Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ChemaNajera
Amaterasu
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,137 Elo+
Party 2
Jing Wei
Jing Wei
MorriganTaranis
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,232 Elo+
Party 2
Thor
Thor
MrMacana333
Thor
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 63L
1,660 Elo+
Party 2
Ares
Ares
OzsdTz
Ares
Level 6
God Stats
16W - 7L
1,674 SR
Queue Stats
17W - 13L
1,501 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,406 Elo+

VS

Team Averages
Level 24
1,431 SR
1,503 Elo+
Hachiman
Hachiman
AstroZombie1812
Hachiman
Level 14
God Stats
1W - 2L
1,513 SR
Queue Stats
23W - 26L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
ImightBTrolling
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,418 Elo+
Solo
Janus
Janus
RockStarrSean
Janus
Level 17
God Stats
0W - 1L
1,248 SR
Queue Stats
11W - 6L
1,649 Elo+
Solo
Guan Yu
Guan Yu
TsSxSama
Guan Yu
Level 27
God Stats
16W - 10L
1,696 SR
Queue Stats
71W - 68L
1,436 Elo+
Solo
Geb
Geb
XIV_Official
Geb
Level 41
God Stats
2W - 10L
1,197 SR
Queue Stats
527W - 560L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
14 / 1 / 12
12,921
587
24,600
17,956
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ChemaNajera
Amaterasu
20
11 / 1 / 10
13,940
634
20,601
26,143
23,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
14
2 / 1 / 5
9,639
438
5,335
9,831
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 12
11,842
538
14,232
16,136
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
OzsdTz
Ares
15
5 / 1 / 16
10,383
472
9,168
13,845
13,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 8 / 3
8,091
368
5,225
17,904
5,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
5 / 7 / 1
10,446
475
10,643
19,011
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 12 / 1
7,746
352
5,518
14,293
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TsSxSama
Guan Yu
16
0 / 6 / 4
9,891
450
11,040
24,395
25,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 6 / 3
8,888
404
11,173
18,546
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
39
Kills
7
7
Deaths
39
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
12
20
L
Hachiman
1
8
3
0.31
W
Amaterasu
ChemaNajera
Amaterasu
11
1
10
16
L
Hun Batz
5
7
1
0.79
W
Jing Wei
2
1
5
4.5
W
7
3
12
4.33
W
Ares
OzsdTz
Ares
5
1
16
13
L
0
12
1
0.04
L
Guan Yu
TsSxSama
Guan Yu
0
6
4
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,936
Damage
43,599
83,911
Taken
94,149
54,446
Mitigated
55,507
38,959
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,600
2,508
6,043
11,014
17,956
7,589
3,041
4,722
13,209
87,153
0
L
Hachiman
5,225
3,837
0
3,250
17,904
5,543
0
9,908
7,996
0
27,827
W
Amaterasu
ChemaNajera
Amaterasu
20,601
10,638
0
14,947
26,143
23,072
7,563
2,424
23,159
10,878
92,482
L
Hun Batz
10,643
3,428
0
2,565
19,011
6,326
0
5,366
13,645
0
46,526
W
Jing Wei
5,335
3,462
0
2,746
9,831
3,579
1,609
3,786
6,045
0
36,480
W
14,232
4,676
0
2,556
16,136
6,606
2,550
1,716
14,370
0
59,764
W
Ares
OzsdTz
Ares
9,168
839
900
753
13,845
13,600
587
4,043
9,802
21,511
0
L
5,518
1,285
0
456
14,293
4,140
0
6,213
8,080
38,673
0
L
Guan Yu
TsSxSama
Guan Yu
11,040
2,610
2,630
7,481
24,395
25,234
851
5,878
18,360
0
54,337
L
11,173
1,411
0
2,226
18,546
14,264
0
8,644
9,902
40,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,725
Gold Earned
45,062
486
Minions Killed
318
0
Camps Cleared
0
2,079,773
Distance Traveled
1,738,008
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,921
587
130
6
0
412,271
4
L
Hachiman
8,091
368
64
3
0
323,334
0
W
Amaterasu
13,940
634
176
8
0
451,159
0
L
Hun Batz
10,446
475
77
4
0
379,653
0
W
Jing Wei
9,639
438
72
3
0
382,357
1
W
Thor
11,842
538
85
4
0
404,818
0
W
Ares
10,383
472
23
1
0
429,168
0
L
Janus
7,746
352
57
3
0
285,978
5
L
Guan Yu
9,891
450
85
4
0
365,808
2
L
Geb
8,888
404
35
2
0
383,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role