Player Matchup

Bellona
Bellona
ACkeyblade1204
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
DABEARSRGOONS
Ra
Level 13
God Stats
0W - 2L
1,230 SR
Queue Stats
8W - 16L
1,262 Elo+
Solo
Thanatos
Thanatos
Definiteangel84
Thanatos
Level 21
God Stats
8W - 6L
1,477 SR
Queue Stats
126W - 152L
1,382 Elo+
Solo
Khepri
Khepri
Gxb3ZxldA
Khepri
Level 16
God Stats
0W - 1L
1,878 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Panditaman16
Danzaburou
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,478 SR
1,429 Elo+

VS

Team Averages
Level 16
1,492 SR
1,388 Elo+
Hel
Hel
Afafrenfer
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,378 Elo+
Solo
Danzaburou
Danzaburou
BLUmonkEyswag3r
Danzaburou
Level 14
God Stats
6W - 4L
1,459 SR
Queue Stats
96W - 115L
1,290 Elo+
Party 1
Nemesis
Nemesis
Kingzerodawn
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ymir
Ymir
Orion_Da_King
Ymir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 498L
1,272 Elo+
Party 1
Chernobog
Chernobog
itisikim
Chernobog
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,983
260
126
1,206
547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
8 / 12 / 6
9,979
434
14,318
14,916
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
12
7 / 15 / 2
9,349
406
12,739
17,828
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Gxb3ZxldA
Khepri
7
0 / 2 / 2
6,609
287
980
4,978
1,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Panditaman16
Danzaburou
14
2 / 5 / 9
8,978
390
8,869
12,959
7,664
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 14
8,906
387
3,732
7,617
2,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BLUmonkEyswag3r
Danzaburou
14
4 / 3 / 16
10,598
461
10,587
15,187
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Kingzerodawn
Nemesis
17
11 / 6 / 7
11,670
507
10,969
19,186
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 10
9,584
417
3,487
19,568
9,966
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
itisikim
Chernobog
20
14 / 1 / 7
14,191
617
13,745
13,566
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
17
Kills
34
35
Deaths
22
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
4
14
2
W
Danzaburou
BLUmonkEyswag3r
Danzaburou
4
3
16
4
L
8
12
6
0.92
L
Thanatos
7
15
2
0.53
L
Khepri
Gxb3ZxldA
Khepri
0
2
2
0.5
W
Nemesis
Kingzerodawn
Nemesis
11
6
7
2.42
W
4
8
10
1.13
L
Danzaburou
Panditaman16
Danzaburou
2
5
9
1.3
W
Chernobog
itisikim
Chernobog
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
42,520
51,887
Taken
75,124
21,138
Mitigated
30,421
7,069
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
126
0
0
25
1,206
547
0
151
1,055
0
2,487
W
3,732
401
2,858
1,916
7,617
2,106
957
2,796
4,821
17,980
0
W
Danzaburou
BLUmonkEyswag3r
Danzaburou
10,587
6,506
0
4,571
15,187
4,828
2,414
2,232
12,858
0
39,538
L
14,318
2,426
384
219
14,916
5,441
370
1,820
13,096
52,646
0
L
Thanatos
12,739
4,190
0
4,077
17,828
6,153
394
3,134
14,694
0
25,316
L
Khepri
Gxb3ZxldA
Khepri
980
94
11
135
4,978
1,333
0
619
4,359
5,898
0
W
Nemesis
Kingzerodawn
Nemesis
10,969
3,066
0
4,677
19,186
7,387
185
2,448
16,738
0
59,595
W
3,487
832
0
686
19,568
9,966
782
4,965
14,578
22,607
0
L
Danzaburou
Panditaman16
Danzaburou
8,869
2,158
0
2,218
12,959
7,664
0
1,495
11,464
332
40,733
W
Chernobog
itisikim
Chernobog
13,745
10,533
0
2,374
13,566
6,134
8,641
3,011
10,555
0
116,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
54,949
173
Minions Killed
416
0
Camps Cleared
0
982,263
Distance Traveled
1,835,603
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,983
260
6
0
0
67,819
0
W
Hel
8,906
387
26
1
0
298,042
0
W
Danzaburou
10,598
461
64
3
0
362,591
1
L
Ra
9,979
434
84
4
0
287,121
3
L
Thanatos
9,349
406
16
1
0
268,309
2
L
Khepri
6,609
287
10
0
0
71,427
0
W
Nemesis
11,670
507
87
4
0
445,871
0
W
Ymir
9,584
417
53
2
0
336,436
3
L
Danzaburou
8,978
390
57
2
0
287,587
4
W
Chernobog
14,191
617
186
8
0
392,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role