Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AzBandz
Heimdallr
Level 116
God Stats
6W - 6L
1,710 SR
Queue Stats
52W - 29L
1,599 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kingdrifit
Kumbhakarna
Level 14
God Stats
3W - 1L
1,739 SR
Queue Stats
9W - 3L
1,591 Elo+
Party 2
Team Averages
Level 92
1,650 SR
1,563 Elo+

VS

Team Averages
Level 44
1,433 SR
1,473 Elo+
Merlin
Merlin
AlmightyRyBread
Merlin
Level 100
God Stats
127W - 108L
1,532 SR
Queue Stats
460W - 459L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
qGerald-
Kukulkan
Level 7
God Stats
0W - 1L
1,268 SR
Queue Stats
29W - 43L
1,419 Elo+
Solo
Hercules
Hercules
royinaround
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
10 / 2 / 6
9,284
928
13,303
11,653
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
AzBandz
Heimdallr
11
4 / 1 / 8
7,890
789
5,213
6,007
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
kingdrifit
Kumbhakarna
10
2 / 0 / 10
7,710
771
1,883
8,276
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
7,846
785
7,127
6,047
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
qGerald-
Kukulkan
8
0 / 6 / 2
5,975
598
2,294
6,812
2,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
royinaround
Hercules
9
0 / 5 / 3
6,256
626
4,334
10,462
5,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
2
6
6.5
L
3
5
0
0.6
W
Heimdallr
AzBandz
Heimdallr
4
1
8
8
W
Kumbhakarna
kingdrifit
Kumbhakarna
2
0
10
7
L
Kukulkan
qGerald-
Kukulkan
0
6
2
0.17
L
Hercules
royinaround
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
13,755
25,936
Taken
23,321
14,778
Mitigated
8,812
8,481
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,303
5,313
0
5,062
11,653
6,109
0
3,048
8,605
0
30,157
L
7,127
355
0
560
6,047
1,738
0
623
5,423
20,810
0
W
Heimdallr
AzBandz
Heimdallr
5,213
2,463
0
1,781
6,007
3,245
443
3,827
2,180
0
37,385
W
Kumbhakarna
kingdrifit
Kumbhakarna
1,883
139
0
1,638
8,276
5,424
362
2,878
5,398
8,552
0
L
Kukulkan
qGerald-
Kukulkan
2,294
1,142
0
0
6,812
2,015
0
647
6,165
12,438
0
L
Hercules
royinaround
Hercules
4,334
1,379
0
1,729
10,462
5,059
0
633
9,829
0
9,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
20,077
96
Minions Killed
68
0
Camps Cleared
0
579,176
Distance Traveled
477,617
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,284
928
32
3
0
203,919
1
L
Merlin
7,846
785
30
3
0
172,584
2
W
Heimdallr
7,890
789
55
6
0
172,048
4
W
Kumbhakarna
7,710
771
9
1
0
203,209
2
L
Kukulkan
5,975
598
27
3
0
150,583
0
L
Hercules
6,256
626
11
1
0
154,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role