Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abcom960
Ah Muzen Cab
Level 46
God Stats
16W - 21L
1,566 SR
Queue Stats
294W - 288L
1,508 Elo+
Solo
Sylvanus
Sylvanus
D_PRESS_TION
Sylvanus
Level 130
God Stats
2W - 3L
1,680 SR
Queue Stats
161W - 178L
1,340 Elo+
Solo
Scylla
Scylla
sega_is_better
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Solo
Team Averages
Level 93
1,582 SR
1,387 Elo+

VS

Team Averages
Level 131
1,537 SR
1,400 Elo+
Nemesis
Nemesis
Steppurz
Nemesis
Level 142
God Stats
60W - 79L
1,617 SR
Queue Stats
672W - 785L
1,568 Elo+
Solo
Olorun
Olorun
UnderseaWriter7
Olorun
Level 141
God Stats
1W - 0L
1,710 SR
Queue Stats
33W - 49L
1,177 Elo+
Solo
Janus
Janus
backkid87
Janus
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
59W - 54L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abcom960
Ah Muzen Cab
11
1 / 6 / 3
8,607
662
7,183
10,807
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
D_PRESS_TION
Sylvanus
8
0 / 0 / 0
7,807
601
1,296
3,387
1,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 1
9,209
708
5,038
6,937
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Steppurz
Nemesis
12
1 / 1 / 5
8,564
659
7,403
7,814
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 2
9,096
700
4,474
8,187
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
backkid87
Janus
14
3 / 0 / 2
9,595
738
6,233
6,031
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Abcom960
Ah Muzen Cab
1
6
3
0.42
L
Sylvanus
D_PRESS_TION
Sylvanus
0
0
0
0
W
Nemesis
Steppurz
Nemesis
1
1
5
3.5
W
3
3
2
1.33
W
Janus
backkid87
Janus
3
0
2
4
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
18,110
21,131
Taken
22,032
7,124
Mitigated
9,557
7,120
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Abcom960
Ah Muzen Cab
7,183
2,504
123
2,396
10,807
3,602
0
5,156
5,461
0
33,340
L
Sylvanus
D_PRESS_TION
Sylvanus
1,296
555
1,053
1,091
3,387
1,166
0
1,942
1,297
5,179
0
W
Nemesis
Steppurz
Nemesis
7,403
2,600
0
2,073
7,814
4,962
597
2,060
5,633
0
29,074
W
4,474
2,184
949
3,042
8,187
2,844
2,238
2,690
5,281
38,700
0
W
Janus
backkid87
Janus
6,233
387
0
1,572
6,031
1,751
756
1,518
4,421
52,664
0
L
5,038
654
0
2,457
6,937
2,356
0
3,167
3,626
41,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
27,255
136
Minions Killed
200
0
Camps Cleared
0
550,478
Distance Traveled
707,164
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,607
662
60
5
0
217,902
2
L
Sylvanus
7,807
601
5
0
0
93,708
1
W
Nemesis
8,564
659
34
3
0
266,013
2
W
Olorun
9,096
700
54
4
0
202,077
1
W
Janus
9,595
738
112
9
0
239,074
5
L
Scylla
9,209
708
71
5
0
238,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role