Player Matchup

Sobek
Sobek
AcquittalBurden
Sobek
Level 159
God Stats
33W - 23L
1,706 SR
Queue Stats
283W - 276L
1,638 Elo+
Party 1
Hercules
Hercules
Blink588
Hercules
Level 157
God Stats
75W - 62L
1,764 SR
Queue Stats
297W - 267L
1,584 Elo+
Party 1
Awilix
Awilix
GetJippyRight
Awilix
Level 149
God Stats
8W - 7L
1,315 SR
Queue Stats
398W - 376L
1,582 Elo+
Party 1
Eset
Eset
MrFreemann
Eset
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,567 Elo+
Party 3
Chiron
Chiron
ProjectC
Chiron
Level 103
God Stats
4W - 3L
1,853 SR
Queue Stats
43W - 35L
1,563 Elo+
Party 3
Team Averages
Level 142
1,628 SR
1,587 Elo+

VS

Team Averages
Level 126
1,525 SR
1,553 Elo+
Ra
Ra
AlvaRake
Ra
Level 127
God Stats
6W - 7L
1,532 SR
Queue Stats
39W - 32L
1,572 Elo+
Party 2
Khepri
Khepri
DeusEvolutionis
Khepri
Level 160
God Stats
14W - 12L
1,478 SR
Queue Stats
693W - 697L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
iguané
Tsukuyomi
Level 116
God Stats
0W - 8L
1,222 SR
Queue Stats
150W - 130L
1,616 Elo+
Solo
Tyr
Tyr
morso85
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
zurrapas4
Hachiman
Level 89
God Stats
3W - 1L
1,893 SR
Queue Stats
38W - 31L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,068
544
3,869
8,605
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Blink588
Hercules
14
3 / 0 / 1
8,059
620
7,471
9,190
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 4
8,001
615
6,694
10,652
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 5
7,146
550
7,128
6,094
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ProjectC
Chiron
13
3 / 2 / 1
7,626
587
4,419
9,150
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,198
554
3,517
5,515
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 4
6,019
463
4,097
7,892
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
iguané
Tsukuyomi
11
6 / 3 / 1
7,180
552
7,131
9,798
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
13
0 / 3 / 0
7,505
577
5,457
11,493
7,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
zurrapas4
Hachiman
13
0 / 2 / 3
7,602
585
6,517
7,457
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
8
8
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
3
5
1.17
W
Hercules
Blink588
Hercules
3
0
1
3.5
L
1
3
4
1
W
4
1
4
6
W
1
4
5
0.88
W
Chiron
ProjectC
Chiron
3
2
1
1.75
L
Tsukuyomi
iguané
Tsukuyomi
6
3
1
2.17
L
Tyr
0
3
0
0
L
Hachiman
zurrapas4
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
26,719
43,691
Taken
42,155
21,531
Mitigated
18,490
19,034
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,869
704
0
4,804
8,605
5,674
32
2,555
5,926
18,673
0
L
3,517
477
611
1,595
5,515
1,903
0
2,833
2,388
50,057
0
W
Hercules
Blink588
Hercules
7,471
2,658
0
5,431
9,190
7,918
0
620
8,570
0
51,215
L
4,097
488
398
1,552
7,892
4,009
0
2,306
5,450
16,680
0
W
6,694
3,227
0
2,792
10,652
3,347
0
1,550
9,064
0
50,229
W
7,128
742
196
945
6,094
1,802
0
1,284
4,552
40,001
0
W
Chiron
ProjectC
Chiron
4,419
1,676
185
4,681
9,150
2,790
0
1,185
7,954
0
49,648
L
Tsukuyomi
iguané
Tsukuyomi
7,131
1,646
0
2,192
9,798
3,178
0
1,908
7,673
0
33,677
L
Tyr
5,457
1,296
0
4,376
11,493
7,042
0
2,107
8,911
0
54,439
L
Hachiman
zurrapas4
Hachiman
6,517
3,612
0
3,413
7,457
2,358
0
1,204
6,253
0
49,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
35,504
413
Minions Killed
411
0
Camps Cleared
0
1,343,552
Distance Traveled
1,366,887
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,068
544
14
1
0
262,421
6
L
Ra
7,198
554
118
9
0
263,828
3
W
Hercules
8,059
620
113
9
0
287,844
4
L
Khepri
6,019
463
22
2
0
280,655
7
W
Awilix
8,001
615
99
8
0
304,005
5
W
Eset
7,146
550
87
7
0
257,015
4
W
Chiron
7,626
587
100
8
0
232,267
0
L
Tsukuyomi
7,180
552
51
4
0
304,218
1
L
Tyr
7,505
577
125
10
0
289,249
3
L
Hachiman
7,602
585
95
7
0
228,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role