Player Matchup

Janus
Janus
Baker2378
Janus
Level 63
God Stats
2W - 8L
1,500 SR
Queue Stats
105W - 105L
1,598 Elo+
Solo
Hera
Hera
Elysian_Banshee
Hera
Level 85
God Stats
1W - 1L
1,664 SR
Queue Stats
29W - 23L
1,597 Elo+
Solo
Hercules
Hercules
StoneyTroll
Hercules
Level 28
God Stats
3W - 4L
1,496 SR
Queue Stats
30W - 50L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
danmex11
Cernunnos
Level 88
God Stats
8W - 5L
1,247 SR
Queue Stats
446W - 462L
1,513 Elo+
Solo
Kukulkan
Kukulkan
mrmwetnutz
Kukulkan
Level 47
God Stats
5W - 8L
1,583 SR
Queue Stats
43W - 68L
1,404 Elo+
Party 1
Team Averages
Level 62
1,498 SR
1,513 Elo+

VS

Team Averages
Level 88
1,505 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Alzebet
Sun Wukong
Level 111
God Stats
5W - 0L
1,500 SR
Queue Stats
119W - 108L
1,577 Elo+
Solo
Neith
Neith
Kondejr
Neith
Level 40
God Stats
18W - 22L
1,475 SR
Queue Stats
18W - 23L
1,453 Elo+
Solo
Merlin
Merlin
QueenKelly
Merlin
Level 89
God Stats
23W - 17L
1,551 SR
Queue Stats
242W - 235L
1,514 Elo+
Solo
Da Ji
Da Ji
That sum Wap
Da Ji
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 146L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Z Andres113
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baker2378
Janus
20
4 / 5 / 8
13,696
913
14,519
17,706
7,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 5
12,093
806
9,021
4,799
2,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
StoneyTroll
Hercules
16
0 / 3 / 1
11,269
751
4,287
10,039
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
danmex11
Cernunnos
20
4 / 9 / 9
13,874
925
28,324
27,162
12,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
mrmwetnutz
Kukulkan
20
4 / 3 / 7
14,694
980
18,155
14,090
7,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alzebet
Sun Wukong
20
4 / 4 / 10
13,884
926
11,108
22,567
13,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Kondejr
Neith
20
4 / 4 / 10
13,744
916
12,395
14,971
5,174
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
QueenKelly
Merlin
20
0 / 0 / 12
13,540
903
14,893
6,106
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 7
15,466
1,031
22,237
17,674
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Z Andres113
Kumbhakarna
20
2 / 2 / 11
13,449
897
10,646
20,289
17,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
13
Kills
21
21
Deaths
13
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alzebet
Sun Wukong
4
4
10
2.25
L
Janus
Baker2378
Janus
4
5
8
1.6
L
1
1
5
3.5
W
Neith
Kondejr
Neith
4
4
10
2.25
W
Merlin
QueenKelly
Merlin
0
0
12
6
L
Hercules
StoneyTroll
Hercules
0
3
1
0.17
W
11
3
7
4.83
W
Kumbhakarna
Z Andres113
Kumbhakarna
2
2
11
3.75
L
Cernunnos
danmex11
Cernunnos
4
9
9
0.94
L
Kukulkan
mrmwetnutz
Kukulkan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
71,279
73,796
Taken
81,607
37,470
Mitigated
45,909
3,661
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alzebet
Sun Wukong
11,108
977
0
2,366
22,567
13,433
0
13,507
8,669
0
35,144
L
Janus
Baker2378
Janus
14,519
201
0
860
17,706
7,969
0
9,166
8,540
32,757
0
L
9,021
1,488
0
671
4,799
2,314
0
1,737
3,062
20,695
0
W
Neith
Kondejr
Neith
12,395
7,501
0
2,223
14,971
5,174
0
7,973
6,878
0
29,926
W
Merlin
QueenKelly
Merlin
14,893
948
0
222
6,106
1,916
0
4,462
1,512
75,305
0
L
Hercules
StoneyTroll
Hercules
4,287
1,636
0
2,126
10,039
7,526
0
3,842
6,197
0
10,181
W
22,237
5,779
1,359
5,006
17,674
8,229
0
6,076
11,402
0
34,565
W
Kumbhakarna
Z Andres113
Kumbhakarna
10,646
566
929
1,266
20,289
17,157
0
8,810
11,176
33,346
0
L
Cernunnos
danmex11
Cernunnos
28,324
15,957
0
4
27,162
12,660
0
8,458
18,704
0
44,428
L
Kukulkan
mrmwetnutz
Kukulkan
18,155
1,041
0
0
14,090
7,001
0
2,336
11,754
71,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,626
Gold Earned
70,083
262
Minions Killed
318
7
Camps Cleared
8
1,089,412
Distance Traveled
1,267,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,884
926
55
4
5
288,035
0
L
Janus
13,696
913
56
4
1
261,600
0
L
Hera
12,093
806
26
2
4
168,827
4
W
Neith
13,744
916
38
3
1
211,031
0
W
Merlin
13,540
903
158
11
0
251,829
4
L
Hercules
11,269
751
9
1
1
134,581
1
W
Da Ji
15,466
1,031
23
2
2
221,426
0
W
Kumbhakarna
13,449
897
44
3
0
294,894
1
L
Cernunnos
13,874
925
29
2
0
238,834
0
L
Kukulkan
14,694
980
142
9
1
285,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role