Player Matchup

Ullr
Ullr
Kingchiliwilly
Ullr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,154 Elo+
Solo
Baron Samedi
Baron Samedi
PrimaL SavageSs
Baron Samedi
Level 63
God Stats
34W - 19L
1,827 SR
Queue Stats
396W - 381L
1,570 Elo+
Party 2
Tyr
Tyr
Se7enT7
Tyr
Level 67
God Stats
2W - 1L
1,679 SR
Queue Stats
46W - 46L
1,579 Elo+
Party 2
Team Averages
Level 97
1,669 SR
1,434 Elo+

VS

Team Averages
Level 98
1,668 SR
1,813 Elo+
Zeus
Zeus
ArkBeast798
Zeus
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 36L
1,761 Elo+
Party 1
Chaac
Chaac
Hybrid787
Chaac
Level 80
God Stats
7W - 9L
1,764 SR
Queue Stats
89W - 57L
1,745 Elo+
Party 1
Mercury
Mercury
xXogkrelapsXx15
Mercury
Level 107
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 1L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 4
10,389
944
12,545
9,871
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PrimaL SavageSs
Baron Samedi
12
3 / 3 / 10
8,314
756
10,193
9,129
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
12
2 / 3 / 13
8,230
748
5,423
11,351
8,211
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,400
673
6,657
8,016
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hybrid787
Chaac
11
3 / 5 / 3
7,808
710
7,517
12,734
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 8 / 4
7,390
672
5,094
10,586
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
7
7
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Chaac
Hybrid787
Chaac
3
5
3
0.9
W
14
1
4
16
W
Baron Samedi
PrimaL SavageSs
Baron Samedi
3
3
10
2.67
W
Tyr
2
3
13
2.83
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
19,268
30,351
Taken
31,336
15,307
Mitigated
15,908
10,860
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,657
0
0
928
8,016
2,482
0
1,453
6,563
31,885
0
L
Chaac
Hybrid787
Chaac
7,517
875
0
4,312
12,734
9,821
0
5,768
6,966
0
23,221
W
12,545
6,006
0
527
9,871
3,607
420
1,953
7,574
0
34,963
W
Baron Samedi
PrimaL SavageSs
Baron Samedi
10,193
631
1,480
3,659
9,129
3,489
355
2,277
6,588
37,840
0
W
Tyr
5,423
293
1,077
4,117
11,351
8,211
0
2,045
8,959
0
12,969
L
5,094
1,524
0
897
10,586
3,605
0
3,008
7,578
0
10,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
22,598
116
Minions Killed
102
0
Camps Cleared
0
597,204
Distance Traveled
580,955
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,400
673
62
6
0
164,545
2
L
Chaac
7,808
710
33
3
0
215,061
1
W
Ullr
10,389
944
46
4
0
212,142
2
W
Baron Samedi
8,314
756
50
5
0
167,974
0
W
Tyr
8,230
748
20
2
0
217,088
3
L
Mercury
7,390
672
7
1
0
201,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role