Player Matchup

Yemoja
Yemoja
ARTEMEOWS
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Thor
Thor
Aiace47
Thor
Level 29
God Stats
0W - 4L
1,212 SR
Queue Stats
231W - 278L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
PaulTavernello
Danzaburou
Level 15
God Stats
3W - 6L
1,440 SR
Queue Stats
12W - 16L
1,408 Elo+
Party 2
Hel
Hel
Xимия
Hel
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Party 1
Chaac
Chaac
nekrozzer
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,233 Elo+
Party 1
Team Averages
Level 11
1,430 SR
1,291 Elo+

VS

Team Averages
Level 27
1,581 SR
1,488 Elo+
Chaac
Chaac
MissRonnie
Chaac
Level 26
God Stats
12W - 7L
1,552 SR
Queue Stats
58W - 65L
1,457 Elo+
Party 3
Ganesha
Ganesha
OverlordGoo
Ganesha
Level 27
God Stats
2W - 0L
1,717 SR
Queue Stats
95W - 86L
1,441 Elo+
Party 3
Hou Yi
Hou Yi
Sephirroth1979
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
TheFezma
Camazotz
Level 28
God Stats
14W - 5L
1,717 SR
Queue Stats
52W - 51L
1,490 Elo+
Party 3
Chronos
Chronos
liambob22
Chronos
Level 26
God Stats
2W - 3L
1,420 SR
Queue Stats
64W - 62L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARTEMEOWS
Yemoja
10
1 / 8 / 2
7,742
369
3,626
14,015
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Aiace47
Thor
17
7 / 4 / 0
10,687
509
6,839
16,676
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PaulTavernello
Danzaburou
14
2 / 6 / 1
8,662
412
3,622
12,373
4,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 1
8,575
408
3,563
12,185
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
nekrozzer
Chaac
13
1 / 5 / 5
8,493
404
8,426
15,292
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 10
11,402
543
7,229
12,501
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
OverlordGoo
Ganesha
16
0 / 1 / 22
11,584
552
8,557
12,445
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 4
14,063
670
12,588
12,567
5,717
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
TheFezma
Camazotz
19
10 / 4 / 9
13,061
622
12,768
19,688
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
liambob22
Chronos
18
6 / 1 / 10
12,197
581
9,048
6,090
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
11
Kills
29
30
Deaths
11
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ARTEMEOWS
Yemoja
1
8
2
0.25
L
Thor
Aiace47
Thor
7
4
0
1.75
W
Chaac
4
3
10
3
W
Ganesha
OverlordGoo
Ganesha
0
1
22
11
L
Danzaburou
PaulTavernello
Danzaburou
2
6
1
0.42
W
9
2
4
5.5
W
Camazotz
TheFezma
Camazotz
10
4
9
3.63
L
0
7
1
0.07
W
Chronos
liambob22
Chronos
6
1
10
11
L
Chaac
nekrozzer
Chaac
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
50,190
70,541
Taken
63,291
37,074
Mitigated
37,658
14,955
Healing
30,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ARTEMEOWS
Yemoja
3,626
1,348
1,061
430
14,015
8,083
21
3,887
10,003
12,909
0
L
Thor
Aiace47
Thor
6,839
492
0
4,740
16,676
6,268
0
3,979
12,622
0
66,836
W
Chaac
7,229
1,316
0
5,132
12,501
8,640
559
756
11,445
0
50,217
W
Ganesha
OverlordGoo
Ganesha
8,557
720
0
4,833
12,445
11,141
768
1,859
10,486
35,846
0
L
Danzaburou
PaulTavernello
Danzaburou
3,622
1,204
0
1,856
12,373
4,274
1,515
1,937
10,436
0
42,746
W
12,588
6,577
0
8,100
12,567
5,717
6,920
835
11,682
0
105,208
W
Camazotz
TheFezma
Camazotz
12,768
5,866
0
9,556
19,688
8,779
538
2,317
17,196
0
91,083
L
3,563
386
1,137
3,472
12,185
3,951
1,218
5,093
7,042
38,009
0
W
Chronos
liambob22
Chronos
9,048
3,322
0
2,765
6,090
3,381
4,183
1,612
4,412
59,412
3,171
L
Chaac
nekrozzer
Chaac
8,426
1,639
0
2,259
15,292
14,498
0
5,482
9,557
0
35,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
62,307
329
Minions Killed
559
0
Camps Cleared
0
1,815,403
Distance Traveled
1,975,280
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,742
369
19
1
0
299,847
2
L
Thor
10,687
509
103
5
0
417,693
0
W
Chaac
11,402
543
109
5
0
405,644
2
W
Ganesha
11,584
552
3
0
0
404,619
12
L
Danzaburou
8,662
412
79
4
0
376,253
5
W
Hou Yi
14,063
670
196
9
0
353,867
3
W
Camazotz
13,061
622
129
6
0
459,682
4
L
Hel
8,575
408
77
4
0
348,306
0
W
Chronos
12,197
581
122
6
0
351,468
7
L
Chaac
8,493
404
51
2
0
373,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role