Player Matchup

Merlin
Merlin
Gold V
Killercheesepuf
Merlin
Gold V
Level 117
God Stats
6W - 6L
1,663 SR
Queue Stats
70W - 54L
1,450 MMR
Solo
Jormungandr
Jormungandr
Bronze III
LMact0sh
Jormungandr
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,441 MMR
Solo
Set
Set
Silver II
Nicholas0723
Set
Silver II
Level 85
God Stats
2W - 2L
1,490 SR
Queue Stats
34W - 45L
1,404 MMR
Party 1
Odin
Odin
Bronze III
VelvetsCFVY
Odin
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,458 MMR
Party 1
Neith
Neith
Gold V
stankypinktaco
Neith
Gold V
Level 87
God Stats
1W - 4L
1,315 SR
Queue Stats
26W - 34L
1,458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,494 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,616 SR
1,442 MMR
Artemis
Artemis
Silver II
OkamiNoYoru
Artemis
Silver II
Level 146
God Stats
7W - 0L
1,710 SR
Queue Stats
206W - 205L
1,446 MMR
Solo
Sobek
Sobek
Gold III
ReidMD
Sobek
Gold III
Level 128
God Stats
38W - 35L
1,831 SR
Queue Stats
869W - 863L
1,450 MMR
Solo
Mercury
Mercury
Silver I
SenorFresco
Mercury
Silver I
Level 156
God Stats
2W - 3L
1,402 SR
Queue Stats
75W - 79L
1,425 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Simpyy
Guan Yu
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,459 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
brennanhen
Baba Yaga
Gold IV
Level 123
God Stats
54W - 38L
1,639 SR
Queue Stats
547W - 544L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,114
506
11,075
13,281
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LMact0sh
Jormungandr
13
2 / 6 / 6
8,680
434
10,781
17,568
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 9 / 3
9,242
462
10,611
18,957
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 6 / 0
10,808
540
8,970
18,923
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 4
8,939
447
8,963
14,704
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ApolloPersephoneCthulhuScyllaCu Chulainn

VS

Bans
JanusGaneshaYemojaKhepriPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OkamiNoYoru
Artemis
18
5 / 2 / 5
11,522
576
14,500
15,082
6,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
ReidMD
Sobek
14
5 / 3 / 11
10,828
541
9,049
20,797
18,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SenorFresco
Mercury
18
5 / 3 / 8
11,711
586
8,167
16,583
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Simpyy
Guan Yu
19
12 / 2 / 9
13,099
655
22,945
28,355
27,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
brennanhen
Baba Yaga
17
4 / 2 / 5
11,329
566
8,460
11,476
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
31
31
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Jormungandr
LMact0sh
Jormungandr
2
6
6
0.83
L
3
9
3
0.5
W
Artemis
OkamiNoYoru
Artemis
5
2
5
3.75
W
Sobek
ReidMD
Sobek
5
3
11
3.5
W
Mercury
SenorFresco
Mercury
5
3
8
3
W
Guan Yu
Simpyy
Guan Yu
12
2
9
8.25
L
4
6
0
0.67
W
Baba Yaga
brennanhen
Baba Yaga
4
2
5
3.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
63,121
83,433
Taken
92,293
47,637
Mitigated
63,671
17,526
Healing
36,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,075
554
0
2,737
13,281
5,070
0
3,043
10,072
80,197
0
L
Jormungandr
LMact0sh
Jormungandr
10,781
2,291
0
1,883
17,568
11,596
0
5,399
12,025
31,408
0
L
10,611
5,664
0
4,882
18,957
10,703
0
2,614
16,311
0
67,904
W
Artemis
OkamiNoYoru
Artemis
14,500
8,098
0
1,979
15,082
6,232
1,804
3,119
11,899
0
86,992
W
Sobek
ReidMD
Sobek
9,049
1,153
0
7,194
20,797
18,258
196
7,022
11,903
26,344
0
W
Mercury
SenorFresco
Mercury
8,167
3,991
0
5,962
16,583
6,369
2,965
2,751
13,722
0
85,198
W
Guan Yu
Simpyy
Guan Yu
22,945
6,344
2,859
15,243
28,355
27,514
1,704
5,651
21,811
0
85,433
L
8,970
1,754
0
3,316
18,923
16,309
104
3,789
15,070
0
48,430
W
Baba Yaga
brennanhen
Baba Yaga
8,460
185
0
2,897
11,476
5,298
1,200
4,407
6,827
69,606
0
L
8,963
4,682
0
4,708
14,704
3,959
590
2,178
12,446
0
59,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
58,489
527
Minions Killed
540
0
Camps Cleared
0
1,760,587
Distance Traveled
1,926,698
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,114
506
163
8
0
358,982
8
L
Jormungandr
8,680
434
39
2
0
345,150
8
L
Set
9,242
462
101
5
0
392,017
4
W
Artemis
11,522
576
128
6
0
339,875
12
W
Sobek
10,828
541
18
1
0
377,761
4
W
Mercury
11,711
586
129
6
0
424,414
9
W
Guan Yu
13,099
655
139
7
0
410,661
0
L
Odin
10,808
540
113
6
0
346,881
1
W
Baba Yaga
11,329
566
126
6
0
373,987
7
L
Neith
8,939
447
111
6
0
317,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role