Player Matchup

Achilles
Achilles
Charred234
Achilles
Level 153
God Stats
2W - 3L
1,140 SR
Queue Stats
115W - 107L
1,528 Elo+
Party 2
Olorun
Olorun
Cloverfield1999
Olorun
Level 107
God Stats
5W - 2L
1,472 SR
Queue Stats
43W - 27L
1,650 Elo+
Party 2
Da Ji
Da Ji
Mindful_Shadow
Da Ji
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 84L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
SanguineSadist
Danzaburou
Level 29
God Stats
4W - 1L
1,782 SR
Queue Stats
13W - 6L
1,827 Elo+
Party 2
Baron Samedi
Baron Samedi
Ultramagna
Baron Samedi
Level 126
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 1L
1,477 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,609 Elo+

VS

Team Averages
Level 70
1,742 SR
1,434 Elo+
Danzaburou
Danzaburou
BBimming
Danzaburou
Level 49
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 5L
1,269 Elo+
Party 1
Chang'e
Chang'e
ItsJamie_138
Chang'e
Level 88
God Stats
0W - 1L
1,827 SR
Queue Stats
17W - 29L
1,639 Elo+
Party 1
Anhur
Anhur
JammyHood0105
Anhur
Level 48
God Stats
0W - 1L
1,856 SR
Queue Stats
5W - 19L
1,269 Elo+
Party 1
Achilles
Achilles
Sanicxl
Achilles
Level 86
God Stats
0W - 1L
1,501 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 1
Cerberus
Cerberus
uUuNHh
Cerberus
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 12L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Charred234
Achilles
15
6 / 3 / 6
8,651
865
10,825
12,166
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 7
7,978
798
9,861
7,597
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 0 / 4
9,256
926
9,373
5,770
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SanguineSadist
Danzaburou
14
1 / 1 / 9
7,771
777
5,749
5,671
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Ultramagna
Baron Samedi
13
0 / 1 / 7
6,977
698
7,893
7,782
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBimming
Danzaburou
13
0 / 4 / 4
6,918
692
3,856
8,192
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ItsJamie_138
Chang'e
13
2 / 4 / 0
7,338
734
7,600
10,630
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,121
612
2,207
7,928
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Sanicxl
Achilles
13
2 / 1 / 2
7,473
747
5,805
10,196
9,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
uUuNHh
Cerberus
14
2 / 4 / 2
7,234
723
7,164
14,694
9,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
6
6
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BBimming
Danzaburou
0
4
4
0.5
W
Achilles
Charred234
Achilles
6
3
6
3
W
3
1
7
6.5
L
Chang'e
ItsJamie_138
Chang'e
2
4
0
0.5
L
0
5
1
0.1
W
8
0
4
10
W
Danzaburou
SanguineSadist
Danzaburou
1
1
9
5.5
L
Achilles
Sanicxl
Achilles
2
1
2
3
W
Baron Samedi
Ultramagna
Baron Samedi
0
1
7
3.5
L
Cerberus
uUuNHh
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
26,632
38,986
Taken
51,640
23,610
Mitigated
29,363
13,587
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BBimming
Danzaburou
3,856
604
0
1,943
8,192
3,092
722
1,270
6,847
0
17,508
W
Achilles
Charred234
Achilles
10,825
3,263
0
2,510
12,166
12,270
0
3,908
8,258
0
22,885
W
9,861
5,341
1,675
4,277
7,597
3,287
779
3,271
4,326
20,867
0
L
Chang'e
ItsJamie_138
Chang'e
7,600
470
1,323
2,781
10,630
3,741
0
3,095
7,310
28,374
0
L
2,207
1,133
0
401
7,928
2,828
0
1,629
6,174
0
10,023
W
9,373
2,991
0
504
5,770
3,138
0
1,778
3,992
0
16,936
W
Danzaburou
SanguineSadist
Danzaburou
5,749
1,221
0
1,211
5,671
2,145
200
2,260
3,411
0
24,113
L
Achilles
Sanicxl
Achilles
5,805
1,723
0
1,292
10,196
9,971
0
5,189
4,932
0
19,023
W
Baron Samedi
Ultramagna
Baron Samedi
7,893
735
1,651
1,759
7,782
2,770
46
3,547
4,235
26,089
0
L
Cerberus
uUuNHh
Cerberus
7,164
402
0
2,512
14,694
9,731
1
6,907
7,737
23,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
35,084
177
Minions Killed
213
3
Camps Cleared
8
978,260
Distance Traveled
941,008
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,918
692
40
4
1
160,291
0
W
Achilles
8,651
865
28
3
0
215,552
0
W
Olorun
7,978
798
39
4
0
186,062
0
L
Chang'e
7,338
734
64
6
3
195,130
4
L
Anhur
6,121
612
26
3
1
187,151
0
W
Da Ji
9,256
926
27
3
2
215,602
2
W
Danzaburou
7,771
777
51
5
0
200,540
2
L
Achilles
7,473
747
31
3
2
200,851
2
W
Baron Samedi
6,977
698
32
3
1
160,504
0
L
Cerberus
7,234
723
52
5
1
197,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role