Nu Wa
3
3
2
1.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
19,138
27,380
Taken
35,692
14,304
Mitigated
17,610
6,582
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,189
580
0
306
8,699
3,910
240
1,382
7,317
15,627
0
L
7,517
4,742
0
721
5,705
1,879
150
2,040
3,631
0
27,437
W
Chernobog
IcyGrL--
Chernobog
1,971
1,259
0
2,390
7,420
1,971
426
1,171
6,249
0
21,909
L
5,364
444
158
3,983
6,139
4,360
0
1,666
4,345
24,942
0
L
1,259
759
34
373
4,092
967
14
750
3,236
3,231
0
L
Jing Wei
Lefteris93
Jing Wei
1,841
1,599
0
0
4,677
1,312
78
856
3,683
0
15,574
L
Osiris
VenoStorm
Osiris
3,995
1,577
0
1,313
6,767
5,786
868
1,291
5,359
0
33,973
W
7,706
3,108
0
2,036
7,646
6,469
718
1,072
6,574
0
25,674
W
Nu Wa
4,937
1,043
0
930
5,049
1,374
1,503
1,711
3,338
26,460
0
W
2,335
1,693
244
2,350
6,878
3,886
24
1,287
5,591
0
30,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
29,495
214
Minions Killed
207
0
Camps Cleared
0
919,076
Distance Traveled
960,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,388
490
27
2
0
198,830
0
L
Artemis
5,968
543
52
5
0
166,443
0
W
Chernobog
5,218
474
42
4
0
172,218
2
L
Chang'e
6,630
603
56
5
0
186,352
0
L
Ra
4,305
391
2
0
0
158,825
1
L
Jing Wei
5,103
464
27
2
0
184,355
0
L
Osiris
6,440
585
77
7
0
223,101
4
W
Achilles
6,555
596
33
3
0
206,751
0
W
Nu Wa
6,387
581
49
4
0
182,789
0
W
Arachne
5,947
541
56
5
0
199,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role