Player Matchup

Osiris
Osiris
CreedRedrum
Osiris
Level 140
God Stats
7W - 1L
1,953 SR
Queue Stats
153W - 137L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
LuS1lver3690
Jormungandr
Level 67
God Stats
68W - 49L
1,536 SR
Queue Stats
144W - 133L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Upsorb
Heimdallr
Level 6
God Stats
1W - 0L
1,777 SR
Queue Stats
5W - 1L
1,814 Elo+
Party 1
Olorun
Olorun
V1p3r O9
Olorun
Level 103
God Stats
21W - 21L
1,309 SR
Queue Stats
265W - 248L
1,552 Elo+
Party 1
Poseidon
Poseidon
nicknasty0914
Poseidon
Level 62
God Stats
112W - 100L
1,657 SR
Queue Stats
112W - 106L
1,601 Elo+
Party 1
Team Averages
Level 76
1,646 SR
1,612 Elo+

VS

Team Averages
Level 61
1,599 SR
1,528 Elo+
Set
Set
C_Young--
Set
Level 28
God Stats
0W - 2L
1,358 SR
Queue Stats
96W - 112L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
DE_en_Fuego
Cabrakan
Level 146
God Stats
2W - 3L
1,506 SR
Queue Stats
24W - 24L
1,553 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FDS_DaffyDuck69
Cu Chulainn
Level 87
God Stats
8W - 7L
1,769 SR
Queue Stats
117W - 108L
1,561 Elo+
Party 2
Ra
Ra
FDS_georgi
Ra
Level 26
God Stats
16W - 25L
1,587 SR
Queue Stats
34W - 53L
1,413 Elo+
Party 2
Artemis
Artemis
Hell_InYa_Hole
Artemis
Level 20
God Stats
8W - 5L
1,773 SR
Queue Stats
24W - 20L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 0 / 5
9,587
505
7,662
10,306
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LuS1lver3690
Jormungandr
13
2 / 4 / 12
8,938
470
9,164
13,880
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Upsorb
Heimdallr
15
4 / 3 / 5
9,960
524
12,717
11,704
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
V1p3r O9
Olorun
16
3 / 0 / 4
9,942
523
8,042
12,414
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
nicknasty0914
Poseidon
16
9 / 2 / 6
10,157
535
12,780
10,390
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,921
417
2,095
10,539
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
DE_en_Fuego
Cabrakan
14
2 / 4 / 6
9,048
476
9,941
16,421
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
FDS_DaffyDuck69
Cu Chulainn
13
0 / 5 / 1
8,279
436
7,069
15,588
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 2
8,693
458
4,282
11,335
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 4 / 3
9,234
486
10,622
16,069
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
9
9
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Osiris
2
0
5
4.5
L
Cabrakan
DE_en_Fuego
Cabrakan
2
4
6
1.25
L
Cu Chulainn
FDS_DaffyDuck69
Cu Chulainn
0
5
1
0.1
L
1
5
2
0.4
L
5
4
3
1.63
W
Jormungandr
LuS1lver3690
Jormungandr
2
4
12
2
W
Heimdallr
Upsorb
Heimdallr
4
3
5
2.17
W
Olorun
V1p3r O9
Olorun
3
0
4
5
W
Poseidon
nicknasty0914
Poseidon
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
34,009
58,694
Taken
69,952
35,125
Mitigated
37,337
20,061
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,095
685
0
3,918
10,539
4,029
0
3,804
6,710
0
49,598
W
Osiris
7,662
2,107
0
3,890
10,306
10,081
411
1,089
8,784
0
50,786
L
Cabrakan
DE_en_Fuego
Cabrakan
9,941
1,437
843
6,129
16,421
13,411
222
8,292
8,105
36,581
0
L
Cu Chulainn
FDS_DaffyDuck69
Cu Chulainn
7,069
743
0
2,749
15,588
10,095
248
5,546
9,591
5,613
36,732
L
4,282
512
227
3,116
11,335
4,071
327
4,907
6,377
50,505
0
L
10,622
5,190
0
5,733
16,069
5,731
1,238
7,437
8,582
0
64,942
W
Jormungandr
LuS1lver3690
Jormungandr
9,164
1,852
0
2,191
13,880
12,692
375
4,474
9,360
43,508
0
W
Heimdallr
Upsorb
Heimdallr
12,717
6,014
99
1,208
11,704
4,383
717
4,461
7,156
0
57,687
W
Olorun
V1p3r O9
Olorun
8,042
3,145
1,774
7,835
12,414
4,754
1,746
4,164
7,994
66,002
0
W
Poseidon
nicknasty0914
Poseidon
12,780
1,378
0
3,064
10,390
3,215
756
1,155
9,185
63,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
43,175
500
Minions Killed
431
0
Camps Cleared
0
1,797,355
Distance Traveled
1,760,076
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,921
417
94
5
0
361,943
0
W
Osiris
9,587
505
121
6
0
351,110
3
L
Cabrakan
9,048
476
53
3
0
363,055
6
L
Cu Chulainn
8,279
436
92
5
0
358,944
4
L
Ra
8,693
458
93
5
0
367,591
0
L
Artemis
9,234
486
99
5
0
308,543
2
W
Jormungandr
8,938
470
60
3
0
337,799
4
W
Heimdallr
9,960
524
102
5
0
332,893
0
W
Olorun
9,942
523
124
7
0
374,816
3
W
Poseidon
10,157
535
93
5
0
400,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role