Player Matchup

Guan Yu
Guan Yu
Aphex44
Guan Yu
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 4L
1,277 Elo+
Party 2
Neith
Neith
CcaHbIuBEHuK
Neith
Level 6
God Stats
6W - 11L
1,378 SR
Queue Stats
38W - 55L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
Quacknikov
Kukulkan
Level 4
God Stats
3W - 2L
1,210 SR
Queue Stats
9W - 6L
1,059 Elo+
Party 2
Athena
Athena
chrisYcsc
Athena
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,059 Elo+
Party 2
Cupid
Cupid
jestb1337
Cupid
Level 22
God Stats
1W - 0L
1,240 SR
Queue Stats
154W - 166L
1,465 Elo+
Party 1
Team Averages
Level 15
1,366 SR
1,221 Elo+

VS

Team Averages
Level 13
1,486 SR
1,332 Elo+
Heimdallr
Heimdallr
AutisitcAplle
Heimdallr
Level 12
God Stats
5W - 3L
1,713 SR
Queue Stats
35W - 39L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Motsuba
Cthulhu
Level 8
God Stats
1W - 3L
1,361 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 3
Vulcan
Vulcan
PhantoMelonn
Vulcan
Level 8
God Stats
3W - 5L
1,493 SR
Queue Stats
8W - 10L
1,375 Elo+
Party 3
Bellona
Bellona
cuberoyisus
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 154L
1,321 Elo+
Solo
Thanatos
Thanatos
hizoshi
Thanatos
Level 13
God Stats
1W - 2L
1,362 SR
Queue Stats
11W - 14L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aphex44
Guan Yu
15
7 / 2 / 12
10,299
448
13,900
21,978
17,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 5
9,199
400
9,037
13,132
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Quacknikov
Kukulkan
16
5 / 3 / 8
10,541
458
15,214
9,887
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
chrisYcsc
Athena
14
6 / 2 / 15
10,919
475
10,432
17,162
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
jestb1337
Cupid
15
2 / 1 / 8
9,899
430
5,427
12,145
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AutisitcAplle
Heimdallr
14
2 / 6 / 6
9,347
406
10,660
15,909
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Motsuba
Cthulhu
14
2 / 5 / 6
9,713
422
14,160
20,140
16,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
14
4 / 8 / 2
9,897
430
11,681
12,020
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
cuberoyisus
Bellona
19
3 / 0 / 4
11,235
488
12,293
12,208
12,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
hizoshi
Thanatos
15
1 / 5 / 5
9,887
430
8,808
19,039
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
22
Kills
12
12
Deaths
24
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aphex44
Guan Yu
7
2
12
6.5
L
Heimdallr
AutisitcAplle
Heimdallr
2
6
6
0.83
W
2
4
5
1.13
L
Cthulhu
Motsuba
Cthulhu
2
5
6
1
L
Vulcan
4
8
2
0.63
W
Kukulkan
Quacknikov
Kukulkan
5
3
8
3
W
Athena
chrisYcsc
Athena
6
2
15
6.75
L
Bellona
cuberoyisus
Bellona
3
0
4
5
L
Thanatos
hizoshi
Thanatos
1
5
5
0.7
W
Cupid
jestb1337
Cupid
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,010
Damage
57,602
74,304
Taken
79,316
45,167
Mitigated
47,170
28,149
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aphex44
Guan Yu
13,900
2,975
5,450
8,913
21,978
17,416
590
7,964
14,014
0
29,900
L
Heimdallr
AutisitcAplle
Heimdallr
10,660
4,704
0
4,375
15,909
5,852
654
6,028
9,731
0
38,095
W
9,037
3,832
0
4,157
13,132
4,950
2,438
3,563
9,569
0
43,414
L
Cthulhu
Motsuba
Cthulhu
14,160
1,169
364
1,021
20,140
16,600
96
9,248
10,617
40,921
0
L
Vulcan
11,681
1,750
0
0
12,020
5,000
855
3,441
8,529
54,429
0
W
Kukulkan
Quacknikov
Kukulkan
15,214
1,649
0
1,023
9,887
4,295
815
3,508
6,379
68,027
0
W
Athena
chrisYcsc
Athena
10,432
3,678
0
2,898
17,162
13,847
0
7,584
9,578
22,864
0
L
Bellona
cuberoyisus
Bellona
12,293
2,874
0
1,092
12,208
12,662
2,484
2,634
9,474
0
80,623
L
Thanatos
hizoshi
Thanatos
8,808
1,271
0
15,567
19,039
7,056
208
4,295
14,519
0
65,439
W
Cupid
jestb1337
Cupid
5,427
1,945
1,226
4,482
12,145
4,659
4,585
3,222
8,923
0
42,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
50,079
298
Minions Killed
466
0
Camps Cleared
0
2,192,239
Distance Traveled
2,055,101
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,299
448
27
1
0
495,337
0
L
Heimdallr
9,347
406
64
3
0
397,600
1
W
Neith
9,199
400
72
3
0
413,396
0
L
Cthulhu
9,713
422
56
2
0
449,834
3
L
Vulcan
9,897
430
98
4
0
339,161
1
W
Kukulkan
10,541
458
101
4
0
429,411
2
W
Athena
10,919
475
18
1
0
464,988
0
L
Bellona
11,235
488
143
6
0
465,699
2
L
Thanatos
9,887
430
105
5
0
402,807
1
W
Cupid
9,899
430
80
3
0
389,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role