Player Matchup

Danzaburou
Danzaburou
EpialesAbyss
Danzaburou
Level 28
God Stats
35W - 23L
1,564 SR
Queue Stats
51W - 42L
1,544 Elo+
Party 1
Anubis
Anubis
ImaBeastxx23xx
Anubis
Level 29
God Stats
3W - 4L
1,271 SR
Queue Stats
82W - 74L
1,496 Elo+
Party 1
Thor
Thor
Mckle
Thor
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
72W - 64L
1,532 Elo+
Party 1
Cupid
Cupid
PolarBear8_8
Cupid
Level 15
God Stats
18W - 20L
1,514 SR
Queue Stats
30W - 33L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
cjmill
Guan Yu
Level 3
God Stats
4W - 4L
1,555 SR
Queue Stats
4W - 4L
1,639 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,532 Elo+

VS

Team Averages
Level 13
1,490 SR
1,592 Elo+
Anhur
Anhur
BadApples2433
Anhur
Level 11
God Stats
2W - 1L
1,325 SR
Queue Stats
9W - 2L
1,897 Elo+
Solo
Nemesis
Nemesis
CitedBannon
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,625 Elo+
Solo
Loki
Loki
HGK Falmeer
Loki
Level 5
God Stats
6W - 4L
1,572 SR
Queue Stats
10W - 11L
1,554 Elo+
Solo
Ra
Ra
Pots And Pandas
Ra
Level 17
God Stats
2W - 2L
1,543 SR
Queue Stats
9W - 13L
1,430 Elo+
Solo
Bellona
Bellona
racco__taco2
Bellona
Level 6
God Stats
2W - 3L
1,511 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpialesAbyss
Danzaburou
15
1 / 6 / 1
9,655
460
7,285
15,028
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 8 / 4
10,824
515
17,455
20,957
10,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Mckle
Thor
16
4 / 5 / 1
9,944
474
9,010
19,367
11,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 12 / 2
8,545
407
8,605
15,860
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
cjmill
Guan Yu
11
0 / 10 / 0
7,614
363
1,207
15,332
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 9
13,490
642
22,403
19,858
6,991
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
CitedBannon
Nemesis
9
2 / 2 / 0
7,953
379
2,835
7,091
1,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 0 / 4
12,903
614
14,446
11,633
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 5 / 7
10,483
499
5,403
11,977
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
racco__taco2
Bellona
15
7 / 3 / 11
10,236
487
10,774
15,470
11,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
11
Kills
40
41
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
1
9
21.5
W
Nemesis
CitedBannon
Nemesis
2
2
0
1
L
Danzaburou
EpialesAbyss
Danzaburou
1
6
1
0.25
W
12
0
4
14
L
6
8
4
1
L
Thor
Mckle
Thor
4
5
1
0.9
L
0
12
2
0.08
W
2
5
7
1.1
L
Guan Yu
cjmill
Guan Yu
0
10
0
0
W
Bellona
racco__taco2
Bellona
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
55,861
86,544
Taken
66,029
39,931
Mitigated
28,843
21,684
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,403
11,274
0
14,443
19,858
6,991
2,400
5,212
14,571
0
104,857
W
Nemesis
CitedBannon
Nemesis
2,835
1,236
0
2,815
7,091
1,830
0
1,531
5,535
0
21,886
L
Danzaburou
EpialesAbyss
Danzaburou
7,285
2,138
135
2,724
15,028
4,603
455
301
14,677
0
69,747
W
14,446
4,016
0
3,636
11,633
4,561
1,598
1,353
10,239
0
75,338
L
17,455
1,490
183
10,022
20,957
10,461
824
1,144
19,688
76,138
0
L
Thor
Mckle
Thor
9,010
3,459
370
6,325
19,367
11,672
690
561
18,631
0
63,257
L
8,605
3,633
183
760
15,860
6,424
0
2,817
12,955
0
56,571
W
5,403
358
1,051
3,916
11,977
4,396
1,008
4,024
7,953
67,870
0
L
Guan Yu
cjmill
Guan Yu
1,207
133
50
932
15,332
6,771
35
580
14,702
0
34,457
W
Bellona
racco__taco2
Bellona
10,774
3,834
0
1,286
15,470
11,065
819
5,335
10,035
0
27,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
55,065
453
Minions Killed
481
0
Camps Cleared
0
1,745,617
Distance Traveled
1,706,356
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,490
642
157
7
0
353,773
2
W
Nemesis
7,953
379
42
2
0
201,577
0
L
Danzaburou
9,655
460
98
5
0
350,303
1
W
Loki
12,903
614
142
7
0
407,209
5
L
Anubis
10,824
515
111
5
0
313,785
3
L
Thor
9,944
474
103
5
0
378,725
1
L
Cupid
8,545
407
101
5
0
312,955
0
W
Ra
10,483
499
105
5
0
360,210
0
L
Guan Yu
7,614
363
40
2
0
389,849
1
W
Bellona
10,236
487
35
2
0
383,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role