Player Matchup

Cupid
Cupid
Gold V
AnotherCreat
Cupid
Gold V
Level 74
God Stats
19W - 15L
1,605 SR
Queue Stats
42W - 47L
1,347 MMR
Solo
Ganesha
Ganesha
Silver I
Bellaqua
Ganesha
Silver I
Level 148
God Stats
1W - 3L
1,261 SR
Queue Stats
132W - 135L
1,303 MMR
Solo
Fenrir
Fenrir
Gold V
CreaSk
Fenrir
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
JuaOhen17
Erlang Shen
Silver II
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
86W - 87L
1,312 MMR
Solo
Scylla
Scylla
Silver II
MommaSuck
Scylla
Silver II
Level 85
God Stats
12W - 26L
1,365 SR
Queue Stats
473W - 478L
1,350 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,446 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,581 SR
1,328 MMR
Tyr
Tyr
Silver II
AndreiRazvan2002
Tyr
Silver II
Level 45
God Stats
5W - 13L
1,640 SR
Queue Stats
137W - 134L
1,355 MMR
Solo
Hou Yi
Hou Yi
Silver IV
BugZzy1
Hou Yi
Silver IV
Level 158
God Stats
7W - 6L
1,371 SR
Queue Stats
44W - 44L
1,321 MMR
Solo
Geb
Geb
Gold IV
FoxyTheSneaky
Geb
Gold IV
Level 113
God Stats
3W - 2L
1,474 SR
Queue Stats
24W - 29L
1,303 MMR
Solo
Kali
Kali
Silver I
KaVkazZ
Kali
Silver I
Level 129
God Stats
8W - 3L
1,686 SR
Queue Stats
183W - 193L
1,306 MMR
Solo
Anubis
Anubis
Gold V
Mephiss
Anubis
Gold V
Level 126
God Stats
3W - 3L
1,733 SR
Queue Stats
470W - 468L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 0
11,471
521
9,105
16,263
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Bellaqua
Ganesha
15
0 / 3 / 11
10,275
467
5,222
15,691
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
CreaSk
Fenrir
19
8 / 4 / 4
12,113
551
10,605
19,021
9,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
JuaOhen17
Erlang Shen
17
1 / 4 / 4
10,918
496
12,313
18,438
15,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MommaSuck
Scylla
18
5 / 4 / 6
11,934
542
15,683
11,091
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ApolloSetNu WaPersephoneNemesis

VS

Bans
TsukuyomiYemojaJanusCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 3
13,186
599
9,795
18,940
22,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
BugZzy1
Hou Yi
20
7 / 2 / 10
13,037
593
13,547
16,327
5,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 11
12,448
566
9,011
17,574
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
KaVkazZ
Kali
19
9 / 2 / 3
12,676
576
10,487
18,763
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mephiss
Anubis
19
2 / 7 / 6
12,327
560
13,506
17,853
10,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
14
Kills
25
25
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
10
0
0
L
Ganesha
Bellaqua
Ganesha
0
3
11
1.83
W
Hou Yi
BugZzy1
Hou Yi
7
2
10
6
L
Fenrir
CreaSk
Fenrir
8
4
4
2.5
W
5
3
11
3.5
L
Erlang Shen
JuaOhen17
Erlang Shen
1
4
4
0.75
W
Kali
KaVkazZ
Kali
9
2
3
5.25
W
Anubis
Mephiss
Anubis
2
7
6
0.71
L
Scylla
MommaSuck
Scylla
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
56,346
80,504
Taken
89,457
49,411
Mitigated
61,139
22,665
Healing
36,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,795
1,438
0
8,142
18,940
22,335
0
2,316
16,604
0
91,131
L
9,105
4,812
0
3,578
16,263
7,299
3,354
2,523
13,740
0
94,476
L
Ganesha
Bellaqua
Ganesha
5,222
827
0
2,575
15,691
13,842
0
4,318
11,373
29,693
0
W
Hou Yi
BugZzy1
Hou Yi
13,547
9,146
0
10,752
16,327
5,955
3,859
1,745
14,542
0
102,687
L
Fenrir
CreaSk
Fenrir
10,605
2,284
0
7,248
19,021
9,539
406
6,941
12,080
0
82,084
W
9,011
2,274
0
2,385
17,574
13,765
4
5,816
11,573
36,281
0
L
Erlang Shen
JuaOhen17
Erlang Shen
12,313
5,760
0
7,223
18,438
15,301
258
3,756
14,682
0
66,489
W
Kali
KaVkazZ
Kali
10,487
7,380
0
9,628
18,763
8,099
0
3,948
14,683
0
79,072
W
Anubis
Mephiss
Anubis
13,506
849
0
6,016
17,853
10,985
0
9,270
8,231
89,777
0
L
Scylla
MommaSuck
Scylla
15,683
1,019
0
2,041
11,091
3,430
202
5,822
5,269
73,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
63,674
570
Minions Killed
643
0
Camps Cleared
0
1,984,187
Distance Traveled
2,113,852
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,186
599
189
9
0
461,246
7
L
Cupid
11,471
521
157
7
0
349,675
3
L
Ganesha
10,275
467
9
0
0
391,481
4
W
Hou Yi
13,037
593
145
7
0
405,092
6
L
Fenrir
12,113
551
134
6
0
415,021
4
W
Geb
12,448
566
29
1
0
428,719
7
L
Erlang Shen
10,918
496
118
5
0
429,464
3
W
Kali
12,676
576
133
6
0
452,641
9
W
Anubis
12,327
560
147
7
0
366,154
10
L
Scylla
11,934
542
152
7
0
398,546
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role